File: PrecomputedConstraintCorrection.h

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/******************************************************************************
*       SOFA, Simulation Open-Framework Architecture, version 1.0 beta 4      *
*                (c) 2006-2009 MGH, INRIA, USTL, UJF, CNRS                    *
*                                                                             *
* This library is free software; you can redistribute it and/or modify it     *
* under the terms of the GNU Lesser General Public License as published by    *
* the Free Software Foundation; either version 2.1 of the License, or (at     *
* your option) any later version.                                             *
*                                                                             *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or       *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details.                                                           *
*                                                                             *
* You should have received a copy of the GNU Lesser General Public License    *
* along with this library; if not, write to the Free Software Foundation,     *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301 USA.          *
*******************************************************************************
*                               SOFA :: Modules                               *
*                                                                             *
* Authors: The SOFA Team and external contributors (see Authors.txt)          *
*                                                                             *
* Contact information: contact@sofa-framework.org                             *
******************************************************************************/
#ifndef SOFA_CORE_COMPONENTMODEL_COLLISION_CONTACTCORRECTION_H
#define SOFA_CORE_COMPONENTMODEL_COLLISION_CONTACTCORRECTION_H

#include <sofa/core/componentmodel/behavior/BaseConstraintCorrection.h>
#include <sofa/core/componentmodel/behavior/MechanicalState.h>
#include <sofa/component/forcefield/TetrahedronFEMForceField.h>

#include <sofa/defaulttype/Mat.h>
#include <sofa/defaulttype/Vec.h>

namespace sofa
{

namespace component
{

namespace constraint
{

using namespace sofa::core;
using namespace sofa::core::componentmodel;
using namespace sofa::defaulttype;
/**
 *  \brief Component computing contact forces within a simulated body using the compliance method.
 */
template<class TDataTypes>
class PrecomputedConstraintCorrection : public componentmodel::behavior::BaseConstraintCorrection
{
public:
    typedef TDataTypes DataTypes;
    typedef typename componentmodel::behavior::BaseConstraintCorrection Inherit;
    typedef typename DataTypes::VecCoord VecCoord;
    typedef typename DataTypes::VecDeriv VecDeriv;
    typedef typename DataTypes::VecConst VecConst;
    typedef typename DataTypes::Coord Coord;
    typedef typename DataTypes::Deriv Deriv;
    typedef typename std::map<unsigned int, Deriv>::const_iterator ConstraintIterator;
    typedef typename DataTypes::SparseVecDeriv Const;

    /// element rotation matrix
    typedef typename Coord::value_type Real;
    typedef MatNoInit<3, 3, Real> Transformation;

    bool   _rotations;
    DataPtr<bool> f_rotations;
	bool   _restRotations;
    DataPtr<bool> f_restRotations;

	PrecomputedConstraintCorrection(behavior::MechanicalState<DataTypes> *mm = NULL);

    virtual ~PrecomputedConstraintCorrection();

    virtual void init();

    /// Retrieve the associated MechanicalState
    behavior::MechanicalState<DataTypes>* getMState() { return mstate; }

	virtual void getCompliance(defaulttype::BaseMatrix* W);
	virtual void applyContactForce(const defaulttype::BaseVector *f);


	virtual void rotateConstraints();
	virtual void rotateResponse();


	virtual void resetContactForce();

    /// Pre-construction check method called by ObjectFactory.
    /// Check that DataTypes matches the MechanicalState.
    template<class T>
    static bool canCreate(T*& obj, objectmodel::BaseContext* context, objectmodel::BaseObjectDescription* arg)
    {
        if (dynamic_cast<behavior::MechanicalState<DataTypes>*>(context->getMechanicalState()) == NULL)
            return false;
        return BaseObject::canCreate(obj, context, arg);
    }

    virtual std::string getTemplateName() const
    {
        return templateName(this);
    }

    static std::string templateName(const PrecomputedConstraintCorrection<DataTypes>* = NULL)
    {
        return DataTypes::Name();
    }


protected:
    behavior::MechanicalState<DataTypes> *mstate;
    //Vec3DTypes specific menber !
    Real* appCompliance;
    unsigned int nbRows, nbCols, dof_on_node, nbNodes;
	int *_indexNodeSparseCompliance;
	std::vector<Deriv> _sparseCompliance;
	Real Fbuf[6], DXbuf;


	
/* optimization : buf of result = Compliance * VecConst on a sparse structure
	typedef struct {
		Deriv Cn;
		int nodeId;
		int constraintId;
	}SparseCompliance;

	SparseCompliance _sparseCompliance[10000];
	*/

	//Deriv **_sparseCompliance;



	



};

} // namespace collision

} // namespace component

} // namespace sofa

#endif