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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
/*
Sonic Visualiser
An audio file viewer and annotation editor.
Centre for Digital Music, Queen Mary, University of London.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version. See the file
COPYING included with this distribution for more information.
*/
#ifndef SV_LAYER_GEOMETRY_PROVIDER_H
#define SV_LAYER_GEOMETRY_PROVIDER_H
#include "base/BaseTypes.h"
#include "base/ZoomLevel.h"
#include "CoordinateScale.h"
#include <QMutex>
#include <QMutexLocker>
#include <QPainter>
namespace sv {
class ViewManager;
class View;
class Layer;
enum class FrequencyMapping {
Linear,
Mel,
Log
};
/**
* Interface for classes that provide geometry information (such as
* size, start frame, and a large number of other properties) about
* the disposition of a layer. The main implementor of this interface
* is the View class, but other implementations may be used in
* different circumstances, e.g. as a proxy to handle hi-dpi
* coordinate mapping.
*
* Note it is expected that some implementations of this may be
* disposable, created on-the-fly for a single use. Code that receives
* a LayerGeometryProvider pointer as an argument to something should
* not, in general, store that pointer as it may be invalidated before
* the next use. Use getId() to instead obtain a persistent identifier
* for a LayerGeometryProvider, for example to establish whether the
* same one is being provided in two separate calls.
*/
class LayerGeometryProvider
{
protected:
static int getNextId() {
static QMutex idMutex;
static int nextId = 1;
static int maxId = INT_MAX;
QMutexLocker locker(&idMutex);
int id = nextId;
if (nextId == maxId) {
// we don't expect this to happen in the lifetime of a
// process, but it would be undefined behaviour if it did
// since we're using a signed int, so we should really
// guard for it...
nextId = 1;
} else {
nextId++;
}
return id;
}
public:
LayerGeometryProvider() { }
virtual ~LayerGeometryProvider() { }
/**
* Retrieve the id of this object.
*/
virtual int getId() const = 0;
/**
* Retrieve the first visible sample frame on the widget.
* This is a calculated value based on the centre-frame, widget
* width and zoom level. The result may be negative.
*/
virtual sv_frame_t getStartFrame() const = 0;
/**
* Return the centre frame of the visible widget. This is an
* exact value that does not depend on the zoom block size. Other
* frame values (start, end) are calculated from this based on the
* zoom and other factors.
*/
virtual sv_frame_t getCentreFrame() const = 0;
/**
* Retrieve the last visible sample frame on the widget.
* This is a calculated value based on the centre-frame, widget
* width and zoom level.
*/
virtual sv_frame_t getEndFrame() const = 0;
/**
* Return the pixel x-coordinate corresponding to a given sample
* frame (which may be negative).
*/
virtual int getXForFrame(sv_frame_t frame) const = 0;
/**
* Return the closest frame to the given pixel x-coordinate.
*/
virtual sv_frame_t getFrameForX(int x) const = 0;
virtual sv_frame_t getModelsStartFrame() const = 0;
virtual sv_frame_t getModelsEndFrame() const = 0;
/**
* Return the closest pixel x-coordinate corresponding to a given
* view x-coordinate.
*/
virtual int getXForViewX(int viewx) const = 0;
/**
* Return the closest view x-coordinate corresponding to a given
* pixel x-coordinate.
*/
virtual int getViewXForX(int x) const = 0;
/**
* Return the (maybe fractional) pixel y-coordinate corresponding
* to a given frequency, if the frequency range is as specified.
* This does not imply any policy about layer frequency ranges,
* but it might be useful for layers to match theirs up if
* desired.
*/
virtual double getYForFrequency(double frequency,
double minFreq, double maxFreq,
FrequencyMapping mapping) const = 0;
/**
* Return the closest frequency to the given (maybe fractional)
* pixel y-coordinate, if the frequency range is as specified.
*/
virtual double getFrequencyForY(double y,
double minFreq, double maxFreq,
FrequencyMapping mapping) const = 0;
/**
* Return a y-coordinate at which text labels for individual items
* in a layer may be drawn, so as not to overlap with those of
* other layers. The returned coordinate will be near the top of
* the visible widget, but adjusted downward depending on how many
* other visible layers return true from their implementation of
* Layer::needsTextLabelHeight().
*/
virtual int getTextLabelYCoord(const Layer *layer, QPainter &) const = 0;
//!!! DOC
virtual CoordinateScale
getEffectiveVerticalExtentsForLayer(const Layer *) const = 0;
//!!! DOC
virtual CoordinateScale
getEffectiveVerticalExtents(QString unit = {}) const = 0;
/**
* Return the zoom level, i.e. the number of frames per pixel or
* pixels per frame, adjusted for the scale factor. Because the
* zoom level type uses an integer, this may be rounded, e.g. the
* view zoom levels 8 and 9 at scale factor 2 will both be
* returned as 4. You can therefore use this (for example) to
* decide on a summarisation level for rendering, but not to map
* between pixels and frames yourself - always call getFrameForX
* and getXForFrame instead.
*/
virtual ZoomLevel getRoundedZoomLevel() const = 0;
/**
* Return the zoom level unadjusted for the scale factor. This
* should not generally be used for anything, except to check
* whether the zoom has changed in case something needs
* regenerating - for which getRoundedZoomLevel is not adequate.
*/
virtual ZoomLevel getRawZoomLevel() const = 0;
/**
* To be called from a layer, to obtain the extent of the surface
* that the layer is currently painting to. This may be the extent
* of the view (if 1x display scaling is in effect) or of a larger
* cached pixmap (if greater display scaling is in effect).
*/
virtual QRect getPaintRect() const = 0;
virtual QSize getPaintSize() const { return getPaintRect().size(); }
virtual int getPaintWidth() const { return getPaintRect().width(); }
virtual int getPaintHeight() const { return getPaintRect().height(); }
virtual bool hasLightBackground() const = 0;
virtual QColor getForeground() const = 0;
virtual QColor getBackground() const = 0;
virtual ViewManager *getViewManager() const = 0;
virtual bool shouldIlluminateLocalFeatures(const Layer *, QPoint &) const = 0;
virtual bool shouldShowFeatureLabels() const = 0;
virtual void drawMeasurementRect(QPainter &p, const Layer *,
QRect rect, bool focus) const = 0;
virtual void updatePaintRect(QRect r) = 0;
virtual double scaleSize(double size) const = 0;
virtual int scalePixelSize(int size) const = 0;
virtual double scalePenWidth(double width) const = 0;
virtual QPen scalePen(QPen pen) const = 0;
/**
* Retrieve the pixel scale factor for this object. Mostly we
* don't want to use this - call the geometry accessors instead
* which will do the right calculations. This is sometimes useful
* if we want to check whether something has changed.
*/
virtual int getScaleFactor() const = 0;
virtual View *getView() = 0;
virtual const View *getView() const = 0;
};
} // end namespace sv
#endif
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