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/******************************************************************************
* SOFA, Simulation Open-Framework Architecture, version 1.0 beta 4 *
* (c) 2006-2009 MGH, INRIA, USTL, UJF, CNRS *
* *
* This library is free software; you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as published by *
* the Free Software Foundation; either version 2.1 of the License, or (at *
* your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this library; if not, write to the Free Software Foundation, *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
*******************************************************************************
* SOFA :: Modules *
* *
* Authors: The SOFA Team and external contributors (see Authors.txt) *
* *
* Contact information: contact@sofa-framework.org *
******************************************************************************/
#include <sofa/simulation/common/CleanupVisitor.h>
#include <sofa/simulation/common/Node.h>
namespace sofa
{
namespace simulation
{
simulation::Visitor::Result CleanupVisitor::processNodeTopDown(Node* node)
{
// some object will modify the graph during cleanup (removing other nodes or objects)
// so we cannot assume that the list of object will stay constant
std::set<sofa::core::objectmodel::BaseObject*> done; // list of objects we already processed
bool stop = false;
while (!stop)
{
stop = true;
std::vector< core::objectmodel::BaseObject* > listObject;
node->get<core::objectmodel::BaseObject>(&listObject, core::objectmodel::BaseContext::Local);
for (unsigned int i=0;i<listObject.size();++i)
{
if (done.insert(listObject[i]).second)
{
listObject[i]->cleanup();
stop = false;
break; // we have to restart as objects could have been removed anywhere
}
}
}
return RESULT_CONTINUE;
}
void CleanupVisitor::processNodeBottomUp(Node* /*node*/)
{
}
} // namespace simulation
} // namespace sofa
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