1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81
|
# -*- indent-tabs-mode: t -*-
#!/usr/bin/env python
"""
this is basic pudding script demonstrating anchors and containers
"""
import sys, os
import soya
import soya.pudding as pudding
soya.init()
soya.path.append(os.path.join(os.path.dirname(sys.argv[0]), "data"))
# initialise pudding
pudding.init()
scene = soya.World()
sword_model = soya.Shape.get("sword")
sword = soya.Volume(scene, sword_model)
sword.x = 1
sword.rotate_y(90.)
light = soya.Light(scene)
light.set_xyz( .5, 0., 2.)
camera = soya.Camera(scene)
camera.z = 2.
# we use a special root widget as a small compatability layer
# the width and height can actually be anything you want if using
# anchors as the widgets will be resized.
# basically, if you set here the width and height at 640,480
# and then layout your components based on that
# when the app is run the components should be positined correctly
# whatever the window size
w = pudding.core.RootWidget(width = 640,height = 480)
# create a vertical container
c = pudding.container.VerticalContainer(w, left=10, top=10, width=300, height=200)
c.right = 10
# here we' set the anchors. anchors make resizable screen components a doddle
# here we anchor all but the bottom to make a sort of title bar
c.anchors = pudding.ANCHOR_RIGHT | pudding.ANCHOR_TOP | pudding.ANCHOR_LEFT
# add a button
# the last argument indicates if the object is free to expand with the container
d = c.add_child(pudding.control.Button(label = 'Button'), 1)
# set the background color for show
d.background_color = (0., 1., 0., 1.)
# add another button but this time specifiy that its not free to grow excpet in the
# horizontal
d = c.add_child(pudding.control.Input(height = 40, initial = 'input'), pudding.EXPAND_HORIZ)
d.background_color = (1., 0., 0., 1.)
# add another container
# this time with one exapanding button and one button that doesnt expand at all
c = pudding.container.HorizontalContainer(w, left=10, top=210, width=300, height=200)
c.bottom = 10
# this time we just anchor one side
c.anchors = pudding.ANCHOR_BOTTOM
d = c.add_child(pudding.control.Button(label = 'Button'), pudding.EXPAND_BOTH)
d.background_color = (0., 1., 0., 1.)
d = c.add_child(pudding.control.Button(width = 20,height = 20, label = ''))
d.background_color = (1., 0., 0., 1.)
w.add_child(camera)
soya.set_root_widget(w)
pudding.idler.Idler(scene).idle()
|