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/***************************************************************************
RenderingMode.cpp
-------------------
begin : Wed Aug 8 2001
copyright : (C) 2001 TIMC (Emmanuel Promayon, Matthieu Chabanas)
email : Emmanuel.Promayon@imag.fr
Date : $Date: 2004/05/11 10:04:20 $
Version : $Revision: 1.7 $
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#include "PhysicalModelIO.h"
#include "RenderingMode.h"
// --------------- constructors -------------------
RenderingMode::RenderingMode(const RenderingMode::Mode mode) {
// set the visibility flags
setMode(mode);
}
RenderingMode::RenderingMode(const bool surface, const bool wireframe, const bool points) {
setVisible(SURFACE, surface);
setVisible(WIREFRAME, wireframe);
setVisible(POINTS,points);
}
// --------------- setVisible -------------------
/**
* Set a rendering mode visible or not.
* Set the rendering mode \param mode (Mode) visible if \param value is TRUE, unvisible otherwise.
*/
void RenderingMode::setVisible(const RenderingMode::Mode mode, const bool value) {
switch (mode) {
case SURFACE:
surfaceVisibility = value;
break;
case WIREFRAME:
wireframeVisibility = value;
break;
case POINTS:
pointsVisibility = value;
break;
case POINTS_AND_SURFACE:
wireframeVisibility = !value;
surfaceVisibility = pointsVisibility = value;
break;
case WIREFRAME_AND_SURFACE_AND_POINTS:
surfaceVisibility = wireframeVisibility = pointsVisibility = value;
break;
case WIREFRAME_AND_SURFACE:
surfaceVisibility = wireframeVisibility = value;
pointsVisibility = !value;
break;
case WIREFRAME_AND_POINTS:
pointsVisibility = wireframeVisibility = value;
surfaceVisibility = !value;
break;
default:
break;
}
}
// --------------- setMode -------------------
void RenderingMode::setMode(const RenderingMode::Mode mode) {
switch (mode) {
case NONE:
surfaceVisibility = wireframeVisibility = pointsVisibility = false;
break;
case POINTS:
surfaceVisibility = wireframeVisibility = false;
pointsVisibility = true;
break;
case POINTS_AND_SURFACE:
wireframeVisibility = false;
surfaceVisibility = pointsVisibility = true;
break;
case SURFACE:
surfaceVisibility = true;
wireframeVisibility = pointsVisibility = false;
break;
case WIREFRAME_AND_SURFACE_AND_POINTS:
surfaceVisibility = wireframeVisibility = pointsVisibility = true;
break;
case WIREFRAME_AND_SURFACE:
surfaceVisibility = wireframeVisibility = true;
pointsVisibility = false;
break;
case WIREFRAME_AND_POINTS:
pointsVisibility = wireframeVisibility = true;
surfaceVisibility = false;
break;
case WIREFRAME:
surfaceVisibility = pointsVisibility = false;
wireframeVisibility = true;
break;
}
}
// --------------- isVisible -------------------
/**
* Return if a rendering mode is currently visible or not.
* Return TRUE if the rendering mode \param mode (Mode) is currently visible, FALSE otherwise..
*/
bool RenderingMode::isVisible(const RenderingMode::Mode mode) const {
switch (mode) {
case SURFACE:
return surfaceVisibility;
break;
case WIREFRAME:
return wireframeVisibility;
break;
case POINTS:
return pointsVisibility;
break;
case POINTS_AND_SURFACE:
return (surfaceVisibility && pointsVisibility);
break;
case WIREFRAME_AND_SURFACE:
return (wireframeVisibility && surfaceVisibility);
break;
case WIREFRAME_AND_POINTS:
return (wireframeVisibility && pointsVisibility);
break;
case WIREFRAME_AND_SURFACE_AND_POINTS:
return (wireframeVisibility && surfaceVisibility && pointsVisibility);
break;
default:
return false;
break;
}
}
// --------------- isVisible -------------------
bool RenderingMode::isVisible() const {
// true if at least a mode is visible
return (surfaceVisibility || wireframeVisibility || pointsVisibility);
}
// ----------------- getMode-----------------------
RenderingMode::Mode RenderingMode::getMode() const {
if (pointsVisibility) {
if (surfaceVisibility) {
if (wireframeVisibility) {
return WIREFRAME_AND_SURFACE_AND_POINTS;
} else {
return POINTS_AND_SURFACE;
}
} else {
if (wireframeVisibility) {
return WIREFRAME_AND_POINTS;
} else {
return POINTS;
}
}
} else {
if (surfaceVisibility) {
if (wireframeVisibility) {
return WIREFRAME_AND_SURFACE;
} else {
return SURFACE;
}
} else {
if (wireframeVisibility) {
return WIREFRAME;
} else {
return NONE;
}
}
}
}
// ----------------- getModeString -----------------------
std::string RenderingMode::getModeString() const {
std::string n;
if (pointsVisibility) {
if (surfaceVisibility) {
if (wireframeVisibility) {
n = "WIREFRAME_AND_SURFACE_AND_POINTS";
} else {
n="POINTS_AND_SURFACE";
}
} else {
if (wireframeVisibility) {
n="WIREFRAME_AND_POINTS";
} else {
n="POINTS";
}
}
} else {
if (surfaceVisibility) {
if (wireframeVisibility) {
n="WIREFRAME_AND_SURFACE";
} else {
n="SURFACE";
}
} else {
if (wireframeVisibility) {
n="WIREFRAME";
} else {
n="NONE";
}
}
}
return n;
}
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