File: Visitor.cpp

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/******************************************************************************
*       SOFA, Simulation Open-Framework Architecture, version 1.0 beta 4      *
*                (c) 2006-2009 MGH, INRIA, USTL, UJF, CNRS                    *
*                                                                             *
* This library is free software; you can redistribute it and/or modify it     *
* under the terms of the GNU Lesser General Public License as published by    *
* the Free Software Foundation; either version 2.1 of the License, or (at     *
* your option) any later version.                                             *
*                                                                             *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or       *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details.                                                           *
*                                                                             *
* You should have received a copy of the GNU Lesser General Public License    *
* along with this library; if not, write to the Free Software Foundation,     *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301 USA.          *
*******************************************************************************
*                               SOFA :: Modules                               *
*                                                                             *
* Authors: The SOFA Team and external contributors (see Authors.txt)          *
*                                                                             *
* Contact information: contact@sofa-framework.org                             *
******************************************************************************/
#include <sofa/simulation/common/Visitor.h>
#include <sofa/simulation/common/VisualVisitor.h>
#include <sofa/simulation/common/MechanicalVisitor.h>

#ifdef DUMP_VISITOR_INFO
#include <sofa/simulation/common/Simulation.h>
#endif
namespace sofa
{

namespace simulation
{



void Visitor::execute(sofa::core::objectmodel::BaseContext* c)
{
	c->executeVisitor(this);
}
#ifdef DUMP_VISITOR_INFO
unsigned int Visitor::depthLevel=0;
simulation::Node::ctime_t Visitor::initDumpTime;
bool Visitor::printActivated=false;
std::ostream *Visitor::outputVisitor=NULL;

void Visitor::setNode(core::objectmodel::Base* c)
{
  if (!enteringBase) enteringBase=c;
}
void Visitor::printInfo(const core::objectmodel::BaseContext* context, bool dirDown)
{
  if (!Visitor::printActivated) return;
  //Traversing the Graph: print the name of the context
  if (context != enteringBase)
  {
    std::string info;
    if (dirDown)
    {
      for (unsigned int i=0;i<Visitor::depthLevel;++i) info += "\t";
      info += "<Node name=\"" + context->getName() + "\">\n";
      Visitor::depthLevel++;
    }
    else
    {
      Visitor::depthLevel--;
      for (unsigned int i=0;i<Visitor::depthLevel;++i) info +="\t";
      info+= "</Node>\n";
    }
    dumpInfo(info);
    return;
  }
  else if (!this->infoPrinted)
  {
    //Beginning processing: Visitor entered its first node
    this->infoPrinted=true;
    std::string info;

    std::string infos(this->getInfos());
    std::string NodeName;
    if (enteringBase) NodeName=enteringBase->getName();

    initVisitTime = CTime::getRefTime();

    for (unsigned int i=0;i<Visitor::depthLevel;++i) info+= "\t";
    info +="<" + std::string(this->getClassName());
    if (!infos.empty())
    {
      info += " infos=\"" + infos + "\"";
    }
    info+= ">\n";

    Visitor::depthLevel++;
    for (unsigned int i=0;i<Visitor::depthLevel;++i)info+= "\t";
    info+= "<Node name=\"" + NodeName + "\">\n";
    Visitor::depthLevel++;
    dumpInfo(info);
  }
  else
  {
  //Ending the traversal: The visitor has finished its work
  if (this->infoPrinted)
  {
    std::ostringstream s;
    if (enteringBase)
    {
      Visitor::depthLevel--;
      for (unsigned int i=0;i<Visitor::depthLevel;++i) s << "\t";
      s << "</Node>\n";
    }
    Visitor::depthLevel--;

    

    for (unsigned int i=0;i<Visitor::depthLevel;++i) s<< "\t";
    s << "<Time value=\"" << getTimeSpent(initVisitTime,CTime::getRefTime()) << "\" />\n";

    for (unsigned int i=0;i<Visitor::depthLevel;++i) s<< "\t";
    s << "</" + std::string(this->getClassName()) + ">\n";
    dumpInfo(s.str());
  }
  //Reinit the Visitor debug variables
  enteringBase=NULL;
  infoPrinted=false;
  }

}

  void Visitor::printComment(const std::string &s)
{
  if (Visitor::printActivated)
    {
      std::string info;
      info+= "<!--";
//       for (unsigned int i=0;i<Visitor::depthLevel;++i)info+="\t";
      info+=  s + " -->\n";
      dumpInfo(info);
    }
}
#endif
	/// Optional helper method to call before handling an object if not using the for_each method.
	/// It currently takes care of time logging, but could be extended (step-by-step execution for instance)
	simulation::Node::ctime_t Visitor::begin(simulation::Node* node, core::objectmodel::BaseObject*
#ifdef DUMP_VISITOR_INFO
            obj
#endif
                     )
	{
#ifdef DUMP_VISITOR_INFO
          if (printActivated)
          {

            std::ostringstream info;
            for (unsigned int i=0;i<depthLevel;++i) info << "\t";

            
            info<< "<Component type=\"" << obj->getClassName() << "\" name=\"" << obj->getName() << "\" ptr=\"" << obj << "\" >\n";
            dumpInfo(info.str());
            Visitor::depthLevel++;
            initComponentTime = CTime::getRefTime();
          }
#endif
	  return node->startTime();
	}

	/// Optional helper method to call after handling an object if not using the for_each method.
	/// It currently takes care of time logging, but could be extended (step-by-step execution for instance)
	void Visitor::end(simulation::Node* node, core::objectmodel::BaseObject* obj, ctime_t t0)
	{
	  node->endTime(t0, getCategoryName(), obj);
#ifdef DUMP_VISITOR_INFO
          if (printActivated)
          {
            Visitor::depthLevel--;
            std::string info;

            std::ostringstream s;
            for (unsigned int i=0;i<depthLevel;++i) info += "\t";
            s << "<Time value=\"" << getTimeSpent(initComponentTime,CTime::getRefTime()) << "\" />\n";
            info += s.str();
            for (unsigned int i=0;i<depthLevel;++i) info += "\t";
            info += "</Component>\n";
            dumpInfo(info);
          }
#endif
	}

#ifdef SOFA_VERBOSE_TRAVERSAL
	void Visitor::debug_write_state_before( core::objectmodel::BaseObject* obj )
	{
		using std::cerr;
		using std::endl;
		if( dynamic_cast<VisualVisitor*>(this) ) return;
		cerr<<"Visitor "<<getClassName()<<" enter component "<<obj->getName();
		using core::componentmodel::behavior::BaseMechanicalState;
		if( BaseMechanicalState* dof = dynamic_cast<BaseMechanicalState*> ( obj->getContext()->getMechanicalState() ) )
		{
			cerr<<", state:\nx= "; dof->writeX(cerr);
			cerr<<"\nv= ";        dof->writeV(cerr);
			cerr<<"\ndx= ";       dof->writeDx(cerr);
			cerr<<"\nf= ";        dof->writeF(cerr);
		}
		cerr<<endl;
	}

	void Visitor::debug_write_state_after( core::objectmodel::BaseObject* obj )
	{
		using std::cerr;
		using std::endl;
		if( dynamic_cast<VisualVisitor*>(this) ) return;
		cerr<<"Visitor "<<getClassName()<<" leave component "<<obj->getName();
		using core::componentmodel::behavior::BaseMechanicalState;
		if( BaseMechanicalState* dof = dynamic_cast<BaseMechanicalState*> ( obj->getContext()->getMechanicalState() ) )
		{
			cerr<<", state:\nx= "; dof->writeX(cerr);
			cerr<<"\nv= ";        dof->writeV(cerr);
			cerr<<"\ndx= ";       dof->writeDx(cerr);
			cerr<<"\nf= ";        dof->writeF(cerr);
		}
		cerr<<endl;
	}
#endif

} // namespace simulation

} // namespace sofa