File: VisualVisitor.cpp

package info (click to toggle)
sofa-framework 1.0~beta4-11
  • links: PTS, VCS
  • area: main
  • in suites: stretch
  • size: 88,820 kB
  • ctags: 27,300
  • sloc: cpp: 151,126; ansic: 2,387; xml: 581; sh: 417; makefile: 68
file content (132 lines) | stat: -rw-r--r-- 4,498 bytes parent folder | download | duplicates (5)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
/******************************************************************************
*       SOFA, Simulation Open-Framework Architecture, version 1.0 beta 4      *
*                (c) 2006-2009 MGH, INRIA, USTL, UJF, CNRS                    *
*                                                                             *
* This library is free software; you can redistribute it and/or modify it     *
* under the terms of the GNU Lesser General Public License as published by    *
* the Free Software Foundation; either version 2.1 of the License, or (at     *
* your option) any later version.                                             *
*                                                                             *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or       *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details.                                                           *
*                                                                             *
* You should have received a copy of the GNU Lesser General Public License    *
* along with this library; if not, write to the Free Software Foundation,     *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301 USA.          *
*******************************************************************************
*                               SOFA :: Modules                               *
*                                                                             *
* Authors: The SOFA Team and external contributors (see Authors.txt)          *
*                                                                             *
* Contact information: contact@sofa-framework.org                             *
******************************************************************************/
#include <sofa/simulation/common/VisualVisitor.h>

namespace sofa
{

namespace simulation
{


Visitor::Result VisualDrawVisitor::processNodeTopDown(simulation::Node* node)
{
	glPushMatrix();
	double glMatrix[16];
	node->getPositionInWorld().writeOpenGlMatrix(glMatrix);
	glMultMatrixd( glMatrix );

	hasShader = (node->getShader()!=NULL);

    for_each(this, node, node->visualModel,     &VisualDrawVisitor::fwdVisualModel);
	this->VisualVisitor::processNodeTopDown(node);

	glPopMatrix();
	return RESULT_CONTINUE;
}

void VisualDrawVisitor::processNodeBottomUp(simulation::Node* node)
{
    for_each(this, node, node->visualModel,     &VisualDrawVisitor::bwdVisualModel);
}

void VisualDrawVisitor::processObject(simulation::Node* /*node*/, core::objectmodel::BaseObject* o)
{
    if (pass == core::VisualModel::Std || pass == core::VisualModel::Shadow)
        o->draw();
}

void VisualDrawVisitor::fwdVisualModel(simulation::Node* /*node*/, core::VisualModel* vm)
{
    vm->fwdDraw(pass);
}

void VisualDrawVisitor::bwdVisualModel(simulation::Node* /*node*/, core::VisualModel* vm)
{
    vm->bwdDraw(pass);
}

void VisualDrawVisitor::processVisualModel(simulation::Node* node, core::VisualModel* vm)
{
    //cerr<<"VisualDrawVisitor::processVisualModel "<<vm->getName()<<endl;
    sofa::core::Shader* shader = NULL;
    if (hasShader)
        shader = dynamic_cast<sofa::core::Shader*>(node->getShader());

	switch(pass)
	{
	case core::VisualModel::Std:
	{
		if (shader && shader->isActive())
			shader->start();
		vm->drawVisual();
		if (shader && shader->isActive())
			shader->stop();
		break;
	}
	case core::VisualModel::Transparent:
	{
		if (shader && shader->isActive())
			shader->start();
		vm->drawTransparent();
		if (shader && shader->isActive())
			shader->stop();
		break;
	}
	case core::VisualModel::Shadow:
		vm->drawShadow();
		break;
	}
}

void VisualUpdateVisitor::processVisualModel(simulation::Node*, core::VisualModel* vm)
{
	vm->updateVisual();
}

void VisualInitVisitor::processVisualModel(simulation::Node*, core::VisualModel* vm)
{
	vm->initVisual();
}

VisualComputeBBoxVisitor::VisualComputeBBoxVisitor()
{
	minBBox[0] = minBBox[1] = minBBox[2] = 1e10;
	maxBBox[0] = maxBBox[1] = maxBBox[2] = -1e10;
}

void VisualComputeBBoxVisitor::processMechanicalState(simulation::Node*, core::componentmodel::behavior::BaseMechanicalState* vm)
{
  vm->addBBox(minBBox, maxBBox);
}
void VisualComputeBBoxVisitor::processVisualModel(simulation::Node*, core::VisualModel* vm)
{
  vm->addBBox(minBBox, maxBBox);
}

} // namespace simulation

} // namespace sofa