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<Node name="root" dt="0.02" showBehaviorModels="1" showCollisionModels="0" showMappings="0" showForceFields="1">
<Object type="CollisionPipeline" verbose="0" draw="0"/>
<Object type="BruteForceDetection" name="N2" />
<Object type="MinProximityIntersection" name="Proximity" alarmDistance="0.8" contactDistance="0.5" />
<Object type="CollisionResponse" name="Response" response="default" />
<Node name="cubeFEM">
<Object type="EulerImplicit" name="cg_odesolver" printLog="false"/>
<Object type="CGLinearSolver" iterations="25" name="linear solver" tolerance="1.0e-9" threshold="1.0e-9" />
<Object type="MechanicalObject"/>
<Object type="UniformMass" mass="0.25"/>
<Object type="RegularGrid"
nx="5" ny="5" nz="5"
xmin="-3.5" xmax="3.5"
ymin="-3.5" ymax="3.5"
zmin="-3.5" zmax="3.5"
/>
<Object type="TetrahedronFEMForceField" name="FEM" youngModulus="25" poissonRatio="0.3" computeGlobalMatrix="false" updateStiffnessMatrix="false" method="large"/>
<Node name="Visu">
<Object type="OglModel" name="Visual" fileMesh="mesh/smCube125.obj" color="red" />
<Object type="SubsetMapping" object1="../.." object2="Visual" />
</Node>
<Node name="Surf">
<Object type="MeshLoader" name="meshLoader" filename="mesh/smCube125.obj"/>
<Object type="Mesh"/>
<Object type="MechanicalObject"/>
<Object type="Triangle" />
<Object type="Line" />
<Object type="Point" />
<Object type="SubsetMapping" />
</Node>
</Node>
<Node name="Floor">
<Object type="MeshLoader" name="meshLoader" filename="mesh/floor3.obj"/>
<Object type="Mesh" />
<Object type="MechanicalObject" dy="-10" scale="1.75" />
<Object type="Triangle" name="FloorTriangle" simulated="0" moving="0" />
<Object type="Line" name="FloorLine" simulated="0" moving="0" />
<Object type="Point" name="FloorLine" simulated="0" moving="0" />
<Object type="OglModel" name="FloorV" fileMesh="mesh/floor3.obj" texturename="textures/brushed_metal.png" scaleTex="0.2" dy="-10" scale="1.75" />
</Node>
</Node>
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