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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
/*
Sonic Visualiser
An audio file viewer and annotation editor.
Centre for Digital Music, Queen Mary, University of London.
This file copyright 2006 Chris Cannam.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version. See the file
COPYING included with this distribution for more information.
*/
#ifndef SV_VIEW_H
#define SV_VIEW_H
#include <QFrame>
#include <QProgressBar>
#include <QWaitCondition>
#include "layer/LayerGeometryProvider.h"
#include "layer/CoordinateScale.h"
#include "base/ZoomConstraint.h"
#include "base/PropertyContainer.h"
#include "ViewManager.h"
#include "base/XmlExportable.h"
#include "base/BaseTypes.h"
#include "data/model/Model.h"
// #define DEBUG_VIEW_WIDGET_PAINT 1
class QPushButton;
#include <map>
#include <set>
namespace sv {
class Layer;
class ViewPropertyContainer;
/**
* View is the base class of widgets that display one or more
* overlaid views of data against a horizontal time scale.
*
* A View may have any number of attached Layers, each of which
* is expected to have one data Model (although multiple views may
* share the same model).
*
* A View may be panned in time and zoomed, although the
* mechanisms for doing so (as well as any other operations and
* properties available) depend on the subclass.
*/
class View : public QFrame,
public XmlExportable,
public LayerGeometryProvider
{
Q_OBJECT
public:
/**
* Deleting a View does not delete any of its layers. They should
* be managed elsewhere (e.g. by the Document).
*/
virtual ~View();
/**
* Retrieve the id of this object. Views have their own unique
* ids, but ViewProxy objects share the id of their View.
*/
int getId() const override { return m_id; }
/**
* Retrieve the first visible sample frame on the widget.
* This is a calculated value based on the centre-frame, widget
* width and zoom level. The result may be negative.
*/
sv_frame_t getStartFrame() const override;
/**
* Set the widget pan based on the given first visible frame. The
* frame value may be negative.
*/
void setStartFrame(sv_frame_t);
/**
* Return the centre frame of the visible widget. This is an
* exact value that does not depend on the zoom block size. Other
* frame values (start, end) are calculated from this based on the
* zoom and other factors.
*/
sv_frame_t getCentreFrame() const override { return m_centreFrame; }
/**
* Set the centre frame of the visible widget.
*/
void setCentreFrame(sv_frame_t f) { setCentreFrame(f, true); }
/**
* Retrieve the last visible sample frame on the widget.
* This is a calculated value based on the centre-frame, widget
* width and zoom level.
*/
sv_frame_t getEndFrame() const override;
/**
* Return the pixel x-coordinate corresponding to a given sample
* frame. The frame is permitted to be negative, and the result
* may be outside the currently visible area. But this should not
* be called with frame values very far away from the currently
* visible area, as that could lead to overflow. In that situation
* an error will be logged and 0 returned.
*/
int getXForFrame(sv_frame_t frame) const override;
/**
* As getXForFrame, but using the given centre and zoom instead
* of the actual values.
*/
int getXForFrameWith(sv_frame_t frame,
sv_frame_t centreFrame,
ZoomLevel zoomLevel) const;
/**
* Return the closest frame to the given pixel x-coordinate.
*/
sv_frame_t getFrameForX(int x) const override;
/**
* As getFrameForX, but using the given centre and zoom instead
* of the actual values.
*/
sv_frame_t getFrameForXWith(int x,
sv_frame_t centreFrame,
ZoomLevel zoomLevel) const;
/**
* Return the closest pixel x-coordinate corresponding to a given
* view x-coordinate. Default is no scaling, ViewProxy handles
* scaling case.
*/
int getXForViewX(int viewx) const override { return viewx; }
/**
* Return the closest view x-coordinate corresponding to a given
* pixel x-coordinate. Default is no scaling, ViewProxy handles
* scaling case.
*/
int getViewXForX(int x) const override { return x; }
/**
* Return the (maybe fractional) pixel y-coordinate corresponding
* to a given frequency, if the frequency range is as specified.
* This does not imply any policy about layer frequency ranges,
* but it might be useful for layers to match theirs up if
* desired.
*/
double getYForFrequency(double frequency, double minFreq, double maxFreq,
FrequencyMapping mapping) const override;
/**
* Return the closest frequency to the given (maybe fractional)
* pixel y-coordinate, if the frequency range is as specified.
*/
double getFrequencyForY(double y, double minFreq, double maxFreq,
FrequencyMapping mapping) const override;
/**
* Return the zoom level, i.e. the number of frames per pixel or
* pixels per frame. In View (unlike ViewProxy) this is identical
* to getRawZoomLevel().
*/
ZoomLevel getRoundedZoomLevel() const override;
/**
* Return the zoom level, i.e. the number of frames per pixel or
* pixels per frame.
*/
ZoomLevel getRawZoomLevel() const override;
/**
* Set the zoom level, i.e. the number of frames per pixel or
* pixels per frame. The centre frame will be unchanged; the
* start and end frames will change.
*/
virtual void setZoomLevel(ZoomLevel z);
/**
* Zoom in or out.
*/
virtual void zoom(bool in);
/**
* Scroll left or right by a smallish or largish amount.
*/
virtual void scroll(bool right, bool lots, bool doEmit = true);
/**
* Add a layer to the view. (Normally this should be handled
* through some command abstraction instead of using this function
* directly.)
*/
virtual void addLayer(Layer *v);
/**
* Remove a layer from the view. Does not delete the
* layer. (Normally this should be handled through some command
* abstraction instead of using this function directly.)
*/
virtual void removeLayer(Layer *v);
/**
* Return the number of layers, regardless of whether visible or
* dormant, i.e. invisible, in this view.
*/
virtual int getLayerCount() const { return int(m_layerStack.size()); }
/**
* Return the nth layer, counted in stacking order. That is,
* layer 0 is the bottom layer and layer "getLayerCount()-1" is
* the top one. The returned layer may be visible or it may be
* dormant, i.e. invisible.
*/
virtual Layer *getLayer(int n) {
if (in_range_for(m_layerStack, n)) return m_layerStack[n];
else return 0;
}
/**
* Return the nth layer, counted in the order they were
* added. Unlike the stacking order used in getLayer(), which
* changes each time a layer is selected, this ordering remains
* fixed. The returned layer may be visible or it may be dormant,
* i.e. invisible.
*/
virtual Layer *getFixedOrderLayer(int n) {
if (n < int(m_fixedOrderLayers.size())) return m_fixedOrderLayers[n];
else return 0;
}
/**
* Return the layer currently active for tool interaction. This is
* the topmost non-dormant (i.e. visible) layer in the view. If
* there are no visible layers in the view, return 0.
*/
virtual Layer *getInteractionLayer();
virtual const Layer *getInteractionLayer() const;
/**
* Return the layer most recently selected by the user. This is
* the layer that any non-tool-driven commands should operate on,
* in the case where this view is the "current" one.
*
* If the user has selected the view itself more recently than any
* of the layers on it, this function will return 0, and any
* non-tool-driven layer commands should be deactivated while this
* view is current. It will also return 0 if there are no layers
* in the view.
*
* Note that, unlike getInteractionLayer(), this could return an
* invisible (dormant) layer.
*/
virtual Layer *getSelectedLayer();
virtual const Layer *getSelectedLayer() const;
/**
* Return the "top" layer in the view, whether visible or dormant.
* This is the same as getLayer(getLayerCount()-1) if there is at
* least one layer, and 0 otherwise.
*
* For most purposes involving interaction or commands, you
* probably want either getInteractionLayer() or
* getSelectedLayer() instead.
*/
virtual Layer *getTopLayer() {
return m_layerStack.empty() ? 0 : m_layerStack[m_layerStack.size()-1];
}
virtual void setViewManager(ViewManager *m);
virtual void setViewManager(ViewManager *m, sv_frame_t initialFrame);
ViewManager *getViewManager() const override { return m_manager; }
virtual void setFollowGlobalPan(bool f);
virtual bool getFollowGlobalPan() const { return m_followPan; }
virtual void setFollowGlobalZoom(bool f);
virtual bool getFollowGlobalZoom() const { return m_followZoom; }
bool hasLightBackground() const override;
QColor getForeground() const override;
QColor getBackground() const override;
void drawMeasurementRect(QPainter &p, const Layer *,
QRect rect, bool focus) const override;
bool shouldShowFeatureLabels() const override {
return m_manager && m_manager->shouldShowFeatureLabels();
}
bool shouldIlluminateLocalFeatures(const Layer *, QPoint &) const override {
return false;
}
virtual bool shouldIlluminateLocalSelection(QPoint &, bool &, bool &) const {
return false;
}
virtual void setPlaybackFollow(PlaybackFollowMode m);
virtual PlaybackFollowMode getPlaybackFollow() const { return m_followPlay; }
typedef PropertyContainer::PropertyName PropertyName;
// We implement the PropertyContainer API, although we don't
// actually subclass PropertyContainer. We have our own
// PropertyContainer that we can return on request that just
// delegates back to us.
virtual PropertyContainer::PropertyList getProperties() const;
virtual QString getPropertyLabel(const PropertyName &) const;
virtual PropertyContainer::PropertyType getPropertyType(const PropertyName &) const;
virtual int getPropertyRangeAndValue(const PropertyName &,
int *min, int *max, int *deflt) const;
virtual QString getPropertyValueLabel(const PropertyName &,
int value) const;
virtual void setProperty(const PropertyName &, int value);
virtual QString getPropertyContainerName() const {
return objectName();
}
virtual QString getPropertyContainerIconName() const = 0;
virtual int getPropertyContainerCount() const;
// The 0th property container is the view's own; the rest are the
// layers in fixed-order series
virtual const PropertyContainer *getPropertyContainer(int i) const;
virtual PropertyContainer *getPropertyContainer(int i);
/**
* Render the view contents to a new QImage (which may be wider
* than the visible View).
*/
virtual QImage *renderToNewImage();
/**
* Render the view contents between the given frame extents to a
* new QImage (which may be wider than the visible View).
*/
virtual QImage *renderPartToNewImage(sv_frame_t f0, sv_frame_t f1);
/**
* Calculate and return the size of image that will be generated
* by renderToNewImage().
*/
virtual QSize getRenderedImageSize();
/**
* Calculate and return the size of image that will be generated
* by renderPartToNewImage(f0, f1).
*/
virtual QSize getRenderedPartImageSize(sv_frame_t f0, sv_frame_t f1);
/**
* Render the view contents to a new SVG file.
*/
virtual bool renderToSvgFile(QString filename);
/**
* Render the view contents between the given frame extents to a
* new SVG file.
*/
virtual bool renderPartToSvgFile(QString filename,
sv_frame_t f0, sv_frame_t f1);
//!!! DOC
CoordinateScale
getEffectiveVerticalExtentsForLayer(const Layer *) const override;
//!!! DOC
CoordinateScale
getEffectiveVerticalExtents(QString unit = {}) const override;
int getTextLabelYCoord(const Layer *layer, QPainter &) const override;
void toXml(QTextStream &stream, QString indent = "",
QString extraAttributes = "") const override;
// First frame actually in model, to right of scale, if present
virtual sv_frame_t getFirstVisibleFrame() const;
virtual sv_frame_t getLastVisibleFrame() const;
sv_frame_t getModelsStartFrame() const override;
sv_frame_t getModelsEndFrame() const override;
/**
* To be called from a layer, to obtain the extent of the surface
* that the layer is currently painting to. This may be the extent
* of the view (if 1x display scaling is in effect) or of a larger
* cached pixmap (if greater display scaling is in effect).
*/
QRect getPaintRect() const override { return rect(); }
QSize getPaintSize() const override { return size(); }
int getPaintWidth() const override { return width(); }
int getPaintHeight() const override { return height(); }
double scaleSize(double size) const override;
int scalePixelSize(int size) const override;
double scalePenWidth(double width) const override;
QPen scalePen(QPen pen) const override;
typedef std::set<ModelId> ModelSet;
ModelSet getModels();
//!!!??? poor name, probably poor api, consider this
void setUseAligningProxy(bool uap) {
m_useAligningProxy = uap;
}
//!!!
ModelId getAligningModel() const;
void getAligningAndReferenceModels(ModelId &aligning, ModelId &reference) const;
sv_frame_t alignFromReference(sv_frame_t) const;
sv_frame_t alignToReference(sv_frame_t) const;
sv_frame_t getAlignedPlaybackFrame() const;
struct PlaybackFrameAligner {
virtual ~PlaybackFrameAligner() { }
virtual sv_frame_t map(const View *me, sv_frame_t frame) const = 0;
};
void setPlaybackFrameAligner(const PlaybackFrameAligner *);
const PlaybackFrameAligner *getPlaybackFrameAligner() const;
void updatePaintRect(QRect r) override { causeUpdate(r); }
int getScaleFactor() const override { return 1; } // See ViewProxy
View *getView() override { return this; }
const View *getView() const override { return this; }
signals:
void propertyContainerAdded(PropertyContainer *pc);
void propertyContainerRemoved(PropertyContainer *pc);
void propertyContainerPropertyChanged(PropertyContainer *pc);
void propertyContainerPropertyRangeChanged(PropertyContainer *pc);
void propertyContainerNameChanged(PropertyContainer *pc);
void propertyContainerSelected(PropertyContainer *pc);
void propertyChanged(PropertyContainer::PropertyName);
void layerModelChanged();
void cancelButtonPressed(Layer *);
void centreFrameChanged(sv_frame_t frame,
bool globalScroll,
PlaybackFollowMode followMode);
void zoomLevelChanged(ZoomLevel level, bool locked);
void contextHelpChanged(const QString &);
public slots:
virtual void modelChanged(ModelId);
virtual void modelChangedWithin(ModelId, sv_frame_t startFrame, sv_frame_t endFrame);
virtual void modelCompletionChanged(ModelId);
virtual void modelAlignmentCompletionChanged(ModelId);
virtual void modelReplaced();
virtual void layerParametersChanged();
virtual void layerParameterRangesChanged();
virtual void layerMeasurementRectsChanged();
virtual void layerNameChanged();
virtual void globalCentreFrameChanged(sv_frame_t);
virtual void viewCentreFrameChanged(View *, sv_frame_t);
virtual void viewManagerPlaybackFrameChanged(sv_frame_t);
virtual void viewZoomLevelChanged(View *, ZoomLevel, bool);
/**
* A property container has been selected, for example in the
* associated property stack. The property container may be a
* layer, in which case the effect should be to raise that layer
* to the front of the view and select it; or it may be the view's
* own property container, in which case the effect is to switch
* to a mode in which no layer is selected.
*
* (This is the main slot for raising a layer.)
*/
virtual void propertyContainerSelected(View *, PropertyContainer *pc);
virtual void selectionChanged();
virtual void toolModeChanged();
virtual void overlayModeChanged();
virtual void zoomWheelsEnabledChanged();
virtual void cancelClicked();
virtual void progressCheckStalledTimerElapsed();
protected:
View(QWidget *, bool showProgress);
int m_id;
void causeUpdate();
void causeUpdate(QRect r);
Qt::HANDLE m_constructedInThread;
std::atomic<bool> m_useThreadedRepaint;
bool m_repaintRequired;
QThread *m_repaintThread;
QWaitCondition m_repaintCondition;
QMutex m_repaintConditionMutex;
QMutex m_positionMutex;
class RepaintThread : public QThread {
public:
RepaintThread(View *v) : m_v(v) { }
void run() override;
private:
View *m_v;
};
void paintEvent(QPaintEvent *e) override;
void paintBuffer(QRect requestedPaintArea);
void paintWholeBuffer();
void invalidateCache();
virtual void drawSelections(QPainter &);
virtual bool shouldLabelSelections() const { return true; }
virtual void drawPlayPointer(QPainter &);
virtual bool render(QPainter &paint, int x0, sv_frame_t f0, sv_frame_t f1);
virtual void setPaintFont(QPainter &paint);
QSize scaledSize(const QSize &s, int factor) {
return QSize(s.width() * factor, s.height() * factor);
}
QRect scaledRect(const QRect &r, int factor) {
return QRect(r.x() * factor, r.y() * factor,
r.width() * factor, r.height() * factor);
}
typedef std::vector<Layer *> LayerList;
sv_samplerate_t getModelsSampleRate() const;
bool areLayersScrollable() const;
LayerList getScrollableBackLayers(bool testChanged, bool &changed) const;
LayerList getNonScrollableFrontLayers(bool testChanged, bool &changed) const;
CoordinateScale getEffectiveVerticalExtentsAndLayerFromWhich
(QString unit, Layer **layer) const;
bool areUnitsTheSame(QString, QString) const;
ZoomLevel getZoomConstraintLevel(ZoomLevel level,
ZoomConstraint::RoundingDirection dir =
ZoomConstraint::RoundNearest) const;
// These three are slow, intended for indexing GUI thumbwheel stuff
int countZoomLevels() const;
int getZoomLevelIndex(ZoomLevel level) const;
ZoomLevel getZoomLevelByIndex(int ix) const;
// True if the top layer(s) use colours for meaningful things. If
// this is the case, selections will be shown using unfilled boxes
// rather than with a translucent fill.
bool areLayerColoursSignificant() const;
// True if the top layer has a time axis on the x coordinate (this
// is generally the case except for spectrum/slice layers). It
// will not be possible to make or display selections if this is
// false.
bool hasTopLayerTimeXAxis() const;
bool setCentreFrame(sv_frame_t f, bool doEmit);
void movePlayPointer(sv_frame_t f);
void checkProgress(ModelId);
void checkAlignmentProgress(ModelId);
bool waitForLayersToBeReady(); // returns false if user cancelled waiting
int getProgressBarWidth() const; // if visible
int effectiveDevicePixelRatio() const;
sv_frame_t m_centreFrame;
ZoomLevel m_zoomLevel;
bool m_followPan;
bool m_followZoom;
PlaybackFollowMode m_followPlay;
bool m_followPlayIsDetached;
sv_frame_t m_playPointerFrame;
bool m_lightBackground;
bool m_showProgress;
// I own both m_cache and m_buffer
QImage *m_cache;
QImage *m_buffer; // alias for one of m_bufferA and m_bufferB
QImage *m_bufferA;
QImage *m_bufferB;
QMutex m_bufferSwapMutex;
bool m_cacheValid;
sv_frame_t m_cacheCentreFrame;
ZoomLevel m_cacheZoomLevel;
bool m_selectionCached;
bool m_deleting;
LayerList m_layerStack; // I don't own these, but see dtor note above
LayerList m_fixedOrderLayers;
bool m_haveSelectedLayer;
bool m_useAligningProxy;
const PlaybackFrameAligner *m_playbackFrameAligner;
QString m_lastError;
#ifdef Q_OS_MAC
mutable bool m_useRetinaResolution;
mutable bool m_useRetinaResolutionChecked;
#endif
// caches for use in getScrollableBackLayers, getNonScrollableFrontLayers
mutable LayerList m_lastScrollableBackLayers;
mutable LayerList m_lastNonScrollableBackLayers;
struct ProgressBarRec {
QPushButton *cancel;
QProgressBar *bar;
int lastStallCheckValue;
QTimer *stallCheckTimer;
};
typedef std::map<Layer *, ProgressBarRec> ProgressMap;
ProgressMap m_progressBars; // I own the ProgressBarRecs and their contents
bool m_showCancelButtons;
struct AlignmentProgressBarRec {
ModelId alignedModel;
QProgressBar *bar;
};
AlignmentProgressBarRec m_alignmentProgressBar;
ViewManager *m_manager; // I don't own this
ViewPropertyContainer *m_propertyContainer; // I own this
};
// Use this for delegation, because we can't subclass from
// PropertyContainer (which is a QObject) ourselves because of
// ambiguity with QFrame parent
class ViewPropertyContainer : public PropertyContainer
{
Q_OBJECT
public:
ViewPropertyContainer(View *v);
virtual ~ViewPropertyContainer();
PropertyList getProperties() const override { return m_v->getProperties(); }
QString getPropertyLabel(const PropertyName &n) const override {
return m_v->getPropertyLabel(n);
}
PropertyType getPropertyType(const PropertyName &n) const override {
return m_v->getPropertyType(n);
}
int getPropertyRangeAndValue(const PropertyName &n, int *min, int *max,
int *deflt) const override {
return m_v->getPropertyRangeAndValue(n, min, max, deflt);
}
QString getPropertyValueLabel(const PropertyName &n, int value) const override {
return m_v->getPropertyValueLabel(n, value);
}
QString getPropertyContainerName() const override {
return m_v->getPropertyContainerName();
}
QString getPropertyContainerIconName() const override {
return m_v->getPropertyContainerIconName();
}
public slots:
void setProperty(const PropertyName &n, int value) override {
m_v->setProperty(n, value);
}
protected:
View *m_v;
};
} // end namespace sv
#endif
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