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Source: soya
Section: python
Priority: optional
Maintainer: Marc Dequènes (Duck) <Duck@DuckCorp.org>
Uploaders: Debian Python Modules Team <python-modules-team@lists.alioth.debian.org>
Build-Depends: debhelper (>= 5.0.37.2), cdbs (>= 0.4.43), python-all-dev (>= 2.3.5-11), python-support (>= 0.3.2), quilt, patchutils (>= 0.2.25), libsdl1.2-dev, libcal3d12-dev, libglu1-mesa-dev | libglu-dev, libfreetype6-dev, libpng12-dev, libglew1.5-dev, libode0-dev (>= 0.7), libopenal-dev (>= 0.2005080600-2), libalut-dev, python-pyrex (>= 0.9.7.2)
Standards-Version: 3.7.3.0
Homepage: http://home.gna.org/oomadness/en/soya/
Package: python-soya
Architecture: any
Depends: ${shlibs:Depends}, ${python:Depends}, python-imaging-tk, python-editobj (>= 0.5.7-4), python-twisted-core, ttf-freefont
Suggests: python-soya-doc
Provides: ${python:Provides}
Description: high level 3D engine for Python
Soya 3D is a high level 3D engine for Python. It relies on OpenGL and
SDL. It is designed with games in mind, and written partly in Python
and partly in C; the goal is to provide a full architecture for making
free (GPL) games of professional quality entirely in Python.
Soya can also render on PyGame surfaces !
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