File: SphereTreeModel.cpp

package info (click to toggle)
sofa-framework 1.0~beta4-11
  • links: PTS, VCS
  • area: main
  • in suites: stretch
  • size: 88,820 kB
  • ctags: 27,300
  • sloc: cpp: 151,126; ansic: 2,387; xml: 581; sh: 417; makefile: 68
file content (313 lines) | stat: -rw-r--r-- 8,746 bytes parent folder | download | duplicates (5)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
/******************************************************************************
*       SOFA, Simulation Open-Framework Architecture, version 1.0 beta 4      *
*                (c) 2006-2009 MGH, INRIA, USTL, UJF, CNRS                    *
*                                                                             *
* This library is free software; you can redistribute it and/or modify it     *
* under the terms of the GNU Lesser General Public License as published by    *
* the Free Software Foundation; either version 2.1 of the License, or (at     *
* your option) any later version.                                             *
*                                                                             *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or       *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details.                                                           *
*                                                                             *
* You should have received a copy of the GNU Lesser General Public License    *
* along with this library; if not, write to the Free Software Foundation,     *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301 USA.          *
*******************************************************************************
*                               SOFA :: Modules                               *
*                                                                             *
* Authors: The SOFA Team and external contributors (see Authors.txt)          *
*                                                                             *
* Contact information: contact@sofa-framework.org                             *
******************************************************************************/
#include <sofa/component/collision/SphereTreeModel.h>
#include <sofa/helper/io/SphereLoader.h>
#include <sofa/component/collision/CubeModel.h>
#include <sofa/core/ObjectFactory.h>
#include <iostream>
#include <sofa/helper/system/gl.h>
#include <sofa/helper/system/glut.h>
#include <sofa/helper/system/FileRepository.h>





namespace sofa
{

namespace component
{

namespace collision
{

// Required for compilation purposes
SOFA_DECL_CLASS(SphereTreeModel) 

using namespace sofa::defaulttype;
using namespace std;

int SphereTreeModelClass = core::RegisterObject("CollisionModel based on a hierarchy of bounding spheres")
.add< SphereTreeModel >()
.addAlias("SphereTree")
;

SphereTreeModel::SphereTreeModel(double radius)
: defaultRadius(initData(&defaultRadius, radius, "radius","TODO"))
{
}


void SphereTreeModel::resize(int size)
{   // Correcting sizes
	this->component::MechanicalObject<Vec3Types>::resize(size);
	this->core::CollisionModel::resize(size);
	//this->elems.resize(size);
	
	if ((int)radius.size() < size)
	{
		radius.reserve(size);
		while ((int)radius.size() < size)
			radius.push_back(defaultRadius.getValue());
	}
	else
	{
		radius.resize(size);
	}
}

int SphereTreeModel::addSphere(const Vector3& pos, SReal radius)
{
	int i = size;
	resize(i+1);
	setSphere(i, pos, radius);
	return i;
}

void SphereTreeModel::setSphere(int i, const Vector3& pos, SReal r)
{
	if ((unsigned)i >= (unsigned) size) return;
	(*this->getX())[i] = pos;
	radius[i] = r;
}

bool SphereTreeModel::load(const char* filename)
{
	this->resize(0);
	return loadSphereTree(filename);
}

bool SphereTreeModel::loadSphereTree( const char *fileName )
{	
  std::ifstream inFile;
  
  std::string fileInRepository(fileName);
  if ( !sofa::helper::system::DataRepository.findFile ( fileInRepository ) )
    return false;

  fileInRepository = sofa::helper::system::DataRepository.getFile ( fileInRepository);	
  
  inFile.open(fileInRepository.c_str());
  if (inFile.fail()) 
  {
    serr << "Fail to open file sph" << sendl;
    return false;
  }
  levels = 0; degree = 0;
  inFile >> levels >> degree;
  
  if (!levels || !degree)
    return false;

  int numnodes = 1;
  int numSpheres=0;
 
  double x, y, z, r, errDec;
  for (int level = 0; level < levels; level++ ) 
  { 
//     bool isLeaf = (level==levels-1);
    for (int i = 0; i < numnodes; i++) 
	{  
      inFile >> x >> y >> z >> r >> errDec;

      if (inFile.fail()) 
	  {
        serr << "Error: incorrect file format sph " << sendl;
        return false;
      }
        
		resize( numSpheres+1 ); //need to resize the "x" vector of DOF's of the sphereTree

	   // Collision element iterator
		SingleSphere s(this, numSpheres);
		s.setCenter(x,y,z);
		radius[numSpheres] = r; 
	   			
#if 0
		SphereData sphData;
		//sphData.isLeaf = isLeaf;

		if (isLeaf) 
		{
			sphData.leaf = core::CollisionElementIterator(this,numSpheres);
		}
		else
		{
			sphData.leaf = core::CollisionElementIterator();
		}

		sphData.node = s;
	
		this->elems.push_back( sphData );
#endif
		numSpheres=numSpheres+1;   	    
	   	  
    } // end numnodes
    numnodes *= degree;
  } // end for
#if 0
   //Create relationships
  numnodes = 1;
  int node = 0;
  int nodeinit = 0;
  int firstchild;
  for (int level = 0; level < levels-1; level++ ) 
  {	
	 for (int i = 0; i < numnodes; i++) 
	 {	
		while ( node < nodeinit ) // <=
		{
		    firstchild = node * degree + 1;
			for ( int deg = 0; deg <= degree; deg++) 
			{  
				//core::CollisionElementIterator *s = this->nodes[firstchild + deg];
				SphereData s = this->elems[ firstchild + deg ];
				core::CollisionElementIterator begin(this, (firstchild+deg) );	
				core::CollisionElementIterator end(this, (firstchild+degree) );
				//Setting first child.
				if ( deg == 0 ) this->elems[node].subcells.first = begin;

				//Setting end for children 
				if ( deg == degree ) this->elems[node].subcells.second = end;

			} // endfor degree.
		node++;	
		} // endwhile	
	} // end for numnodes
    numnodes *= degree;
    nodeinit = node+numnodes;
  } //end for levels
#endif
  inFile.close();
  return true; 
}

void SphereTreeModel::applyScale(const double s)
{
	Inherit::applyScale(s);
	sout << "Applying scale " << s << " to " << size << " spheres" << sendl;
	for (int i=0;i<size;i++)
		radius[i] *= s;
}


void SphereTreeModel::draw(int index)
{
	Vector3 p = (*getX())[index];
	glPushMatrix();
	glTranslated(p[0], p[1], p[2]);
	glutWireSphere(radius[index], 16, 8);
	glPopMatrix();
}

void SphereTreeModel::draw()
{  
	float color = 1.0f;
	if ( getContext()->getShowCollisionModels())
	{
		glDisable(GL_LIGHTING);
		if (!isSimulated())
			glColor4f(1.0f, 1.0f, 1.0f, color);
		else
			glColor4f(1.0f, 1.0f, 0.0f, color);
	
			//if (color < 1.0f)
			//{
			//	glEnable(GL_BLEND);
			//	glDepthMask(0);
			//}

		int numnodes = 1;
		int node = 0;
		for (int level = 0; level < levels; level++ ) 
		{	
			if ( level < levels-1 ) {
				glColor4f(1.0f, color, color*color, (1.0 - color) );
				color *= 0.5f;
			}
			else glColor4f(0.0f, 0.0f, 1.0f, 1.0); 

			for (int i = 0; i < numnodes; i++) 
			{	
				draw( node );
				node++;	
			} 
			numnodes *= degree;
			

		} //end for levels

			//if (color < 1.0f)
			//{
			//	glDisable(GL_BLEND);
			//	glDepthMask(1);
			//}

	}
	if (isActive() && getPrevious()!=NULL && getContext()->getShowBoundingCollisionModels())
		getPrevious()->draw();
}

void SphereTreeModel::computeBoundingTree(int /*maxDepth*/)
{
	// To do:
	// The tree is obtained from an off line proccess. T
	// This function should be used to update the tree in case of deformable bodies.
}

void SphereTreeModel::computeContinuousBoundingTree(double /*dt*/, int /*maxDepth*/)
{	// To do
	sout << "SphereTreeModel::computeContinuousBoundingTree - not implemented" << endl;
}

std::pair<core::CollisionElementIterator,core::CollisionElementIterator> SphereTreeModel::getInternalChildren(int index) const
{
    //return elems[index].subcells;
    int firstchild = index*degree+1;
    if (firstchild >= size)
        return std::make_pair(core::CollisionElementIterator(),core::CollisionElementIterator());
    int lastchild = firstchild+degree-1;
    if (lastchild >= size) lastchild = size-1; // note that this cannot happen if the last level of the tree is full
    return std::make_pair(core::CollisionElementIterator(const_cast<SphereTreeModel*>(this),firstchild),core::CollisionElementIterator(const_cast<SphereTreeModel*>(this),lastchild+1));
}

bool SphereTreeModel::isLeaf( int index ) const
{
    int firstchild = index*degree+1;
    return (firstchild >= size);
    //return !elems[index].subcells.first.valid();
    //core::CollisionElementIterator i1 = elems[index].leaf;
    //if ( i1.valid() ) return true;
    //else return false;
}


} // namespace collision

} // namespace component

} // namespace sofa