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/******************************************************************************
* SOFA, Simulation Open-Framework Architecture, version 1.0 beta 4 *
* (c) 2006-2009 MGH, INRIA, USTL, UJF, CNRS *
* *
* This library is free software; you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as published by *
* the Free Software Foundation; either version 2.1 of the License, or (at *
* your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this library; if not, write to the Free Software Foundation, *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
*******************************************************************************
* SOFA :: Modules *
* *
* Authors: The SOFA Team and external contributors (see Authors.txt) *
* *
* Contact information: contact@sofa-framework.org *
******************************************************************************/
#include <sofa/simulation/common/PrintVisitor.h>
#include <sofa/helper/Factory.h>
#include <sofa/simulation/common/Node.h>
namespace sofa
{
namespace simulation
{
template<class T>
void PrintVisitor::processObject(T obj)
{
std::cout << ' ' << obj->getName() << '(' << sofa::helper::gettypename(typeid(*obj)) << ')';
}
template<class Seq>
void PrintVisitor::processObjects(Seq& list, const char* name)
{
if (list.empty()) return;
for (int i=0;i<=level;i++)
std::cout << "| ";
std::cout << name << ":";
// the following line breaks the compilator on Visual2003
//for_each<PrintVisitor, Seq, typename Seq::value_type>(this, list, &PrintVisitor::processObject<typename Seq::value_type>);
for (typename Seq::iterator it = list.begin(); it != list.end(); ++it)
{
typename Seq::value_type obj = *it;
this->processObject<typename Seq::value_type>(obj);
}
std::cout << std::endl;
}
Visitor::Result PrintVisitor::processNodeTopDown(simulation::Node* node)
{
for (int i=0;i<level;i++)
std::cout << "| ";
std::cout << "+-";
std::cout << node->getName()<<std::endl;
++level;
processObjects(node->mechanicalState,"MechanicalState");
processObjects(node->mechanicalMapping,"MechanicalMapping");
processObjects(node->solver,"Solver");
processObjects(node->linearSolver,"LinearSolver");
processObjects(node->mass,"Mass");
processObjects(node->topology,"Topology");
processObjects(node->forceField,"ForceField");
processObjects(node->interactionForceField,"InteractionForceField");
processObjects(node->constraint,"Constraint");
processObjects(node->contextObject,"ContextObject");
processObjects(node->mapping,"Mapping");
processObjects(node->behaviorModel,"BehaviorModel");
processObjects(node->visualModel,"VisualModel");
processObjects(node->collisionModel,"CollisionModel");
processObjects(node->collisionPipeline,"CollisionPipeline");
processObjects(node->unsorted,"unsorted");
return RESULT_CONTINUE;
}
void PrintVisitor::processNodeBottomUp(simulation::Node* /*node*/)
{
--level;
}
} // namespace simulation
} // namespace sofa
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