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<Node dt="0.005" showBehaviorModels="1" showCollisionModels="0" showMappings="0" showForceFields="1" gravity="0 -10 0" >
<Object type="CollisionPipeline" verbose="0" />
<Object type="NewProximityIntersection" alarmDistance="0.5" contactDistance="0.3" />
<Object type="BruteForceDetection" name="N2" />
<Object type="CollisionResponse" response="default" />
<Node name="Fluid">
<Object type="RungeKutta4"/>
<Object type="PointSetTopologyContainer" />
<Object type="MechanicalObject" name="MModel" />
<Object type="ParticleSource" name="Source" center="
-0.375 0 -0.75
0.0 0 -0.75
0.375 0 -0.75
-0.75 0 -0.375
-0.375 0 -0.375
0.0 0 -0.375
0.375 0 -0.375
0.75 0 -0.375
-0.75 0 0.0
-0.375 0 0.0
0.0 0 0.0
0.375 0 0.0
0.75 0 0.0
-0.75 0 0.375
-0.375 0 0.375
0.0 0 0.375
0.375 0 0.375
0.75 0 0.375
-0.375 0 0.75
0.0 0 0.75
0.375 0 0.75
" translation="0 3 0" radius="0.01 0.1 0.01" velocity="0 -20 0" delay="0.01875" start="-0.1" stop="2" />
<Object type="ParticleSink" normal="0 1 0" d0="-10" d1="-11" showPlane="true" printLog="true" />
<Object type="UniformMass" name="M1" mass="1" />
<Object type="SpatialGridContainer" cellWidth="0.75" sortPoints="true" />
<Object type="SPHFluidForceField" radius="0.75" density="15" viscosity="10" pressure="1000" surfaceTension="-1000" />
<!-- The following force fields handle collision with walls and an inclined floor -->
<Node id="Visual">
<Object type="OglModel" name="VModel" color="blue" />
<Object type="SPHFluidSurfaceMapping" name="MarchingCube" object1="../../MModel" object2="VModel" isoValue="0.5" radius="0.75" step="0.25"/>
</Node>
<Object type="SpatialGridPointModel" contactStiffness="1000" />
</Node>
<Node name="World">
<Object type="MechanicalObject" position="
-4 -1.6 -4 4 -5.6 -4 4 -6.4 4 -4 -2.4 4
-4 -1.6 -4 -4 -1.5 -4 4 -1.5 -4 4 -5.6 -4
4 -5.6 -4 4 -1.5 -4 4 -1.5 4 4 -6.4 4
4 -6.4 4 4 -1.5 4 -4 -1.5 4 -4 -2.4 4
-4 -2.4 4 -4 -1.5 4 -4 -1.5 -4 -4 -1.6 -4
" scale="1.075" />
<Object type="Mesh" triangles="0 1 2 0 2 3 4 5 6 4 6 7 8 9 10 8 10 11 12 13 14 12 14 15 16 17 18 16 18 19" />
<Object type="Triangle" contactStiffness="20" moving="false" simulated="false" />
<Object type="Line" contactStiffness="20" moving="false" simulated="false" />
<Object type="Point" contactStiffness="20" moving="false" simulated="false" />
<Object type="OglModel" name="VModel" color="0.95 1.0 0.95 0.25" printLog="true" />
</Node>
</Node>
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