File: EllipsoidForceField.h

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/******************************************************************************
*       SOFA, Simulation Open-Framework Architecture, version 1.0 beta 4      *
*                (c) 2006-2009 MGH, INRIA, USTL, UJF, CNRS                    *
*                                                                             *
* This library is free software; you can redistribute it and/or modify it     *
* under the terms of the GNU Lesser General Public License as published by    *
* the Free Software Foundation; either version 2.1 of the License, or (at     *
* your option) any later version.                                             *
*                                                                             *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or       *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details.                                                           *
*                                                                             *
* You should have received a copy of the GNU Lesser General Public License    *
* along with this library; if not, write to the Free Software Foundation,     *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301 USA.          *
*******************************************************************************
*                               SOFA :: Modules                               *
*                                                                             *
* Authors: The SOFA Team and external contributors (see Authors.txt)          *
*                                                                             *
* Contact information: contact@sofa-framework.org                             *
******************************************************************************/
#ifndef SOFA_COMPONENT_FORCEFIELD_ELLIPSOIDFORCEFIELD_H
#define SOFA_COMPONENT_FORCEFIELD_ELLIPSOIDFORCEFIELD_H

#include <sofa/core/componentmodel/behavior/ForceField.h>
#include <sofa/core/componentmodel/behavior/MechanicalState.h>
#include <sofa/core/objectmodel/Data.h>

namespace sofa
{

namespace component
{

namespace forcefield
{

/// This class can be overridden if needed for additionnal storage within template specializations.
template<class DataTypes>
class EllipsoidForceFieldInternalData
{
public:
};

template<class DataTypes>
class EllipsoidForceField : public core::componentmodel::behavior::ForceField<DataTypes>, public virtual core::objectmodel::BaseObject
{
public:
	typedef core::componentmodel::behavior::ForceField<DataTypes> Inherit;
	typedef typename DataTypes::VecCoord VecCoord;
	typedef typename DataTypes::VecDeriv VecDeriv;
	typedef typename DataTypes::Coord Coord;
	typedef typename DataTypes::Deriv Deriv;
	typedef typename Coord::value_type Real;
	enum { N=Coord::static_size };
	typedef defaulttype::Mat<N,N,Real> Mat;
	
protected:
    class Contact
    {
    public:
        int index;
        Mat m;
	Contact( int index=0, const Mat& m=Mat())
	  : index(index), m(m)
	  {
	  }

        inline friend std::istream& operator >> ( std::istream& in, Contact& c ){
	  in>>c.index>>c.m;
            return in;
        }

        inline friend std::ostream& operator << ( std::ostream& out, const Contact& c ){
	  out << c.index << " " << c.m ;
	  return out;
        }

    };

    Data<sofa::helper::vector<Contact> > contacts;

    EllipsoidForceFieldInternalData<DataTypes> data;
	
public:

    Data<Coord> center;
    Data<Coord> vradius;
    Data<Real> stiffness;
    Data<Real> damping;
    Data<defaulttype::Vec3f> color;
    Data<bool> bDraw;

    EllipsoidForceField()
      : contacts(initData(&contacts,"contacts", "Contacts"))
      , center(initData(&center, "center", "ellipsoid center"))
      , vradius(initData(&vradius, "vradius", "ellipsoid radius"))
      , stiffness(initData(&stiffness, (Real)500, "stiffness", "force stiffness (positive to repulse outward, negative inward)"))
      , damping(initData(&damping, (Real)5, "damping", "force damping"))
      , color(initData(&color, defaulttype::Vec3f(0.0f,0.5f,1.0f), "color", "ellipsoid color"))
      , bDraw(initData(&bDraw, true, "draw", "enable/disable drawing of the ellipsoid"))
    {
    }

    void setStiffness(Real stiff)
    {
        stiffness.setValue( stiff );
    }

    void setDamping(Real damp)
    {
        damping.setValue( damp );
    }

    virtual void addForce (VecDeriv& f, const VecCoord& x, const VecDeriv& v);

    virtual void addDForce (VecDeriv& df, const VecDeriv& dx, double kFactor, double bFactor);
	
    virtual double getPotentialEnergy(const VecCoord& x);

    void draw();
};

} // namespace forcefield

} // namespace component

} // namespace sofa

#endif