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/*=============================================================================
Copyright (c) 2005-2012 Joel de Guzman
Copyright (c) 2005-2006 Dan Marsden
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
==============================================================================*/
#if !defined(BOOST_FUSION_DEQUE_26112006_1649)
#define BOOST_FUSION_DEQUE_26112006_1649
# include <boost/fusion/container/deque/deque_fwd.hpp>
///////////////////////////////////////////////////////////////////////////////
// Without variadics, we will use the PP version
///////////////////////////////////////////////////////////////////////////////
#if !defined(BOOST_FUSION_HAS_VARIADIC_DEQUE)
# include <boost/fusion/container/deque/detail/cpp03/deque.hpp>
#else
///////////////////////////////////////////////////////////////////////////////
// C++11 interface
///////////////////////////////////////////////////////////////////////////////
#include <boost/fusion/support/sequence_base.hpp>
#include <boost/fusion/support/void.hpp>
#include <boost/fusion/support/detail/enabler.hpp>
#include <boost/fusion/support/detail/access.hpp>
#include <boost/fusion/support/is_sequence.hpp>
#include <boost/fusion/container/deque/detail/keyed_element.hpp>
#include <boost/fusion/container/deque/detail/deque_keyed_values.hpp>
#include <boost/fusion/container/deque/deque_fwd.hpp>
#include <boost/fusion/container/deque/detail/value_at_impl.hpp>
#include <boost/fusion/container/deque/detail/at_impl.hpp>
#include <boost/fusion/container/deque/detail/begin_impl.hpp>
#include <boost/fusion/container/deque/detail/end_impl.hpp>
#include <boost/fusion/container/deque/detail/is_sequence_impl.hpp>
#include <boost/fusion/sequence/intrinsic/begin.hpp>
#include <boost/fusion/sequence/intrinsic/empty.hpp>
#include <boost/mpl/int.hpp>
#include <boost/mpl/and.hpp>
#include <boost/utility/enable_if.hpp>
#include <boost/type_traits/is_convertible.hpp>
namespace boost { namespace fusion
{
struct deque_tag;
template <typename ...Elements>
struct deque : detail::nil_keyed_element
{
typedef deque_tag fusion_tag;
typedef bidirectional_traversal_tag category;
typedef mpl::int_<0> size;
typedef mpl::int_<0> next_up;
typedef mpl::int_<-1> next_down;
typedef mpl::false_ is_view;
template <typename Sequence>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
deque(Sequence const&,
typename enable_if<
mpl::and_<
traits::is_sequence<Sequence>
, result_of::empty<Sequence>>, detail::enabler_>::type = detail::enabler) BOOST_NOEXCEPT
{}
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
deque() BOOST_NOEXCEPT {}
};
template <typename Head, typename ...Tail>
struct deque<Head, Tail...>
: detail::deque_keyed_values<Head, Tail...>::type
, sequence_base<deque<Head, Tail...>>
{
typedef deque_tag fusion_tag;
typedef bidirectional_traversal_tag category;
typedef typename detail::deque_keyed_values<Head, Tail...>::type base;
typedef mpl::int_<(sizeof ...(Tail) + 1)> size;
typedef mpl::int_<size::value> next_up;
typedef mpl::int_<-1> next_down;
typedef mpl::false_ is_view;
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
deque()
{}
template <typename Head_, typename ...Tail_, typename =
typename enable_if<is_convertible<Head_, Head> >::type
>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
deque(deque<Head_, Tail_...> const& seq)
: base(seq)
{}
template <typename Head_, typename ...Tail_, typename =
typename enable_if<is_convertible<Head_, Head> >::type
>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
deque(deque<Head_, Tail_...>& seq)
: base(seq)
{}
#if !defined(BOOST_NO_CXX11_RVALUE_REFERENCES)
template <typename Head_, typename ...Tail_, typename =
typename enable_if<is_convertible<Head_, Head> >::type
>
BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED
deque(deque<Head_, Tail_...>&& seq)
: base(std::forward<deque<Head_, Tail_...>>(seq))
{}
#endif
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
deque(deque const& seq)
: base(seq)
{}
#if !defined(BOOST_NO_CXX11_RVALUE_REFERENCES)
BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED
deque(deque&& seq)
: base(std::forward<deque>(seq))
{}
#endif
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
explicit deque(typename detail::call_param<Head>::type head
, typename detail::call_param<Tail>::type... tail)
: base(detail::deque_keyed_values<Head, Tail...>::construct(head, tail...))
{}
#if !defined(BOOST_NO_CXX11_RVALUE_REFERENCES)
template <typename Head_, typename ...Tail_, typename =
typename enable_if<is_convertible<Head_, Head> >::type
>
BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED
explicit deque(Head_&& head, Tail_&&... tail)
: base(detail::deque_keyed_values<Head, Tail...>
::forward_(BOOST_FUSION_FWD_ELEM(Head_, head), BOOST_FUSION_FWD_ELEM(Tail_, tail)...))
{}
#else
template <typename Head_, typename ...Tail_, typename =
typename enable_if<is_convertible<Head_, Head> >::type
>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
explicit deque(Head_ const& head, Tail_ const&... tail)
: base(detail::deque_keyed_values<Head_, Tail_...>::construct(head, tail...))
{}
#endif
template <typename Sequence>
BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
explicit deque(Sequence const& seq
, typename disable_if<is_convertible<Sequence, Head>, detail::enabler_>::type = detail::enabler
, typename enable_if<traits::is_sequence<Sequence>, detail::enabler_>::type = detail::enabler)
: base(base::from_iterator(fusion::begin(seq)))
{}
template <typename ...Elements>
BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED
deque& operator=(deque<Elements...> const& rhs)
{
base::operator=(rhs);
return *this;
}
template <typename T>
BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED
deque& operator=(T const& rhs)
{
base::operator=(rhs);
return *this;
}
#if !defined(BOOST_NO_CXX11_RVALUE_REFERENCES)
template <typename T>
BOOST_CXX14_CONSTEXPR BOOST_FUSION_GPU_ENABLED
deque& operator=(T&& rhs)
{
base::operator=(BOOST_FUSION_FWD_ELEM(T, rhs));
return *this;
}
#endif
};
}}
#endif
#endif
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