File: LinearMovementConstraint.cpp

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/******************************************************************************
*       SOFA, Simulation Open-Framework Architecture, version 1.0 beta 4      *
*                (c) 2006-2009 MGH, INRIA, USTL, UJF, CNRS                    *
*                                                                             *
* This library is free software; you can redistribute it and/or modify it     *
* under the terms of the GNU Lesser General Public License as published by    *
* the Free Software Foundation; either version 2.1 of the License, or (at     *
* your option) any later version.                                             *
*                                                                             *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or       *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details.                                                           *
*                                                                             *
* You should have received a copy of the GNU Lesser General Public License    *
* along with this library; if not, write to the Free Software Foundation,     *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301 USA.          *
*******************************************************************************
*                               SOFA :: Modules                               *
*                                                                             *
* Authors: The SOFA Team and external contributors (see Authors.txt)          *
*                                                                             *
* Contact information: contact@sofa-framework.org                             *
******************************************************************************/
#include <sofa/component/constraint/LinearMovementConstraint.inl>
#include <sofa/core/componentmodel/behavior/Constraint.inl>
#include <sofa/core/ObjectFactory.h>
#include <sofa/defaulttype/Vec3Types.h>
#include <sofa/defaulttype/RigidTypes.h>

#include <sofa/simulation/common/Node.h>
#include <sofa/component/mass/UniformMass.h>

namespace sofa
{

namespace component
{

namespace constraint
{

using namespace sofa::defaulttype;
using namespace sofa::helper;


//display specialisation for rigid types
#ifndef SOFA_FLOAT
template <>
void LinearMovementConstraint<Rigid3dTypes>::draw()
{
	const SetIndexArray & indices = m_indices.getValue().getArray();
	if (!getContext()->getShowBehaviorModels()) return;
	glDisable (GL_LIGHTING);
	glPointSize(10);
	glColor4f (1,0.5,0.5,1);
	glBegin (GL_LINES);
	for (unsigned int i=0 ; i<m_keyMovements.getValue().size()-1 ; i++) {
		for (SetIndexArray::const_iterator it = indices.begin(); it != indices.end(); ++it)
		{
			gl::glVertexT(x0[*it].getCenter()+m_keyMovements.getValue()[i].getVCenter());
			gl::glVertexT(x0[*it].getCenter()+m_keyMovements.getValue()[i+1].getVCenter());
		}
	}
	glEnd();
}
#endif
#ifndef SOFA_DOUBLE
template <>
void LinearMovementConstraint<Rigid3fTypes>::draw()
{
	const SetIndexArray & indices = m_indices.getValue().getArray();
	if (!getContext()->getShowBehaviorModels()) return;
	glDisable (GL_LIGHTING);
	glPointSize(10);
	glColor4f (1,0.5,0.5,1);
	glBegin (GL_LINES);
	for (unsigned int i=0 ; i<m_keyMovements.getValue().size()-1 ; i++) {
		for (SetIndexArray::const_iterator it = indices.begin(); it != indices.end(); ++it)
		{
			gl::glVertexT(x0[*it].getCenter()+m_keyMovements.getValue()[i].getVCenter());
			gl::glVertexT(x0[*it].getCenter()+m_keyMovements.getValue()[i+1].getVCenter());
		}
	}
	glEnd();
}
#endif

//declaration of the class, for the factory
SOFA_DECL_CLASS(LinearMovementConstraint)


int LinearMovementConstraintClass = core::RegisterObject("translate given particles")
#ifndef SOFA_FLOAT
.add< LinearMovementConstraint<Vec3dTypes> >()
.add< LinearMovementConstraint<Vec2dTypes> >()
.add< LinearMovementConstraint<Vec1dTypes> >()
.add< LinearMovementConstraint<Vec6dTypes> >()
.add< LinearMovementConstraint<Rigid3dTypes> >()
#endif
#ifndef SOFA_DOUBLE
.add< LinearMovementConstraint<Vec3fTypes> >()
.add< LinearMovementConstraint<Vec2fTypes> >()
.add< LinearMovementConstraint<Vec1fTypes> >()
.add< LinearMovementConstraint<Vec6fTypes> >()
.add< LinearMovementConstraint<Rigid3fTypes> >()
#endif
;

#ifndef SOFA_FLOAT
template class LinearMovementConstraint<Vec3dTypes>;
template class LinearMovementConstraint<Vec2dTypes>;
template class LinearMovementConstraint<Vec1dTypes>;
template class LinearMovementConstraint<Vec6dTypes>;
template class LinearMovementConstraint<Rigid3dTypes>;
#endif
#ifndef SOFA_DOUBLE
template class LinearMovementConstraint<Vec3fTypes>;
template class LinearMovementConstraint<Vec2fTypes>;
template class LinearMovementConstraint<Vec1fTypes>;
template class LinearMovementConstraint<Vec6fTypes>;
template class LinearMovementConstraint<Rigid3fTypes>;
#endif

} // namespace constraint

} // namespace component

} // namespace sofa