File: Window.h

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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 Chris Cannam.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef SV_WINDOW_H
#define SV_WINDOW_H

#include <cmath>
#include <iostream>
#include <string>
#include <map>
#include <cstdlib>

#include <bqvec/VectorOps.h>
#include <bqvec/Allocators.h>

#include "system/System.h"

namespace sv {

enum WindowType {
    RectangularWindow,
    BartlettWindow,
    HammingWindow,
    HanningWindow,
    BlackmanWindow,
    GaussianWindow,
    ParzenWindow,
    NuttallWindow,
    BlackmanHarrisWindow
};

template <typename T>
class Window
{
public:
    /**
     * Construct a windower of the given type and size. 
     *
     * Note that the cosine windows are periodic by design, rather
     * than symmetrical. (A window of size N is equivalent to a
     * symmetrical window of size N+1 with the final element missing.)
     */
    Window(WindowType type, int size) : m_type(type), m_size(size), m_cache(0) {
        encache();
    }
    Window(const Window &w) : m_type(w.m_type), m_size(w.m_size), m_cache(0) {
        encache();
    }
    Window &operator=(const Window &w) {
        if (&w == this) return *this;
        m_type = w.m_type;
        m_size = w.m_size;
        encache();
        return *this;
    }
    virtual ~Window() {
        breakfastquay::deallocate(m_cache);
    }

    template <typename T0>
    inline void cut(T0 *const BQ_R__ srcdst) const {
        breakfastquay::v_multiply(srcdst, m_cache, m_size);
    }

    template <typename T0, typename T1>
    inline void cut(const T0 *const BQ_R__ src, T1 *dst) const {
        breakfastquay::v_multiply(dst, src, m_cache, m_size);
    }

    T getArea() const { return m_area; }
    T getValue(int i) const { return m_cache[i]; }

    WindowType getType() const { return m_type; }
    int getSize() const { return m_size; }

    // The names used by these functions are un-translated, for use in
    // e.g. XML I/O.  Use Preferences::getPropertyValueLabel if you
    // want translated names for use in the user interface.
    static std::string getNameForType(WindowType type);
    static WindowType getTypeForName(std::string name);

protected:
    WindowType m_type;
    int m_size;
    T *BQ_R__ m_cache;
    T m_area;
    
    void encache();
    void cosinewin(T *, double, double, double, double);
};

template <typename T>
void Window<T>::encache()
{
    if (!m_cache) m_cache = breakfastquay::allocate<T>(m_size);

    const int n = m_size;
    breakfastquay::v_set(m_cache, T(1.0), n);
    int i;

    switch (m_type) {
                
    case RectangularWindow:
        for (i = 0; i < n; ++i) {
            m_cache[i] *= T(0.5);
        }
        break;
            
    case BartlettWindow:
        for (i = 0; i < n/2; ++i) {
            m_cache[i] *= T(i) / T(n/2);
            m_cache[i + n/2] *= T(1.0) - T(i) / T(n/2);
        }
        break;
            
    case HammingWindow:
        cosinewin(m_cache, 0.54, 0.46, 0.0, 0.0);
        break;
            
    case HanningWindow:
        cosinewin(m_cache, 0.50, 0.50, 0.0, 0.0);
        break;
            
    case BlackmanWindow:
        cosinewin(m_cache, 0.42, 0.50, 0.08, 0.0);
        break;
            
    case GaussianWindow:
        for (i = 0; i < n; ++i) {
            m_cache[i] *= T(pow(2, - pow((i - (n-1)/2.0) / ((n-1)/2.0 / 3), 2)));
        }
        break;
            
    case ParzenWindow:
    {
        int N = n-1;
        for (i = 0; i < N/4; ++i) {
            T m = T(2 * pow(1.0 - (T(N)/2 - T(i)) / (T(N)/2), 3));
            m_cache[i] *= m;
            m_cache[N-i] *= m;
        }
        for (i = N/4; i <= N/2; ++i) {
            int wn = i - N/2;
            T m = T(1.0 - 6 * pow(T(wn) / (T(N)/2), 2) * (1.0 - T(abs(wn)) / (T(N)/2)));
            m_cache[i] *= m;
            m_cache[N-i] *= m;
        }            
        break;
    }

    case NuttallWindow:
        cosinewin(m_cache, 0.3635819, 0.4891775, 0.1365995, 0.0106411);
        break;

    case BlackmanHarrisWindow:
        cosinewin(m_cache, 0.35875, 0.48829, 0.14128, 0.01168);
        break;
    }
        
    m_area = 0;
    for (int i = 0; i < n; ++i) {
        m_area += m_cache[i];
    }
    m_area /= T(n);
}

template <typename T>
void Window<T>::cosinewin(T *mult, double a0, double a1, double a2, double a3)
{
    const int n = m_size;
    for (int i = 0; i < n; ++i) {
        mult[i] *= T(a0
                     - a1 * cos((2 * M_PI * i) / n)
                     + a2 * cos((4 * M_PI * i) / n)
                     - a3 * cos((6 * M_PI * i) / n));
    }
}

template <typename T>
std::string
Window<T>::getNameForType(WindowType type)
{
    switch (type) {
    case RectangularWindow:    return "rectangular";
    case BartlettWindow:       return "bartlett";
    case HammingWindow:        return "hamming";
    case HanningWindow:        return "hanning";
    case BlackmanWindow:       return "blackman";
    case GaussianWindow:       return "gaussian";
    case ParzenWindow:         return "parzen";
    case NuttallWindow:        return "nuttall";
    case BlackmanHarrisWindow: return "blackman-harris";
    }

    std::cerr << "WARNING: Window::getNameForType: unknown type "
              << type << std::endl;

    return "unknown";
}

template <typename T>
WindowType
Window<T>::getTypeForName(std::string name)
{
    if (name == "rectangular")     return RectangularWindow;
    if (name == "bartlett")        return BartlettWindow;
    if (name == "hamming")         return HammingWindow;
    if (name == "hanning")         return HanningWindow;
    if (name == "blackman")        return BlackmanWindow;
    if (name == "gaussian")        return GaussianWindow;
    if (name == "parzen")          return ParzenWindow;
    if (name == "nuttall")         return NuttallWindow;
    if (name == "blackman-harris") return BlackmanHarrisWindow;

    std::cerr << "WARNING: Window::getTypeForName: unknown name \""
              << name << "\", defaulting to \"hanning\"" << std::endl;

    return HanningWindow;
}

} // end namespace sv

#endif