<Node name="root" dt="0.02" showBehaviorModels="0" showVisualModels="1" showCollisionModels="0" showMappings="0" showForceFields="0">
<Node name="Lens">
<Object type="MeshLoader" filename="mesh/single_tetra.msh" />
<Object type="MechanicalObject" template="Vec3d"/>
<include href="Objects/TetrahedronSetTopology.xml" />
<Node >
<Object type="OglShader" geometryVerticesOut="12" geometryInputType="10" geometryOutputType="5" vertFilename="shaders/tetra.vert" geoFilename="shaders/tetra_triangles.geo" fragFilename="shaders/tetra.frag"/>
<Object type="OglTetrahedralModel" />
</Node>
</Node>
</Node>
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