File: opening_a_state.cpp

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#define SOL_ALL_SAFETIES_ON 1
#include <sol/sol.hpp>

#include <iostream>

int main(int, char*[]) {
	std::cout << "=== opening a state ===" << std::endl;

	sol::state lua;
	// open some common libraries
	lua.open_libraries(sol::lib::base, sol::lib::package);
	lua.script("print('bark bark bark!')");

	std::cout << std::endl;

	return 0;
}