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// priority_class.hpp --------------------------------------------------------------//
// Copyright 2016 Klemens D. Morgenstern
// Copyright 2016 Andrey Semashev
// Distributed under the Boost Software License, Version 1.0.
// See http://www.boost.org/LICENSE_1_0.txt
#ifndef BOOST_DETAIL_WINAPI_PRIORITY_CLASS_HPP_
#define BOOST_DETAIL_WINAPI_PRIORITY_CLASS_HPP_
#include <boost/detail/winapi/basic_types.hpp>
#include <boost/predef/platform.h>
#ifdef BOOST_HAS_PRAGMA_ONCE
#pragma once
#endif
#if BOOST_PLAT_WINDOWS_DESKTOP
#if !defined( BOOST_USE_WINDOWS_H )
extern "C" {
BOOST_SYMBOL_IMPORT boost::detail::winapi::DWORD_ WINAPI
GetPriorityClass(boost::detail::winapi::HANDLE_ hProcess);
BOOST_SYMBOL_IMPORT boost::detail::winapi::BOOL_ WINAPI
SetPriorityClass(
boost::detail::winapi::HANDLE_ hProcess,
boost::detail::winapi::DWORD_ dwPriorityClass);
} // extern "C"
#endif //defined BOOST_WINDOWS_H
namespace boost {
namespace detail {
namespace winapi {
#if defined(BOOST_USE_WINDOWS_H)
const DWORD_ NORMAL_PRIORITY_CLASS_ = NORMAL_PRIORITY_CLASS;
const DWORD_ IDLE_PRIORITY_CLASS_ = IDLE_PRIORITY_CLASS;
const DWORD_ HIGH_PRIORITY_CLASS_ = HIGH_PRIORITY_CLASS;
const DWORD_ REALTIME_PRIORITY_CLASS_ = REALTIME_PRIORITY_CLASS;
const DWORD_ BELOW_NORMAL_PRIORITY_CLASS_ = BELOW_NORMAL_PRIORITY_CLASS;
const DWORD_ ABOVE_NORMAL_PRIORITY_CLASS_ = ABOVE_NORMAL_PRIORITY_CLASS;
#if BOOST_USE_WINAPI_VERSION >= BOOST_WINAPI_VERSION_WIN6
const DWORD_ PROCESS_MODE_BACKGROUND_BEGIN_ = PROCESS_MODE_BACKGROUND_BEGIN;
const DWORD_ PROCESS_MODE_BACKGROUND_END_ = PROCESS_MODE_BACKGROUND_END;
#endif
#else // defined( BOOST_USE_WINDOWS_H )
const DWORD_ NORMAL_PRIORITY_CLASS_ = 0x20;
const DWORD_ IDLE_PRIORITY_CLASS_ = 0x40;
const DWORD_ HIGH_PRIORITY_CLASS_ = 0x80;
const DWORD_ REALTIME_PRIORITY_CLASS_ = 0x100;
const DWORD_ BELOW_NORMAL_PRIORITY_CLASS_ = 0x4000;
const DWORD_ ABOVE_NORMAL_PRIORITY_CLASS_ = 0x8000;
#if BOOST_USE_WINAPI_VERSION >= BOOST_WINAPI_VERSION_WIN6
const DWORD_ PROCESS_MODE_BACKGROUND_BEGIN_ = 0x100000;
const DWORD_ PROCESS_MODE_BACKGROUND_END_ = 0x200000;
#endif
#endif // defined( BOOST_USE_WINDOWS_H )
using ::GetPriorityClass;
using ::SetPriorityClass;
}
}
}
#endif // BOOST_PLAT_WINDOWS_DESKTOP
#endif // BOOST_DETAIL_WINAPI_PRIORITY_CLASS_HPP_
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