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Description: Fix FTBFS with glibc 2.25
Replace CHAR_WIDTH by CHAR_W_SOLVESPACE
Author: Anton Gladky <gladk@debian.org>
Bug-Debian: https://bugs.debian.org/882167
Last-Update: 2017-11-21
--- solvespace-2.3+repack1.orig/src/textwin.cpp
+++ solvespace-2.3+repack1/src/textwin.cpp
@@ -85,7 +85,7 @@ void TextWindow::ShowEditControl(int col
editControl.halfRow = halfRow;
editControl.col = col;
- int x = LEFT_MARGIN + CHAR_WIDTH*col;
+ int x = LEFT_MARGIN + CHAR_W_SOLVESPACE*col;
int y = (halfRow - SS.TW.scrollPos)*(LINE_HEIGHT/2);
ShowTextEditControl(x, y + 18, str);
@@ -447,7 +447,7 @@ void TextWindow::DrawOrHitTestIcons(int
double ox = oldMousePos.x, oy = oldMousePos.y - LINE_HEIGHT;
ox += 3;
oy -= 3;
- int tw = (str.length() + 1)*(CHAR_WIDTH - 1);
+ int tw = (str.length() + 1)*(CHAR_W_SOLVESPACE - 1);
ox = min(ox, (double) (width - 25) - tw);
oy = max(oy, 5.0);
@@ -583,7 +583,7 @@ bool TextWindow::DrawOrHitTestColorPicke
int width, height;
GetTextWindowSize(&width, &height);
- int px = LEFT_MARGIN + CHAR_WIDTH*editControl.col;
+ int px = LEFT_MARGIN + CHAR_W_SOLVESPACE*editControl.col;
int py = (editControl.halfRow - SS.TW.scrollPos)*(LINE_HEIGHT/2);
py += LINE_HEIGHT + 5;
@@ -842,8 +842,8 @@ void TextWindow::Paint(void) {
if(ltop < (scrollPos-1)) continue;
if(ltop > scrollPos+halfRows) break;
- for(c = 0; c < min((width/CHAR_WIDTH)+1, (int) MAX_COLS); c++) {
- int x = LEFT_MARGIN + c*CHAR_WIDTH;
+ for(c = 0; c < min((width/CHAR_W_SOLVESPACE)+1, (int) MAX_COLS); c++) {
+ int x = LEFT_MARGIN + c*CHAR_W_SOLVESPACE;
int y = (ltop-scrollPos)*(LINE_HEIGHT/2) + 4;
int fg = meta[r][c].fg;
@@ -866,7 +866,7 @@ void TextWindow::Paint(void) {
// Move the quad down a bit, so that the descenders
// still have the correct background.
y += adj;
- ssglAxisAlignedQuad(x, x + CHAR_WIDTH, y, y + bh, false);
+ ssglAxisAlignedQuad(x, x + CHAR_W_SOLVESPACE, y, y + bh, false);
y -= adj;
}
} else if(a == 1) {
@@ -912,8 +912,8 @@ void TextWindow::Paint(void) {
glLineWidth(1);
glBegin(GL_LINES);
int yp = y + CHAR_HEIGHT;
- glVertex2d(LEFT_MARGIN + cs*CHAR_WIDTH, yp);
- glVertex2d(LEFT_MARGIN + cf*CHAR_WIDTH, yp);
+ glVertex2d(LEFT_MARGIN + cs*CHAR_W_SOLVESPACE, yp);
+ glVertex2d(LEFT_MARGIN + cf*CHAR_W_SOLVESPACE, yp);
glEnd();
glEnable(GL_TEXTURE_2D);
@@ -979,7 +979,7 @@ void TextWindow::MouseEvent(bool leftCli
hoveredCol = 0;
// Find the corresponding character in the text buffer
- int c = (int)((x - LEFT_MARGIN) / CHAR_WIDTH);
+ int c = (int)((x - LEFT_MARGIN) / CHAR_W_SOLVESPACE);
int hh = (LINE_HEIGHT)/2;
y += scrollPos*hh;
int r;
--- solvespace-2.3+repack1.orig/src/toolbar.cpp
+++ solvespace-2.3+repack1/src/toolbar.cpp
@@ -218,7 +218,7 @@ bool GraphicsWindow::ToolbarDrawOrHitTes
}
}
- int tw = str.length() * (SS.TW.CHAR_WIDTH - 1) + 10,
+ int tw = str.length() * (SS.TW.CHAR_W_SOLVESPACE - 1) + 10,
th = SS.TW.LINE_HEIGHT + 2;
double ox = toolbarMouseX + 3, oy = toolbarMouseY + 3;
--- solvespace-2.3+repack1.orig/src/ui.h
+++ solvespace-2.3+repack1/src/ui.h
@@ -27,7 +27,7 @@ public:
float fgColorTable[256*3];
enum {
- CHAR_WIDTH = 9,
+ CHAR_W_SOLVESPACE = 9,
CHAR_HEIGHT = 16,
LINE_HEIGHT = 20,
LEFT_MARGIN = 6,
--- solvespace-2.3+repack1.orig/src/win32/w32main.cpp
+++ solvespace-2.3+repack1/src/win32/w32main.cpp
@@ -138,7 +138,7 @@ void SolveSpace::DoMessageBox(const char
RECT r;
GetWindowRect(GraphicsWnd, &r);
const char *title = error ? "SolveSpace - Error" : "SolveSpace - Message";
- int width = cols*SS.TW.CHAR_WIDTH + 20,
+ int width = cols*SS.TW.CHAR_W_SOLVESPACE + 20,
height = rows*SS.TW.LINE_HEIGHT + 60;
MessageWidth = width;
MessageHeight = height;
@@ -546,7 +546,7 @@ LRESULT CALLBACK TextWndProc(HWND hwnd,
r->top += extra;
break;
}
- int tooNarrow = (SS.TW.MIN_COLS*SS.TW.CHAR_WIDTH) -
+ int tooNarrow = (SS.TW.MIN_COLS*SS.TW.CHAR_W_SOLVESPACE) -
(r->right - r->left);
if(tooNarrow >= 0) {
switch(wParam) {
@@ -1367,7 +1367,7 @@ int WINAPI WinMain(HINSTANCE hInstance,
InitCommonControls();
// A monospaced font
- FixedFont = CreateFontW(SS.TW.CHAR_HEIGHT, SS.TW.CHAR_WIDTH, 0, 0,
+ FixedFont = CreateFontW(SS.TW.CHAR_HEIGHT, SS.TW.CHAR_W_SOLVESPACE, 0, 0,
FW_REGULAR, false,
false, false, ANSI_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
DEFAULT_QUALITY, FF_DONTCARE, L"Lucida Console");
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