File: Element.h

package info (click to toggle)
sofa-framework 1.0~beta4-11
  • links: PTS, VCS
  • area: main
  • in suites: stretch
  • size: 88,820 kB
  • ctags: 27,300
  • sloc: cpp: 151,126; ansic: 2,387; xml: 581; sh: 417; makefile: 68
file content (219 lines) | stat: -rw-r--r-- 7,674 bytes parent folder | download | duplicates (5)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
/******************************************************************************
*       SOFA, Simulation Open-Framework Architecture, version 1.0 beta 4      *
*                (c) 2006-2009 MGH, INRIA, USTL, UJF, CNRS                    *
*                                                                             *
* This library is free software; you can redistribute it and/or modify it     *
* under the terms of the GNU Lesser General Public License as published by    *
* the Free Software Foundation; either version 2.1 of the License, or (at     *
* your option) any later version.                                             *
*                                                                             *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or       *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details.                                                           *
*                                                                             *
* You should have received a copy of the GNU Lesser General Public License    *
* along with this library; if not, write to the Free Software Foundation,     *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301 USA.          *
*******************************************************************************
*                               SOFA :: Modules                               *
*                                                                             *
* Authors: The SOFA Team and external contributors (see Authors.txt)          *
*                                                                             *
* Contact information: contact@sofa-framework.org                             *
******************************************************************************/
#ifndef SOFA_SIMULATION_TREE_XML_ELEMENT_H
#define SOFA_SIMULATION_TREE_XML_ELEMENT_H

#include <vector>
#include <sofa/simulation/tree/xml/BaseElement.h>
#include <sofa/helper/Factory.h>

namespace sofa
{

namespace simulation
{

namespace tree
{

namespace xml
{


template<class Object>
class SOFA_SIMULATION_TREE_API Element : public BaseElement
{
private:
    Object* object;
public:
    Element(const std::string& name, const std::string& type, BaseElement* newParent=NULL);
	
    virtual ~Element();

    Object* getTypedObject();

    virtual void setObject(Object* newObject);

    /// Get the associated object
    virtual core::objectmodel::Base* getObject();

    virtual bool initNode();

    typedef helper::Factory< std::string, Object, Element<Object>* > Factory;

};
/*
template<class Object>
void createWithFilename(Object*& obj, BaseElement* arg)
{
	const char* filename = arg->getAttribute("filename");
	if (!filename)
	{
		std::cerr << arg->getType() << " requires a filename attribute\n";
		obj = NULL;
	}
	else
		obj = new Object(filename);
}

template<class Object, class ParentObject>
void createWithParentAndFilename(Object*& obj, BaseElement* arg)
{
	obj = NULL;
	const char* filename = arg->getAttribute("filename");
	if (!filename || arg->getParent()==NULL)
	{
		std::cerr << arg->getType() << " requires a filename attribute and a parent node\n";
		return;
	}
	ParentObject* object = dynamic_cast<ParentObject*>(arg->getParent()->getObject());
	if (object==NULL)
	{ // look for mechanicalmodel
		core::objectmodel::BaseContext* ctx = dynamic_cast<core::objectmodel::BaseContext*>(arg->getParent()->getObject());
		if (ctx!=NULL)
			object = dynamic_cast<ParentObject*>(ctx->getMechanicalState());
	}
	if (object==NULL) return;
	obj = new Object(object, filename);
}

template<class Object, class ParentObject>
void createWithParent(Object*& obj, BaseElement* arg)
{
	obj = NULL;
	ParentObject* object = dynamic_cast<ParentObject*>(arg->getParent()->getObject());
	if (object==NULL)
	{ // look for mechanicalmodel
		core::objectmodel::BaseContext* ctx = dynamic_cast<core::objectmodel::BaseContext*>(arg->getParent()->getObject());
		if (ctx!=NULL)
			object = dynamic_cast<ParentObject*>(ctx->getMechanicalState());
	}
	if (object==NULL) return;
	obj = new Object(object);
}

template<class Object, class Object1, class Object2>
void createWith2ObjectsAndFilename(Object*& obj, BaseElement* arg)
{
	obj = NULL;
	const char* filename = arg->getAttribute("filename");
	const char* object1 = arg->getAttribute("object1","../..");
	const char* object2 = arg->getAttribute("object2","..");
	if (!filename || !object1 || !object2)
	{
		std::cerr << arg->getType()<< " requires filename, object1 and object2 attributes\n";
		return;
	}
	core::objectmodel::Base* pbase1 = arg->findObject(object1);
	if (pbase1==NULL)
	{
		std::cerr << arg->getType()<< " object1 \""<<object1<<"\" not found\n";
		return;
	}
	core::objectmodel::Base* pbase2 = arg->findObject(object2);
	if (pbase2==NULL)
	{
		std::cerr << arg->getType()<< " object2 \""<<object2<<"\" not found\n";
		return;
	}
	Object1* pobject1 = dynamic_cast<Object1*>(pbase1);
	if (pobject1==NULL && pbase1!=NULL)
	{ // look for mechanicalmodel
		core::objectmodel::BaseContext* ctx = dynamic_cast<core::objectmodel::BaseContext*>(pbase1);
		if (ctx!=NULL)
			pobject1 = dynamic_cast<Object1*>(ctx->getMechanicalState());
	}
	Object2* pobject2 = dynamic_cast<Object2*>(pbase2);
	if (pobject2==NULL && pbase2!=NULL)
	{ // look for mechanicalmodel
		core::objectmodel::BaseContext* ctx = dynamic_cast<core::objectmodel::BaseContext*>(pbase2);
		if (ctx!=NULL)
			pobject2 = dynamic_cast<Object2*>(ctx->getMechanicalState());
	}
	if (pobject1==NULL || pobject2==NULL)
	{
		//std::cerr << arg->getType()<<": object1 "<<(pobject1?"OK":arg->findObject(object1)?"INVALID":"NULL")
		//                           <<", object2 "<<(pobject2?"OK":arg->findObject(object2)?"INVALID":"NULL")<<std::endl;
		return;
	}
	obj = new Object(pobject1, pobject2, filename);
}

template<class Object, class Object1, class Object2>
void createWith2Objects(Object*& obj, BaseElement* arg)
{
	obj = NULL;
	const char* object1 = arg->getAttribute("object1","../..");
	const char* object2 = arg->getAttribute("object2","..");
	if (!object1 || !object2)
	{
		std::cerr << arg->getType()<< " requires object1 and object2 attributes\n";
		return;
	}
	core::objectmodel::Base* pbase1 = arg->findObject(object1);
	if (pbase1==NULL)
	{
		std::cerr << arg->getType()<< " object1 \""<<object1<<"\" not found\n";
		return;
	}
	core::objectmodel::Base* pbase2 = arg->findObject(object2);
	if (pbase2==NULL)
	{
		std::cerr << arg->getType()<< " object2 \""<<object2<<"\" not found\n";
		return;
	}
	Object1* pobject1 = dynamic_cast<Object1*>(pbase1);
	if (pobject1==NULL && pbase1!=NULL)
	{ // look for mechanicalmodel
		core::objectmodel::BaseContext* ctx = dynamic_cast<core::objectmodel::BaseContext*>(pbase1);
		if (ctx!=NULL)
			pobject1 = dynamic_cast<Object1*>(ctx->getMechanicalState());
	}
	Object2* pobject2 = dynamic_cast<Object2*>(pbase2);
	if (pobject2==NULL && pbase2!=NULL)
	{ // look for mechanicalmodel
		core::objectmodel::BaseContext* ctx = dynamic_cast<core::objectmodel::BaseContext*>(pbase2);
		if (ctx!=NULL)
			pobject2 = dynamic_cast<Object2*>(ctx->getMechanicalState());
	}
	if (pobject1==NULL || pobject2==NULL)
	{
		//std::cerr << arg->getType()<<": object1 "<<(pobject1?"OK":arg->findObject(object1)?"INVALID":"NULL")
		//                           <<", object2 "<<(pobject2?"OK":arg->findObject(object2)?"INVALID":"NULL")<<std::endl;
		return;
	}
	obj = new Object(pobject1, pobject2);
}
*/

} // namespace xml

} // namespace tree

} // namespace simulation

} // namespace sofa

#endif