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/*
* allocate.c - simple space-efficient blob allocator.
*
* Copyright (C) 2003 Transmeta Corp.
* 2003-2004 Linus Torvalds
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* Simple allocator for data that doesn't get partially free'd.
* The tokenizer and parser allocate a _lot_ of small data structures
* (often just two-three bytes for things like small integers),
* and since they all depend on each other you can't free them
* individually _anyway_. So do something that is very space-
* efficient: allocate larger "blobs", and give out individual
* small bits and pieces of it with no maintenance overhead.
*/
#include <stdlib.h>
#include <stddef.h>
#include <stdio.h>
#include "lib.h"
#include "allocate.h"
#include "compat.h"
#include "token.h"
#include "symbol.h"
#include "scope.h"
#include "expression.h"
#include "linearize.h"
void protect_allocations(struct allocator_struct *desc)
{
desc->blobs = NULL;
}
void drop_all_allocations(struct allocator_struct *desc)
{
struct allocation_blob *blob = desc->blobs;
desc->blobs = NULL;
desc->allocations = 0;
desc->total_bytes = 0;
desc->useful_bytes = 0;
desc->freelist = NULL;
while (blob) {
struct allocation_blob *next = blob->next;
blob_free(blob, desc->chunking);
blob = next;
}
}
void free_one_entry(struct allocator_struct *desc, void *entry)
{
void **p = entry;
*p = desc->freelist;
desc->freelist = p;
}
void *allocate(struct allocator_struct *desc, unsigned int size)
{
unsigned long alignment = desc->alignment;
struct allocation_blob *blob = desc->blobs;
void *retval;
/*
* NOTE! The freelist only works with things that are
* (a) sufficiently aligned
* (b) use a constant size
* Don't try to free allocators that don't follow
* these rules.
*/
if (desc->freelist) {
void **p = desc->freelist;
retval = p;
desc->freelist = *p;
do {
*p = NULL;
p++;
} while ((size -= sizeof(void *)) > 0);
return retval;
}
desc->allocations++;
desc->useful_bytes += size;
size = (size + alignment - 1) & ~(alignment-1);
if (!blob || blob->left < size) {
unsigned int offset, chunking = desc->chunking;
struct allocation_blob *newblob = blob_alloc(chunking);
if (!newblob)
die("out of memory");
if (size > chunking)
die("alloc too big");
desc->total_bytes += chunking;
newblob->next = blob;
blob = newblob;
desc->blobs = newblob;
offset = offsetof(struct allocation_blob, data);
offset = (offset + alignment - 1) & ~(alignment-1);
blob->left = chunking - offset;
blob->offset = offset - offsetof(struct allocation_blob, data);
}
retval = blob->data + blob->offset;
blob->offset += size;
blob->left -= size;
return retval;
}
void show_allocations(struct allocator_struct *x)
{
fprintf(stderr, "%s: %d allocations, %lu bytes (%lu total bytes, "
"%6.2f%% usage, %6.2f average size)\n",
x->name, x->allocations, x->useful_bytes, x->total_bytes,
100 * (double) x->useful_bytes / x->total_bytes,
(double) x->useful_bytes / x->allocations);
}
void get_allocator_stats(struct allocator_struct *x, struct allocator_stats *s)
{
s->name = x->name;
s->allocations = x->allocations;
s->useful_bytes = x->useful_bytes;
s->total_bytes = x->total_bytes;
}
ALLOCATOR(ident, "identifiers");
ALLOCATOR(token, "tokens");
ALLOCATOR(context, "contexts");
ALLOCATOR(symbol, "symbols");
ALLOCATOR(asm_operand, "asmops");
ALLOCATOR(expression, "expressions");
ALLOCATOR(statement, "statements");
ALLOCATOR(string, "strings");
ALLOCATOR(scope, "scopes");
__DO_ALLOCATOR(void, 0, 1, "bytes", bytes);
ALLOCATOR(basic_block, "basic_block");
ALLOCATOR(entrypoint, "entrypoint");
ALLOCATOR(instruction, "instruction");
ALLOCATOR(multijmp, "multijmp");
ALLOCATOR(pseudo, "pseudo");
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