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/*
* The Real SoundTracker - time buffer (header)
*
* Copyright (C) 1999 Michael Krause
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _TIME_BUFFER_H
#define _TIME_BUFFER_H
#include <glib.h>
#include <stdlib.h>
/* A time buffer is used to store time-discrete player info for use by
the main program -- because of the audio buffer, displaying the
info must be delayed to coincide with the audio output in the
speakers.
The _add and _get functions are thread-safe. */
typedef struct time_buffer time_buffer;
time_buffer * time_buffer_new (double maxtimedelta);
void time_buffer_destroy (time_buffer *t);
gboolean time_buffer_add (time_buffer *t, void *item, double time);
void time_buffer_clear (time_buffer *t);
void * time_buffer_get (time_buffer *t, double time);
#endif /* _TIME_BUFFER_H */
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