1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678
|
-------------------------------------------------------------------------------
-- (C) Altran Praxis Limited
-------------------------------------------------------------------------------
--
-- The SPARK toolset is free software; you can redistribute it and/or modify it
-- under terms of the GNU General Public License as published by the Free
-- Software Foundation; either version 3, or (at your option) any later
-- version. The SPARK toolset is distributed in the hope that it will be
-- useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
-- Public License for more details. You should have received a copy of the GNU
-- General Public License distributed with the SPARK toolset; see file
-- COPYING3. If not, go to http://www.gnu.org/licenses for a complete copy of
-- the license.
--
--=============================================================================
with SparkLex;
with RegularExpression;
with SPARK_IO;
with Directory_Operations;
with UnitManager.UnitStore;
with SparkMakeErrors;
package body UnitManager
--# own State is UnitManager.UnitStore.State;
is
procedure Initialise
(The_Directories : in StringList.Object;
Include : in StringList.Object;
Exclude : in StringList.Object;
Root_File : in E_Strings.T;
Duplicates : in Boolean;
Success : out Boolean)
--# global in CommandLineData.Content;
--# in Dictionary.Dict;
--# in out ErrorHandler.Error_Context;
--# in out LexTokenManager.State;
--# in out SPARK_IO.File_Sys;
--# in out UnitStore.State;
--# out SparkLex.Curr_Line;
--# derives ErrorHandler.Error_Context,
--# LexTokenManager.State,
--# SparkLex.Curr_Line,
--# SPARK_IO.File_Sys,
--# Success,
--# UnitStore.State from CommandLineData.Content,
--# Dictionary.Dict,
--# Duplicates,
--# ErrorHandler.Error_Context,
--# Exclude,
--# Include,
--# LexTokenManager.State,
--# Root_File,
--# SPARK_IO.File_Sys,
--# The_Directories,
--# UnitStore.State;
is
Directory_It : StringList.Iterator;
File_It : StringList.Iterator;
Include_It : StringList.Iterator;
Exclude_It : StringList.Iterator;
Current_Dir : E_Strings.T;
Current_File : E_Strings.T;
Add_This_File : Boolean;
The_Reg_Exp : RegularExpression.Object;
--------------------------------------------------------------------------
procedure Add_File (Current_File : in E_Strings.T;
Duplicates : in Boolean;
Success : in out Boolean)
--# global in CommandLineData.Content;
--# in Dictionary.Dict;
--# in out ErrorHandler.Error_Context;
--# in out LexTokenManager.State;
--# in out SPARK_IO.File_Sys;
--# in out UnitStore.State;
--# out SparkLex.Curr_Line;
--# derives ErrorHandler.Error_Context,
--# LexTokenManager.State,
--# UnitStore.State from *,
--# CommandLineData.Content,
--# Current_File,
--# Dictionary.Dict,
--# ErrorHandler.Error_Context,
--# LexTokenManager.State,
--# SPARK_IO.File_Sys &
--# SparkLex.Curr_Line from CommandLineData.Content,
--# Current_File,
--# Dictionary.Dict,
--# ErrorHandler.Error_Context,
--# LexTokenManager.State,
--# SPARK_IO.File_Sys &
--# SPARK_IO.File_Sys,
--# Success from *,
--# CommandLineData.Content,
--# Current_File,
--# Dictionary.Dict,
--# Duplicates,
--# ErrorHandler.Error_Context,
--# LexTokenManager.State,
--# SPARK_IO.File_Sys,
--# UnitStore.State;
is
Current_Unit : Unit.Object;
begin
-- Extract the unit
Unit.Get_Unit (In_File => Current_File,
The_Unit => Current_Unit);
if Current_Unit = Unit.Null_Object then
-- This will be reported as warning and the unit ignored.
SparkMakeErrors.Report
(The_Fault => SparkMakeErrors.Invalid_Unit,
E_Str1 => Current_File,
E_Str2 => E_Strings.Empty_String,
E_Str3 => E_Strings.Empty_String);
else
UnitStore.Add (The_Unit => Current_Unit,
Added => Success);
if not Success then
-- check to see if the filenames are different. Okay if unit appears
-- twice in same file, but fail if filenames are different, i.e.
-- the same unit appears in more than one file.
if E_Strings.Eq_String
(E_Str1 => Current_File,
E_Str2 => UnitStore.Get (The_Unit => Current_Unit.The_Id).The_File) then
Success := True;
else
-- check to see whether duplicates are errors switch is set
-- report errors/warnings as appropriate
if Duplicates then
SparkMakeErrors.Report
(The_Fault => SparkMakeErrors.Duplicate_Errors,
E_Str1 => Current_Unit.The_Id.The_Name,
E_Str2 => Current_File,
E_Str3 => UnitStore.Get (The_Unit => Current_Unit.The_Id).The_File);
Success := False;
else
SparkMakeErrors.Report
(The_Fault => SparkMakeErrors.Duplicate_Okay,
E_Str1 => Current_Unit.The_Id.The_Name,
E_Str2 => Current_File,
E_Str3 => UnitStore.Get (The_Unit => Current_Unit.The_Id).The_File);
Success := True;
end if;
end if;
end if;
end if;
end Add_File;
--------------------------------------------------------------------------
begin
Success := True;
SparkLex.Clear_Line_Context;
--ensure root file is added, even if not in current directory
if not E_Strings.Is_Empty (E_Str => Root_File) then
Add_File (Current_File => Root_File,
Duplicates => Duplicates,
Success => Success);
end if;
-- For all the directories
--
Directory_It := StringList.Get_First (In_List => The_Directories);
while Success and not StringList.Is_Null (It => Directory_It) loop
Current_Dir := StringList.Value (Directory_It);
SPARK_IO.Put_String (SPARK_IO.Standard_Output, "Processing directory ", 0);
E_Strings.Put_Line (File => SPARK_IO.Standard_Output,
E_Str => Current_Dir);
-- For all the include file regular expressions
--
Include_It := StringList.Get_First (In_List => Include);
while Success and not StringList.Is_Null (It => Include_It) loop
-- For all the files matching this regular expression
--
The_Reg_Exp := RegularExpression.Create (StringList.Value (Include_It));
File_It :=
StringList.Get_First
(In_List => Directory_Operations.Find_Files (Matching => The_Reg_Exp,
In_Directory => Current_Dir,
Recursively => True));
while Success and not StringList.Is_Null (It => File_It) loop
Add_This_File := True;
Current_File := StringList.Value (File_It);
-- don't exclude the root file
if not E_Strings.Eq_String (E_Str1 => Current_File,
E_Str2 => Root_File) then
-- For all the exclude file regular expressions
--
Exclude_It := StringList.Get_First (In_List => Exclude);
while not StringList.Is_Null (It => Exclude_It) loop
if RegularExpression.Matches
(E_Str => Current_File,
The_Reg_Exp => RegularExpression.Create (StringList.Value (Exclude_It))) then
Add_This_File := False;
exit;
end if;
Exclude_It := StringList.Next (Exclude_It);
end loop;
end if;
if Add_This_File then
Add_File (Current_File => Current_File,
Duplicates => Duplicates,
Success => Success);
end if;
File_It := StringList.Next (File_It);
end loop;
Include_It := StringList.Next (Include_It);
end loop;
Directory_It := StringList.Next (Directory_It);
end loop;
end Initialise;
-------------------------------------------------------------
function Get_All_Units return Units.Stack
--# global in UnitStore.State;
is
begin
return UnitStore.Get_All_Units;
end Get_All_Units;
-------------------------------------------------------------
procedure Get_File (For_Unit : in Unit.Id;
The_File : out E_Strings.T;
Found : out Boolean)
--# global in UnitStore.State;
--# derives Found,
--# The_File from For_Unit,
--# UnitStore.State;
is
begin
The_File := UnitStore.Get (The_Unit => For_Unit).The_File;
Found := not E_Strings.Is_Empty (E_Str => The_File);
end Get_File;
-------------------------------------------------------------
procedure Get_Unit (In_File : in E_Strings.T;
The_Unit : out Unit.Id;
Found : out Boolean)
--# global in UnitStore.State;
--# derives Found,
--# The_Unit from In_File,
--# UnitStore.State;
is
Current_Unit : Unit.Object;
Id : Unit.Id;
All_Units : Units.Stack;
begin
Found := False;
The_Unit := Unit.Null_Id;
All_Units := UnitStore.Get_All_Units;
while not Units.IsEmpty (All_Units) loop
Units.Pop (TheStack => All_Units,
TheUnit => Id);
Current_Unit := UnitStore.Get (The_Unit => Id);
if E_Strings.Eq_String (E_Str1 => In_File,
E_Str2 => Current_Unit.The_File) then
Found := True;
The_Unit := Current_Unit.The_Id;
exit;
end if;
end loop;
end Get_Unit;
-------------------------------------------------------------
function Get (The_Unit : Unit.Id) return Unit.Object
--# global in UnitStore.State;
is
begin
return UnitStore.Get (The_Unit => The_Unit);
end Get;
-------------------------------------------------------------
function Parent (Of_Unit : Unit.Id) return Unit.Id
--# global in UnitStore.State;
is
Parent_Unit : Unit.Id;
begin
case Of_Unit.The_Kind is
when Unit.Package_Specification_Unit | Unit.Main_Program_Unit | Unit.Package_Body_Unit =>
-- These units do not have parents.
Parent_Unit := Unit.Null_Id;
when Unit.Separate_Body_Unit =>
Parent_Unit := UnitStore.Get_Body_Unit (With_Name => Unit.Prefix (Of_Unit.The_Name)).The_Id;
when Unit.Child_Specification_Unit =>
Parent_Unit := UnitStore.Get_Specification_Unit (With_Name => Unit.Prefix (Of_Unit.The_Name)).The_Id;
end case;
return Parent_Unit;
end Parent;
-------------------------------------------------------------
function Package_Body (For_Unit : Unit.Id) return Unit.Id
--# global in UnitStore.State;
is
Result : Unit.Id;
begin
case For_Unit.The_Kind is
when Unit.Specification_Unit =>
Result := Unit.Id'(The_Name => For_Unit.The_Name,
The_Kind => Unit.Package_Body_Unit);
when Unit.Package_Body_Unit =>
Result := For_Unit;
when Unit.Separate_Body_Unit =>
Result := For_Unit;
while Result.The_Kind /= Unit.Package_Body_Unit loop
Result := Parent (Of_Unit => Result);
end loop;
when Unit.Main_Program_Unit =>
Result := Unit.Null_Id;
end case;
return Result;
end Package_Body;
-------------------------------------------------------------
function Is_A_Component (This_Unit : Unit.Id;
Of_This_Unit : Unit.Id) return Boolean
--# global in UnitStore.State;
--
-- Returns True is This_Unit is a component Of_This_Unit according to
-- the rules given below
is
Result : Boolean := False;
Parent_Unit : Unit.Id;
begin
case This_Unit.The_Kind is
when Unit.Private_Child_Package_Specification_Unit =>
-- If This_Unit is a private child then it is a component
-- Of_This_Unit if Of_This_Unit is its immediate parent.
Result := E_Strings.Eq_String (E_Str1 => Of_This_Unit.The_Name,
E_Str2 => Parent (Of_Unit => This_Unit).The_Name);
when Unit.Public_Child_Package_Specification_Unit =>
-- If This_Unit is a public child then it is a component
-- Of_This_Unit if there is exactly one private parent
-- between it and Of_This_Unit and this private parent is an
-- immediate child Of_This_Unit.
Parent_Unit := Parent (Of_Unit => This_Unit);
while Parent_Unit /= Unit.Null_Id loop
if Parent_Unit.The_Kind = Unit.Private_Child_Package_Specification_Unit then
Result :=
E_Strings.Eq_String (E_Str1 => Of_This_Unit.The_Name,
E_Str2 => Parent (Of_Unit => Parent_Unit).The_Name);
exit;
end if;
Parent_Unit := Parent (Of_Unit => Parent_Unit);
end loop;
when others =>
null;
end case;
return Result;
end Is_A_Component;
-------------------------------------------------------------
function Inherited_Units (For_Unit : Unit.Id) return Units.Stack
--# global in UnitStore.State;
is
Result : Units.Stack;
The_Unit : Unit.Object;
Inherited_Unit : Unit.Object;
It : StringList.Iterator;
begin
Result := Units.NullStack;
The_Unit := UnitStore.Get (The_Unit => For_Unit);
if The_Unit /= Unit.Null_Object then
It := StringList.Get_First (In_List => The_Unit.The_Inherited_Units);
while not StringList.Is_Null (It => It) loop
Inherited_Unit := UnitStore.Get_Specification_Unit (With_Name => StringList.Value (It));
if Inherited_Unit /= Unit.Null_Object then
Units.Push (TheStack => Result,
TheUnit => Inherited_Unit.The_Id);
end if;
It := StringList.Next (It);
end loop;
end if;
return Result;
end Inherited_Units;
-------------------------------------------------------------
function Withed_Units (For_Unit : Unit.Id) return Units.Stack
--# global in UnitStore.State;
is
Result : Units.Stack;
The_Unit : Unit.Object;
Withed_Unit : Unit.Object;
It : StringList.Iterator;
begin
Result := Units.NullStack;
The_Unit := UnitStore.Get (The_Unit => For_Unit);
if The_Unit /= Unit.Null_Object then
It := StringList.Get_First (In_List => The_Unit.The_Withed_Units);
while not StringList.Is_Null (It => It) loop
Withed_Unit := UnitStore.Get_Specification_Unit (With_Name => StringList.Value (It));
if Withed_Unit /= Unit.Null_Object then
Units.Push (TheStack => Result,
TheUnit => Withed_Unit.The_Id);
end if;
It := StringList.Next (It);
end loop;
end if;
return Result;
end Withed_Units;
-------------------------------------------------------------
function Withed_Components (For_Unit : Unit.Id) return Units.Stack
--# global in UnitStore.State;
is
The_Withed_Units : Units.Stack;
Result : Units.Stack;
Id : Unit.Id;
Parent_Unit : Unit.Id;
begin
Result := Units.NullStack;
The_Withed_Units := Withed_Units (For_Unit => For_Unit);
while not Units.IsEmpty (The_Withed_Units) loop
Units.Pop (TheStack => The_Withed_Units,
TheUnit => Id);
Parent_Unit := For_Unit;
while Parent_Unit /= Unit.Null_Id loop
if Is_A_Component (This_Unit => Id,
Of_This_Unit => Parent_Unit) then
Units.Push (TheStack => Result,
TheUnit => Id);
end if;
Parent_Unit := Parent (Of_Unit => Parent_Unit);
end loop;
end loop;
return Result;
end Withed_Components;
-------------------------------------------------------------
function Separate_Units (For_Unit : Unit.Id) return Units.Stack
--# global in UnitStore.State;
is
All_Units : Units.Stack;
Id : Unit.Id;
Result : Units.Stack;
Current_Unit : Unit.Object;
begin
Result := Units.NullStack;
All_Units := UnitStore.Get_All_Units;
while not Units.IsEmpty (All_Units) loop
Units.Pop (TheStack => All_Units,
TheUnit => Id);
Current_Unit := UnitStore.Get (The_Unit => Id);
if Current_Unit.The_Id.The_Kind = Unit.Separate_Body_Unit then
if Unit.Are_Equal (L => Parent (Of_Unit => Current_Unit.The_Id),
R => For_Unit) then
Units.Push (TheStack => Result,
TheUnit => Current_Unit.The_Id);
end if;
end if;
end loop;
return Result;
end Separate_Units;
-------------------------------------------------------------
function Required_Units (For_Unit : Unit.Id) return Units.Stack
--# global in UnitStore.State;
is
Result : Units.Stack;
The_Withed_Components : Units.Stack;
Id : Unit.Id;
begin
-- We'll need all the inherited units
Result := Inherited_Units (For_Unit => For_Unit);
if For_Unit.The_Kind = Unit.Separate_Body_Unit then
-- .. we need any withed components as no inherit is required
The_Withed_Components := Withed_Components (For_Unit => For_Unit);
while not Units.IsEmpty (The_Withed_Components) loop
Units.Pop (TheStack => The_Withed_Components,
TheUnit => Id);
Units.Push (TheStack => Result,
TheUnit => Id);
end loop;
-- We'll also need the body if it's a separate ...
Units.Push (TheStack => Result,
TheUnit => Parent (Of_Unit => For_Unit));
elsif For_Unit.The_Kind = Unit.Package_Body_Unit then
-- .. we need any withed components as no inherit is required
The_Withed_Components := Withed_Components (For_Unit => For_Unit);
while not Units.IsEmpty (The_Withed_Components) loop
Units.Pop (TheStack => The_Withed_Components,
TheUnit => Id);
Units.Push (TheStack => Result,
TheUnit => Id);
end loop;
-- ... and the spec ...
Units.Push (TheStack => Result,
TheUnit => UnitStore.Get_Specification_Unit (With_Name => For_Unit.The_Name).The_Id);
elsif For_Unit.The_Kind in Unit.Child_Specification_Unit then
-- ... or the parent if it's a child package specification
Units.Push (TheStack => Result,
TheUnit => Parent (Of_Unit => For_Unit));
end if;
return Result;
end Required_Units;
-------------------------------------------------------------
function Components (For_Unit : Unit.Id) return Units.Stack
--# global in UnitStore.State;
is
Result : Units.Stack;
Id : Unit.Id;
All_Units : Units.Stack;
begin
Result := Units.NullStack;
All_Units := UnitStore.Get_All_Units;
while not Units.IsEmpty (All_Units) loop
Units.Pop (TheStack => All_Units,
TheUnit => Id);
if Is_A_Component (This_Unit => Id,
Of_This_Unit => For_Unit) then
Units.Push (TheStack => Result,
TheUnit => Id);
end if;
end loop;
return Result;
end Components;
-------------------------------------------------------------
-- Find the root units. Slightly trickier than it may seem at
-- first because we are not simply dealing with relationships
-- between packages (eg package P requires package Q) but have
-- to consider relationships between all compilation units.
-- For example, q.adb requires q.ads. If q.adb isn't required
-- by anything else (ie no separates) then it would seem to be
-- a 'root' but we must not treat it as one because any
-- package bodies are automatically added to the meta file
-- after their corresponding specs. So the roots we want to
-- find are:
-- - any main programs;
-- - any package specifications that are not required by
-- other packages or main programs.
function Find_Roots return Units.Stack
--# global in UnitStore.State;
is
All_Units : Units.Stack;
The_Unit : Unit.Id;
Result : Units.Stack;
-- Return value indicates whether there are any other units
-- that require the given unit.
function Is_Required (This_Unit : Unit.Id) return Boolean
--# global in UnitStore.State;
is
Other_Units : Units.Stack;
Req_Units : Units.Stack;
The_Req_Unit : Unit.Id;
The_Other_Unit : Unit.Id;
Found : Boolean := False;
begin
Other_Units := Get_All_Units;
-- Check whether each other unit requires this unit.
while not Found and not Units.IsEmpty (Other_Units) loop
Units.Pop (TheStack => Other_Units,
TheUnit => The_Other_Unit);
-- Get the required units for the other unit
Req_Units := Required_Units (For_Unit => The_Other_Unit);
-- Check each other unit to see if it requires this unit.
-- If any other unit requires it then it can't be a root.
while not Found and not Units.IsEmpty (Req_Units) loop
Units.Pop (TheStack => Req_Units,
TheUnit => The_Req_Unit);
-- Don't count a spec as 'required' if the only thing that needs it
-- is its own body, otherwise the presence of a body will prevent a
-- spec from being counted as a root.
if The_Req_Unit = This_Unit and not (Package_Body (This_Unit) = The_Other_Unit) then
Found := True;
end if;
end loop;
end loop;
return Found;
end Is_Required;
begin -- Find_Roots
All_Units := Get_All_Units;
Result := Units.NullStack;
-- Check all the units we know about...
while not Units.IsEmpty (All_Units) loop
Units.Pop (TheStack => All_Units,
TheUnit => The_Unit);
-- If it's a main program, or a package spec that isn't
-- required by any other units, then it must be a root.
-- (Bodies always depend on their specs, and separates
-- always depend on bodies, so they can never be roots.)
if The_Unit.The_Kind = Unit.Main_Program_Unit
or else ((The_Unit.The_Kind in Unit.Specification_Unit) and not Is_Required (This_Unit => The_Unit)) then
Units.Push (TheStack => Result,
TheUnit => The_Unit);
end if;
end loop;
return Result;
end Find_Roots;
end UnitManager;
|