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/******************************************************************************
* SOFA, Simulation Open-Framework Architecture, version 1.0 beta 4 *
* (c) 2006-2009 MGH, INRIA, USTL, UJF, CNRS *
* *
* This library is free software; you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as published by *
* the Free Software Foundation; either version 2.1 of the License, or (at *
* your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this library; if not, write to the Free Software Foundation, *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
*******************************************************************************
* SOFA :: Modules *
* *
* Authors: The SOFA Team and external contributors (see Authors.txt) *
* *
* Contact information: contact@sofa-framework.org *
******************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#include "PMLMappedBody.h"
#include "sofa/component/container/MechanicalObject.h"
#include "sofa/component/mapping/BarycentricMapping.h"
using namespace sofa::component::mapping;
using namespace sofa::component;
#include <PhysicalModel.h>
#include <MultiComponent.h>
#include <CellProperties.h>
#include <PMLTransform.h>
namespace sofa
{
namespace filemanager
{
namespace pml
{
PMLMappedBody::PMLMappedBody(StructuralComponent* body, PMLBody* fromBody, GNode * parent)
{
parentNode = parent;
bodyRef = fromBody;
solverName = body->getProperties()->getString("solver");
//create the structure
createMechanicalState(body);
createSolver();
}
PMLMappedBody::~PMLMappedBody()
{
if(mapping) delete mapping;
}
Vector3 PMLMappedBody::getDOF(unsigned int index)
{
return (*((MechanicalState<Vec3Types>*)mmodel)->getX())[index];
}
//creation of the mechanical model
//each pml atom constituing the body correspond to a DOF
void PMLMappedBody::createMechanicalState(StructuralComponent* body)
{
mmodel = new MechanicalObject<Vec3Types>;
StructuralComponent* atoms = body->getAtoms();
mmodel->resize(atoms->getNumberOfStructures());
Atom* pAtom;
SReal pos[3];
for (unsigned int i(0) ; i<atoms->getNumberOfStructures() ; i++) {
pAtom = (Atom*) (atoms->getStructure(i));
pAtom->getPosition(pos);
AtomsToDOFsIndexes.insert(std::pair <unsigned int, unsigned int>(pAtom->getIndex(),i));
(*((MechanicalState<Vec3Types>*)mmodel)->getX())[i] = Vector3(pos[0],pos[1],pos[2]);
}
//creation of the mapping
mapping = new BarycentricMapping< MechanicalMapping<MechanicalState<Vec3Types>, MechanicalState<Vec3Types> > >((MechanicalState<Vec3Types>*)bodyRef->getMechanicalState(),(MechanicalState<Vec3Types>*) mmodel);
parentNode->addObject(mmodel);
parentNode->addObject(mapping);
}
}
}
}
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