File: SurfacePressureForceField.scn

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sofa-framework 1.0~beta4-12
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file content (60 lines) | stat: -rw-r--r-- 2,511 bytes parent folder | download | duplicates (5)
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<Node name="root"  dt="0.01" showBehaviorModels="0" showCollisionModels="0" showMappings="0" showForceFields="0" >
	<Object type="CollisionPipeline" depth="6" verbose="0" draw="0"/>
	<Object type="BruteForceDetection" name="N2" />
	<Object type="MinProximityIntersection" name="Proximity" usePointPoint="1" alarmDistance="3.5" contactDistance="2.2" />
	<Object type="CollisionResponse" name="Response" response="default" />
	<Object type="CollisionGroup" name="Group" />
	
	
	<Node name="Frog">
		<Object type="CGImplicit" iterations="30" />
		<Object type="SparseGridTopology" n="10 5 10" fileTopology="mesh/frog.obj" />
		<Object type="MechanicalObject" dx="-10.0"/>
		<Object type="UniformMass" mass="1.0" />
		<Object type="BoxConstraint" box="-18.0 2.0 -5.0 -2.0 3.0 5.0" />
		<Object type="MeshSpringForceField" name="Springs" stiffness="50000" damping="4" />
		
		<Node name="Visu">
			<Object type="OglModel" name="Visual" fileMesh="mesh/frog.obj" color="0.5 1.0 0.5 1.0" />
			<Object type="BarycentricMapping" object1="../.." object2="Visual" />
		</Node>
		
		<Node name="TriangleSurf">
			<Object type="MeshLoader" name="meshLoader" filename="mesh/frog.obj"/>
			<Object type="Mesh"/>
			<Object type="MechanicalObject" />
			<Object type="Triangle"/>	
			<Object type="Line"/>
			<Object type="Point"/>
			<Object type="SurfacePressureForceField" pressure="50000.0" pulseMode="true" pressureSpeed="20000.0"/>
			<Object type="BarycentricMapping" />
		</Node>
	</Node>
	
	
	<Node name="Frog2">
		<Object type="CGImplicit" iterations="30" />
		<Object type="SparseGridTopology" n="10 5 10" fileTopology="mesh/frog_quads.obj"/>
		<Object type="MechanicalObject" dx="10.0"/>
		<Object type="UniformMass" mass="1.0" />
		<Object type="BoxConstraint" box="2.0 2.0 -5.0 18.0 3.0 5.0" />
		<Object type="MeshSpringForceField" name="Springs" stiffness="50000" damping="4" />
		
		<Node name="Visu">
			<Object type="OglModel" name="Visual" fileMesh="mesh/frog_quads.obj" color="1.0 0.5 0.5 1.0"/>
			<Object type="BarycentricMapping" object1="../.." object2="Visual" />
		</Node>
		
		<Node name="QuadSurf">
			<Object type="MeshLoader" name="meshLoader" filename="mesh/frog_quads.obj"/>
			<Object type="Mesh"/>
			<Object type="MechanicalObject" />
			<Object type="Triangle"/>	
			<Object type="Line"/>
			<Object type="Point"/>
			<Object type="SurfacePressureForceField" pressure="50000.0" pulseMode="true" pressureSpeed="20000.0"/>
			<Object type="BarycentricMapping" />
		</Node>
	</Node>
	
</Node>