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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
/*
Sonic Visualiser
An audio file viewer and annotation editor.
Centre for Digital Music, Queen Mary, University of London.
This file copyright 2007 QMUL.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version. See the file
COPYING included with this distribution for more information.
*/
#ifndef _ALIGNMENT_MODEL_H_
#define _ALIGNMENT_MODEL_H_
#include "Model.h"
#include "PathModel.h"
#include "base/RealTime.h"
#include <QString>
#include <QStringList>
class SparseTimeValueModel;
class AlignmentModel : public Model
{
Q_OBJECT
public:
AlignmentModel(Model *reference,
Model *aligned,
Model *inputModel, // probably an AggregateWaveModel; may be null; I take ownership
SparseTimeValueModel *path); // I take ownership
~AlignmentModel();
virtual bool isOK() const;
virtual sv_frame_t getStartFrame() const;
virtual sv_frame_t getEndFrame() const;
virtual sv_samplerate_t getSampleRate() const;
virtual bool isReady(int *completion = 0) const;
virtual const ZoomConstraint *getZoomConstraint() const;
QString getTypeName() const { return tr("Alignment"); }
const Model *getReferenceModel() const;
const Model *getAlignedModel() const;
sv_frame_t toReference(sv_frame_t frame) const;
sv_frame_t fromReference(sv_frame_t frame) const;
void setPathFrom(SparseTimeValueModel *rawpath);
void setPath(PathModel *path);
virtual void toXml(QTextStream &stream,
QString indent = "",
QString extraAttributes = "") const;
signals:
void modelChanged();
void modelChangedWithin(sv_frame_t startFrame, sv_frame_t endFrame);
void completionChanged();
protected slots:
void pathChanged();
void pathChangedWithin(sv_frame_t startFrame, sv_frame_t endFrame);
void pathCompletionChanged();
protected:
Model *m_reference; // I don't own this
Model *m_aligned; // I don't own this
Model *m_inputModel; // I own this
SparseTimeValueModel *m_rawPath; // I own this
mutable PathModel *m_path; // I own this
mutable PathModel *m_reversePath; // I own this
bool m_pathBegun;
bool m_pathComplete;
void constructPath() const;
void constructReversePath() const;
sv_frame_t align(PathModel *path, sv_frame_t frame) const;
};
#endif
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