File: Hexa2TriangleTopologicalMapping.scn

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sofa-framework 1.0~beta4-12
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<Node 	name="root" 
	gravity="0 0 0" 
	dt="0.05" 
	showBehaviorModels="1" 
	showCollisionModels="0" 
	showMappings="0" 
	showForceFields="0" 
	 >
	<DefaultPipeline name="CollisionPipeline" printLog="0" verbose="0"/>
	<BruteForceDetection name="BruteForceDetection" printLog="0"/>
	<DefaultContactManager name="CollisionResponse" printLog="0" response="default"/>
	<MinProximityIntersection name="Proximity" printLog="0" alarmDistance="0.8" contactDistance="0.5"/>
	<DefaultCollisionGroupManager name="default0" printLog="0"/>
	<Node 	name="Voxels" 
		gravity="0 -9.81 0" 
		 >
		<EulerImplicitSolver name="default1" printLog="0"/>
		<CGLinearSolver template="GraphScattered" name="default2" printLog="0" iterations="100" threshold="1e-08"/>
		<VoxelGridLoader name="gridLoader" printLog="0" filename="textures/Test_64_64_4.raw" voxelSize="1 1 1" resolution="64 64 4" bgValue="0"/>
		<MechanicalObject template="Vec3d" name="Hexa" printLog="0" position="0 0 0"/>
		<DynamicSparseGridTopologyContainer name="Container" printLog="0"/>
		<DynamicSparseGridTopologyModifier name="Modifier" printLog="0"/>
		<DynamicSparseGridTopologyAlgorithms template="Vec3d" name="TopoAlgo" printLog="0"/>
		<DynamicSparseGridGeometryAlgorithms template="Vec3d" name="GeomAlgo" printLog="0"/>
		<HexahedralFEMForceField template="Vec3d" name="FEM" printLog="0" method="large" poissonRatio="0.3" youngModulus="1000"/>
		<DiagonalMass template="Vec3d" name="default3" printLog="0" massDensity="0.5"/>
		<Node 	name="Triangles" 
			gravity="0 -9.81 0" 
			 >
			<MechanicalObject template="Vec3d" name="Triangles" printLog="0" position="0 0 0" ignoreLoader="1"/>
			<TriangleSetTopologyContainer name="Container" printLog="0"/>
			<TriangleSetTopologyModifier name="Modifier" printLog="0"/>
			<TriangleSetTopologyAlgorithms template="Vec3d" name="TopoAlgo" printLog="0"/>
			<TriangleSetGeometryAlgorithms template="Vec3d" name="GeomAlgo" printLog="0"/>
			<Hexa2TriangleTopologicalMapping name="TopoMapping" printLog="0" listening="1" object1="../../Container" object2="Container"/>
			<BarycentricMapping template="MechanicalMapping&lt;Vec3d,Vec3d&gt;" name="BarycentricMapping" printLog="0" object1="../../Hexa" object2="Triangles" hexamap="0 "/>
			<Node 	name="Visual Model" 
				gravity="0 -9.81 0" 
				 >
				<OglModel template="ExtVec3f" name="Visual" printLog="0" material="Default Diffuse 1 0 0 1 1 Ambient 1 0 0 0.2 1 Specular 0 0 0 1 1 Emissive 0 0 0 1 1 Shininess 0 45" useVBO="0"/>
				<IdentityMapping template="Mapping&lt;Vec3d,ExtVec3f&gt;" name="IdentityMapping" printLog="0" object1="../../Triangles" object2="Visual"/>
			</Node>
			<Node 	name="Collision Model" 
				gravity="0 -9.81 0" 
				 >
				<TriangleModel name="CollisionModel" printLog="0"/>
			</Node>
		</Node>
	</Node>
</Node>