1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189
|
/******************************************************************************
* SOFA, Simulation Open-Framework Architecture, version 1.0 beta 4 *
* (c) 2006-2009 MGH, INRIA, USTL, UJF, CNRS *
* *
* This library is free software; you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as published by *
* the Free Software Foundation; either version 2.1 of the License, or (at *
* your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this library; if not, write to the Free Software Foundation, *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
*******************************************************************************
* SOFA :: Framework *
* *
* Authors: M. Adam, J. Allard, B. Andre, P-J. Bensoussan, S. Cotin, C. Duriez,*
* H. Delingette, F. Falipou, F. Faure, S. Fonteneau, L. Heigeas, C. Mendoza, *
* M. Nesme, P. Neumann, J-P. de la Plata Alcade, F. Poyer and F. Roy *
* *
* Contact information: contact@sofa-framework.org *
******************************************************************************/
#ifndef SOFA_CORE_MAPPING_H
#define SOFA_CORE_MAPPING_H
#include <sofa/core/BaseMapping.h>
#include <sofa/core/componentmodel/behavior/MechanicalState.h>
namespace sofa
{
namespace core
{
/**
* \brief Specialized interface to convert a model of type TIn to an other model of type TOut
*
* This Interface is used for the Mappings. A Mapping can convert one model to an other.
* For example, we can have a mapping from a BehaviorModel to a VisualModel.
*
*/
template <class TIn, class TOut>
class Mapping : public BaseMapping
{
public:
/// Input Model Type
typedef TIn In;
/// Output Model Type
typedef TOut Out;
protected:
/// Input Model
In* fromModel;
/// Output Model
Out* toModel;
/// Name of the Input Model
Data< std::string > object1;
/// Name of the Output Model
Data< std::string > object2;
public:
/// Constructor, taking input and output models as parameters.
///
/// Note that if you do not specify these models here, you must called
/// setModels with non-NULL value before the intialization (i.e. before
/// init() is called).
Mapping(In* from=NULL, Out* to=NULL);
/// Destructor
virtual ~Mapping();
/// Specify the input and output models.
virtual void setModels(In* from, Out* to);
/// Set the path to the objects mapped in the scene graph by default object1="../.." and object2=".."
void setPathObject1(std::string &o){object1.setValue(o);}
void setPathObject2(std::string &o){object2.setValue(o);}
/// Return the pointer to the input model.
In* getFromModel();
/// Return the pointer to the output model.
Out* getToModel();
/// Return the pointer to the input model.
objectmodel::BaseObject* getFrom();
/// Return the pointer to the output model.
objectmodel::BaseObject* getTo();
/// Apply the mapping on position vectors.
///
/// If the Mapping can be represented as a matrix J, this method computes
/// $ out = J in $
///
/// This method must be reimplemented by all mappings.
virtual void apply( typename Out::VecCoord& out, const typename In::VecCoord& in ) = 0;
/// Apply the mapping on derived (velocity, displacement) vectors.
///
/// If the Mapping can be represented as a matrix J, this method computes
/// $ out = J in $
///
/// This method must be reimplemented by all mappings.
virtual void applyJ( typename Out::VecDeriv& out, const typename In::VecDeriv& in ) = 0;
virtual void init();
/// Apply the mapping to position and velocity vectors.
///
/// This method call the internal apply(Out::VecCoord&,const In::VecCoord&)
/// and applyJ(Out::VecDeriv&,const In::VecDeriv&) methods.
virtual void updateMapping();
/// Disable the mapping to get the original coordinates of the mapped model.
///
/// It is for instance used in RigidMapping to get the local coordinates of the object.
virtual void disable();
/// Pre-construction check method called by ObjectFactory.
///
/// This implementation read the object1 and object2 attributes and check
/// if they are compatible with the input and output model types of this
/// mapping.
template<class T>
static bool canCreate(T*& obj, core::objectmodel::BaseContext* context, core::objectmodel::BaseObjectDescription* arg)
{
if (arg->findObject(arg->getAttribute("object1","../..")) == NULL)
context->serr << "Cannot create "<<className(obj)<<" as object1 is missing."<<context->sendl;
if (arg->findObject(arg->getAttribute("object2","..")) == NULL)
context->serr << "Cannot create "<<className(obj)<<" as object2 is missing."<<context->sendl;
if (dynamic_cast<In*>(arg->findObject(arg->getAttribute("object1","../.."))) == NULL)
return false;
if (dynamic_cast<Out*>(arg->findObject(arg->getAttribute("object2",".."))) == NULL)
return false;
return BaseMapping::canCreate(obj, context, arg);
}
/// Construction method called by ObjectFactory.
///
/// This implementation read the object1 and object2 attributes to
/// find the input and output models of this mapping.
template<class T>
static void create(T*& obj, core::objectmodel::BaseContext* context, core::objectmodel::BaseObjectDescription* arg)
{
obj = new T(
(arg?dynamic_cast<In*>(arg->findObject(arg->getAttribute("object1","../.."))):NULL),
(arg?dynamic_cast<Out*>(arg->findObject(arg->getAttribute("object2",".."))):NULL));
if (context) context->addObject(obj);
if (arg)
{
if (arg->getAttribute("object1"))
{
obj->object1.setValue( arg->getAttribute("object1") );
arg->removeAttribute("object1");
}
if (arg->getAttribute("object2"))
{
obj->object2.setValue( arg->getAttribute("object2") );
arg->removeAttribute("object2");
}
obj->parse(arg);
}
}
virtual std::string getTemplateName() const
{
return templateName(this);
}
static std::string templateName(const Mapping<TIn, TOut>* = NULL)
{
//if (In::Name() == std::string("MechanicalState"))
// return std::string("MechanicalMapping<")+TIn::DataTypes::Name() + std::string(",") + TOut::DataTypes::Name() + std::string(">");
//else
return std::string("Mapping<")+TIn::DataTypes::Name() + std::string(",") + TOut::DataTypes::Name() + std::string(">");
}
protected:
/// If true, display the mapping
bool getShow() const { return this->getContext()->getShowMappings(); }
};
} // namespace core
} // namespace sofa
#endif
|