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<Object type="CGImplicit" iterations="40" tolerance="1e-6" threshold="1e-10"/>
<Object type="MeshLoader" name="meshLoader" filename="mesh/nine_hexa.msh"/>
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<include href="Objects/HexahedronSetTopology.xml" />
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<include href="Objects/QuadSetTopology.xml" />
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<Object type="OglModel" name="Visual" color="blue" />
<Object type="IdentityMapping" object1="../../../Hexa" object2="Visual" />
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<include href="Objects/PointSetTopology.xml" />
<Object type="CenterPointTopologicalMapping" object1="../../Container" object2="Container"/>
<Object type="MechanicalObject" name="Point" />
<Object type="CenterPointMechanicalMapping" object1="../../Hexa" object2="Point"/>
<Object type="Sphere" name="CollisionModel" radius="0.7" />
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