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//-----------------------------------------------------------------------------
// The toolbar that appears at the top left of the graphics window, where the
// user can select icons with the mouse, to perform operations equivalent to
// selecting a menu item or using a keyboard shortcut.
//
// Copyright 2008-2013 Jonathan Westhues.
//-----------------------------------------------------------------------------
#include "solvespace.h"
struct ToolIcon {
std::string name;
Command command;
const char *tooltip;
std::shared_ptr<Pixmap> pixmap;
};
static ToolIcon Toolbar[] = {
{ "line", Command::LINE_SEGMENT,
N_("Sketch line segment"), {} },
{ "rectangle", Command::RECTANGLE,
N_("Sketch rectangle"), {} },
{ "circle", Command::CIRCLE,
N_("Sketch circle"), {} },
{ "arc", Command::ARC,
N_("Sketch arc of a circle"), {} },
{ "text", Command::TTF_TEXT,
N_("Sketch curves from text in a TrueType font"), {} },
{ "image", Command::IMAGE,
N_("Sketch image from a file"), {} },
{ "tangent-arc", Command::TANGENT_ARC,
N_("Create tangent arc at selected point"), {} },
{ "bezier", Command::CUBIC,
N_("Sketch cubic Bezier spline"), {} },
{ "point", Command::DATUM_POINT,
N_("Sketch datum point"), {} },
{ "construction", Command::CONSTRUCTION,
N_("Toggle construction"), {} },
{ "trim", Command::SPLIT_CURVES,
N_("Split lines / curves where they intersect"), {} },
{ "", Command::NONE, "", {} },
{ "length", Command::DISTANCE_DIA,
N_("Constrain distance / diameter / length"), {} },
{ "angle", Command::ANGLE,
N_("Constrain angle"), {} },
{ "horiz", Command::HORIZONTAL,
N_("Constrain to be horizontal"), {} },
{ "vert", Command::VERTICAL,
N_("Constrain to be vertical"), {} },
{ "parallel", Command::PARALLEL,
N_("Constrain to be parallel or tangent"), {} },
{ "perpendicular", Command::PERPENDICULAR,
N_("Constrain to be perpendicular"), {} },
{ "pointonx", Command::ON_ENTITY,
N_("Constrain point on line / curve / plane / point"), {} },
{ "symmetric", Command::SYMMETRIC,
N_("Constrain symmetric"), {} },
{ "equal", Command::EQUAL,
N_("Constrain equal length / radius / angle"), {} },
{ "same-orientation",Command::ORIENTED_SAME,
N_("Constrain normals in same orientation"), {} },
{ "other-supp", Command::OTHER_ANGLE,
N_("Other supplementary angle"), {} },
{ "ref", Command::REFERENCE,
N_("Toggle reference dimension"), {} },
{ "", Command::NONE, "", {} },
{ "extrude", Command::GROUP_EXTRUDE,
N_("New group extruding active sketch"), {} },
{ "lathe", Command::GROUP_LATHE,
N_("New group rotating active sketch"), {} },
{ "helix", Command::GROUP_HELIX,
N_("New group helix from active sketch"), {} },
{ "revolve", Command::GROUP_REVOLVE,
N_("New group revolve active sketch"), {} },
{ "step-rotate", Command::GROUP_ROT,
N_("New group step and repeat rotating"), {} },
{ "step-translate", Command::GROUP_TRANS,
N_("New group step and repeat translating"), {} },
{ "sketch-in-plane", Command::GROUP_WRKPL,
N_("New group in new workplane (thru given entities)"), {} },
{ "sketch-in-3d", Command::GROUP_3D,
N_("New group in 3d"), {} },
{ "assemble", Command::GROUP_LINK,
N_("New group linking / assembling file"), {} },
{ "", Command::NONE, "", {} },
{ "in3d", Command::NEAREST_ISO,
N_("Nearest isometric view"), {} },
{ "ontoworkplane", Command::ONTO_WORKPLANE,
N_("Align view to active workplane"), {} },
};
void GraphicsWindow::ToolbarDraw(UiCanvas *canvas) {
ToolbarDrawOrHitTest(0, 0, canvas, NULL, NULL, NULL);
}
bool GraphicsWindow::ToolbarMouseMoved(int x, int y) {
double width, height;
window->GetContentSize(&width, &height);
x += ((int)width/2);
y += ((int)height/2);
Command hitCommand;
int hitX, hitY;
bool withinToolbar = ToolbarDrawOrHitTest(x, y, NULL, &hitCommand, &hitX, &hitY);
if(hitCommand != toolbarHovered) {
toolbarHovered = hitCommand;
Invalidate();
}
if(toolbarHovered != Command::NONE) {
std::string tooltip;
for(ToolIcon &icon : Toolbar) {
if(toolbarHovered == icon.command) {
tooltip = Translate(icon.tooltip);
}
}
Platform::KeyboardEvent accel = SS.GW.AcceleratorForCommand(toolbarHovered);
std::string accelDesc = Platform::AcceleratorDescription(accel);
if(!accelDesc.empty()) {
tooltip += ssprintf(" (%s)", accelDesc.c_str());
}
window->SetTooltip(tooltip, hitX, hitY, 32, 32);
} else {
window->SetTooltip("", 0, 0, 0, 0);
}
return withinToolbar;
}
bool GraphicsWindow::ToolbarMouseDown(int x, int y) {
double width, height;
window->GetContentSize(&width, &height);
x += ((int)width/2);
y += ((int)height/2);
Command hitCommand;
bool withinToolbar = ToolbarDrawOrHitTest(x, y, NULL, &hitCommand, NULL, NULL);
if(hitCommand != Command::NONE) {
SS.GW.ActivateCommand(hitCommand);
}
return withinToolbar;
}
bool GraphicsWindow::ToolbarDrawOrHitTest(int mx, int my, UiCanvas *canvas,
Command *hitCommand, int *hitX, int *hitY)
{
double width, height;
window->GetContentSize(&width, &height);
int x = 17, y = (int)(height - 52);
// When changing these values, also change the asReference drawing code in drawentity.cpp.
int fudge = 8;
int h = 32*18 + 3*16 + fudge;
int aleft = 0, aright = 66, atop = y+16+fudge/2, abot = y+16-h;
bool withinToolbar =
(mx >= aleft && mx <= aright && my <= atop && my >= abot);
// Initialize/clear hitCommand.
if(hitCommand) *hitCommand = Command::NONE;
if(!canvas && !withinToolbar) {
// This gets called every MouseMove event, so return quickly.
return false;
}
if(canvas) {
canvas->DrawRect(aleft, aright, atop, abot,
/*fillColor=*/{ 30, 30, 30, 255 },
/*outlineColor=*/{});
}
bool leftpos = true;
for(ToolIcon &icon : Toolbar) {
if(icon.name.empty()) { // spacer
if(!leftpos) {
leftpos = true;
y -= 32;
x -= 32;
}
y -= 16;
if(canvas) {
// Draw a separator bar in a slightly different color.
int divw = 30, divh = 2;
canvas->DrawRect(x+16+divw, x+16-divw, y+24+divh, y+24-divh,
/*fillColor=*/{ 45, 45, 45, 255 },
/*outlineColor=*/{});
}
continue;
}
if(icon.pixmap == nullptr) {
icon.pixmap = LoadPng("icons/graphics-window/" + icon.name + ".png");
}
if(canvas) {
canvas->DrawPixmap(icon.pixmap,
x - (int)icon.pixmap->width / 2,
y - (int)icon.pixmap->height / 2);
if(toolbarHovered == icon.command ||
(pending.operation == Pending::COMMAND &&
pending.command == icon.command)) {
// Highlight the hovered or pending item.
const int boxhw = 15;
canvas->DrawRect(x+boxhw, x-boxhw, y+boxhw, y-boxhw,
/*fillColor=*/{ 255, 255, 0, 75 },
/*outlineColor=*/{});
}
} else {
const int boxhw = 16;
if(mx < (x+boxhw) && mx > (x - boxhw) &&
my < (y+boxhw) && my > (y - boxhw))
{
if(hitCommand) *hitCommand = icon.command;
if(hitX) *hitX = x - boxhw;
if(hitY) *hitY = (int)height - (y + boxhw);
}
}
if(leftpos) {
x += 32;
leftpos = false;
} else {
x -= 32;
y -= 32;
leftpos = true;
}
}
return withinToolbar;
}
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