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/******************************************************************************
* SOFA, Simulation Open-Framework Architecture, version 1.0 beta 4 *
* (c) 2006-2009 MGH, INRIA, USTL, UJF, CNRS *
* *
* This library is free software; you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as published by *
* the Free Software Foundation; either version 2.1 of the License, or (at *
* your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this library; if not, write to the Free Software Foundation, *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
*******************************************************************************
* SOFA :: Modules *
* *
* Authors: The SOFA Team and external contributors (see Authors.txt) *
* *
* Contact information: contact@sofa-framework.org *
******************************************************************************/
//
// C++ Interface: GNodeVisitor
//
// Description:
//
//
// Author: The SOFA team </www.sofa-framework.org>, (C) 2008
//
// Copyright: See COPYING file that comes with this distribution
//
//
#ifndef sofa_simulation_tree_GNodeVisitor_h
#define sofa_simulation_tree_GNodeVisitor_h
#include <sofa/simulation/common/Visitor.h>
#include <sofa/simulation/tree/GNode.h>
namespace sofa {
namespace simulation {
namespace tree {
/**
Base class for the Visitors which deal with GNodes specifically rather than Node.
@author The SOFA team </www.sofa-framework.org>
*/
class SOFA_SIMULATION_TREE_API GNodeVisitor : public sofa::simulation::Visitor
{
public:
GNodeVisitor();
~GNodeVisitor();
/// Callback method called when decending to a new node. Recursion will stop if this method returns RESULT_PRUNE
virtual Result processNodeTopDown(GNode* /*node*/) { return RESULT_CONTINUE; }
/// Callback method called after child node have been processed and before going back to the parent node.
virtual void processNodeBottomUp(GNode* /*node*/) { }
/// Callback method called when decending to a new node. Recursion will stop if this method returns RESULT_PRUNE
/// This version is offered a LocalStorage to store temporary data
virtual Result processNodeTopDown(GNode* node, LocalStorage*) { return processNodeTopDown(node); }
/// Callback method called after child node have been processed and before going back to the parent node.
/// This version is offered a LocalStorage to store temporary data
virtual void processNodeBottomUp(GNode* node, LocalStorage*) { processNodeBottomUp(node); }
/// Callback method called when decending to a new node. Recursion will stop if this method returns RESULT_PRUNE
virtual Result processNodeTopDown(simulation::Node* node)
{
GNode* g = dynamic_cast<GNode*>(node);
if (!g)
{
std::cerr << "GNodeVisitor: node is not a GNode !\n";
return RESULT_PRUNE;
}
else
{
return processNodeTopDown(g);
}
}
/// Callback method called after child node have been processed and before going back to the parent node.
virtual void processNodeBottomUp(simulation::Node* node)
{
GNode* g = dynamic_cast<GNode*>(node);
if (!g)
{
std::cerr << "GNodeVisitor: node is not a GNode !\n";
}
else
{
processNodeBottomUp(g);
}
}
virtual const char* getClassName() const { return "GNodeVisitor"; }
/// Helper method to enumerate objects in the given list. The callback gets the pointer to node
template < class Act, class Container, class Object >
void for_each(Act* action, GNode* node, const Container& list, void (Act::*fn)(GNode*, Object*))
{
if (node->getLogTime())
{
const std::string category = getCategoryName();
ctime_t t0 = node->startTime();
for (typename Container::iterator it=list.begin(); it != list.end(); ++it)
{
(action->*fn)(node, *it);
t0 = node->endTime(t0, category, *it);
}
}
else
{
for (typename Container::iterator it=list.begin(); it != list.end(); ++it)
{
(action->*fn)(node, *it);
}
}
}
/// Helper method to enumerate objects in the given list. The callback gets the pointer to node
template < class Act, class Container, class Object >
Visitor::Result for_each_r(Act* action, GNode* node, const Container& list, Visitor::Result (Act::*fn)(GNode*, Object*))
{
Visitor::Result res = Visitor::RESULT_CONTINUE;
if (node->getLogTime())
{
const std::string category = getCategoryName();
ctime_t t0 = node->startTime();
for (typename Container::iterator it=list.begin(); it != list.end(); ++it)
{
res = (action->*fn)(node, *it);
t0 = node->endTime(t0, category, *it);
}
}
else
{
for (typename Container::iterator it=list.begin(); it != list.end(); ++it)
{
res = (action->*fn)(node, *it);
}
}
return res;
}
};
}
}
}
#endif
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