File: BaseElement.h

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/******************************************************************************
*       SOFA, Simulation Open-Framework Architecture, version 1.0 beta 4      *
*                (c) 2006-2009 MGH, INRIA, USTL, UJF, CNRS                    *
*                                                                             *
* This library is free software; you can redistribute it and/or modify it     *
* under the terms of the GNU Lesser General Public License as published by    *
* the Free Software Foundation; either version 2.1 of the License, or (at     *
* your option) any later version.                                             *
*                                                                             *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or       *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details.                                                           *
*                                                                             *
* You should have received a copy of the GNU Lesser General Public License    *
* along with this library; if not, write to the Free Software Foundation,     *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301 USA.          *
*******************************************************************************
*                               SOFA :: Modules                               *
*                                                                             *
* Authors: The SOFA Team and external contributors (see Authors.txt)          *
*                                                                             *
* Contact information: contact@sofa-framework.org                             *
******************************************************************************/
#ifndef SOFA_SIMULATION_TREE_XML_BASEELEMENT_H
#define SOFA_SIMULATION_TREE_XML_BASEELEMENT_H

#include <sofa/helper/Factory.h>
#include <sofa/core/objectmodel/Base.h>
#include <sofa/core/objectmodel/BaseContext.h>
#include <sofa/core/objectmodel/BaseObjectDescription.h>
#include <sofa/simulation/tree/tree.h>
#include <string>
#include <list>
#include <map>

namespace sofa
{

namespace simulation
{

namespace tree
{

namespace xml
{

class SOFA_SIMULATION_TREE_API BaseElement : public core::objectmodel::BaseObjectDescription
{
private:
	//std::string name;
	//std::string type;

        std::string basefile;
	BaseElement* parent;
	typedef std::list<BaseElement*> ChildList;
	ChildList children;
        bool groupType;       //type of Node Element: only its objects have to be taken into account
  protected:
        std::map< std::string, std::string > replaceAttribute;
public:
	BaseElement(const std::string& name, const std::string& type, BaseElement* newParent=NULL);

	virtual ~BaseElement();

	/// Get the node class (Scene, Mapping, ...)
	virtual const char* getClass() const = 0;

	/// Get the associated object
	virtual core::objectmodel::Base* getObject() = 0;

	/// Get the node instance name
	std::string getName()
	{ return attributes["name"]; }

	virtual void setName(const std::string& newName)
	{ attributes["name"] = newName; }

	/// Get the node instance type (MassObject, IdentityMapping, ...)
	std::string getType()
	{ return attributes["type"]; }

	virtual void setType(const std::string& newType)
	{ attributes["type"] = newType; }

	/// Get the parent node
	sofa::core::objectmodel::BaseObjectDescription* getParent() const
	{ return parent; }

	/// Get the parent node
	BaseElement* getParentElement() const
	{ return parent; }


    /// Get the file where this description was read from. Useful to resolve relative file paths.
    std::string getBaseFile();

    virtual void setBaseFile(const std::string& newBaseFile);

    /// Return true if this element was the root of the file
    bool isFileRoot();

    /// Return true if this element was a special group node from an included file
    bool isGroupType(){return groupType;}

    /// Specify that the current element if a special group node from an included file
    void setGroupType(bool b){groupType=b;}

	///// Get all attribute data, read-only
	//const std::map<std::string,std::string*>& getAttributeMap() const;

	///// Get all attribute data
	//std::map<std::string,std::string*>& getAttributeMap();

	///// Get an attribute given its name (return defaultVal if not present)
	//const char* getAttribute(const std::string& attr, const char* defaultVal=NULL);

	/// Set an attribute. Override any existing value
	virtual void setAttribute(const std::string& attr, const char* val);

        /// Verify the presence of an attribute
        virtual bool presenceAttribute(const std::string& s);

	/// Remove an attribute. Fails if this attribute is "name" or "type"
	virtual bool removeAttribute(const std::string& attr);

        /// List of parameters to be replaced
        virtual void addReplaceAttribute(const std::string &attr, const char* val);
	/// Find a node given its name
	virtual BaseElement* findNode(const char* nodeName, bool absolute=false);

    /// Find a node given its name
    virtual BaseObjectDescription* find(const char* nodeName, bool absolute=false)
    {
        return findNode(nodeName, absolute);
    }

	/// Get all objects of a given type
	template<class Sequence>
	void pushObjects(Sequence& result)
	{
		typename Sequence::value_type obj = dynamic_cast<typename Sequence::value_type>(getObject());
		if (obj!=NULL) result.push_back(obj);

		for (child_iterator<> it = begin(); it != end(); ++it)
			it->pushObjects<Sequence>(result);
	}

	/// Get all objects of a given type
	template<class Map>
	void pushNamedObjects(Map& result)
	{
		typedef typename Map::value_type V;
		typedef typename V::second_type OPtr;
		OPtr obj = dynamic_cast<OPtr>(getObject());
		if (obj!=NULL) result.insert(std::make_pair(getFullName(),obj));

		for (child_iterator<> it = begin(); it != end(); ++it)
			it->pushNamedObjects<Map>(result);
	}

protected:
	/// Change this node's parent. Note that this method is protected as it should be called by the parent's addChild/removeChild methods
	virtual bool setParent(BaseElement* newParent)
	{ parent = newParent; return true; }

public:
	virtual bool addChild(BaseElement* child);

	virtual bool removeChild(BaseElement* child);

	virtual bool initNode() = 0;

	virtual bool init();

	template<class Node=BaseElement>
	class child_iterator
	{
	protected:
		BaseElement* parent;
		ChildList::iterator it;
		Node* current;
		child_iterator(BaseElement* parent, ChildList::iterator it)
		: parent(parent), it(it), current(NULL)
		{
			checkIt();
		}
		void checkIt()
		{
			while (it != parent->children.end())
			{
				current=dynamic_cast<Node*>(*it);
				if (current!=NULL) return;
				++it;
			}
			current = NULL;
		}
	public:
		operator Node*() { return current; }
		Node* operator->() { return current; }
		void operator ++() { ++it; checkIt(); }
		bool operator==(const child_iterator<Node>& i) const
		{
			return it == i.it;
		}
		friend class BaseElement;
	};

	template<class Node>
	child_iterator<Node> begin()
	{
		return child_iterator<Node>(this, children.begin());
	}

	child_iterator<BaseElement> begin()
	{
		return begin<BaseElement>();
	}

	template<class Node>
			child_iterator<Node> end()
	{
		return child_iterator<Node>(this, children.end());
	}

	child_iterator<BaseElement> end()
	{
		return end<BaseElement>();
	}

	typedef helper::Factory< std::string, BaseElement, std::pair<std::string, std::string> > NodeFactory;

	static BaseElement* Create(const std::string& nodeClass, const std::string& name, const std::string& type);

    template<class Node>
    static void create(Node*& obj, std::pair<std::string,std::string> arg)
    {
        obj = new Node(arg.first,arg.second);
    }

};

} // namespace xml

} // namespace tree

} // namespace simulation

} // namespace sofa

#endif