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/*************************************************************************/
/* */
/* Centre for Speech Technology Research */
/* University of Edinburgh, UK */
/* Copyright (c) 1996-2009 */
/* All Rights Reserved. */
/* */
/* Permission is hereby granted, free of charge, to use and distribute */
/* this software and its documentation without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of this work, and to */
/* permit persons to whom this work is furnished to do so, subject to */
/* the following conditions: */
/* 1. The code must retain the above copyright notice, this list of */
/* conditions and the following disclaimer. */
/* 2. Any modifications must be clearly marked as such. */
/* 3. Original authors' names are not deleted. */
/* 4. The authors' names are not used to endorse or promote products */
/* derived from this software without specific prior written */
/* permission. */
/* */
/* THE UNIVERSITY OF EDINBURGH AND THE CONTRIBUTORS TO THIS WORK */
/* DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING */
/* ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT */
/* SHALL THE UNIVERSITY OF EDINBURGH NOR THE CONTRIBUTORS BE LIABLE */
/* FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES */
/* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN */
/* AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, */
/* ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF */
/* THIS SOFTWARE. */
/* */
/*************************************************************************/
/* Author : Brian Foley */
/* bfoley@compsoc.nuigalway.ie */
/* Date : February 2004 */
/*************************************************************************/
/* OSX 10.6 updates */
/* Author : Rob Clark */
/* robert@cstr.ed.ac.uk */
/* Date : Jan 2009 */
/*=======================================================================*/
#include "EST_unix.h"
#include "EST_cutils.h"
#include "EST_Wave.h"
#include "EST_Option.h"
#include "audioP.h"
#if defined (SUPPORT_MACOSX_AUDIO)
#include <CoreServices/CoreServices.h>
#include <stdio.h>
#include <unistd.h>
#include <CoreAudio/CoreAudio.h>
#include <AudioUnit/AudioUnit.h>
int macosx_supported = TRUE;
AudioUnit outau;
EST_SMatrix *waveMatrix;
UInt32 waveSize;
UInt32 waveIndex;
bool done;
OSStatus render_callback(void *inref,
AudioUnitRenderActionFlags *inflags,
const AudioTimeStamp *instamp,
UInt32 inbus,
UInt32 inframes,
AudioBufferList *ioData)
{
// fill each channel with available audio data
UInt32 channels = ioData->mNumberBuffers;
int totalNumberOfBytes = waveSize;
int channelBytesLeft = totalNumberOfBytes - waveIndex;
int bufferSize = ioData->mBuffers[0].mDataByteSize;
if(channelBytesLeft > 0) {
if(channelBytesLeft < bufferSize) {
for(UInt32 i = 0; i < channels; ++i) {
waveMatrix->copy_column((int)i, (int short*)ioData->mBuffers[i].mData, waveIndex/2, channelBytesLeft/2);
memset((char*)ioData->mBuffers[i].mData + channelBytesLeft, 0, bufferSize - channelBytesLeft) ;
}
waveIndex += channelBytesLeft;
} else {
for(UInt32 i = 0; i < channels; ++i)
waveMatrix->copy_column((int)i, (int short*)ioData->mBuffers[i].mData, waveIndex/2, bufferSize/2);
waveIndex += bufferSize;
}
} else {
for(UInt32 i = 0; i < channels; ++i)
memset(ioData->mBuffers[i].mData, 0, ioData->mBuffers[i].mDataByteSize);
done = TRUE;
}
return noErr;
}
void CreateDefaultAU()
{
OSStatus err = noErr;
// Open the default output unit
ComponentDescription desc;
desc.componentType = kAudioUnitType_Output;
desc.componentSubType = kAudioUnitSubType_DefaultOutput;
desc.componentManufacturer = kAudioUnitManufacturer_Apple;
desc.componentFlags = 0;
desc.componentFlagsMask = 0;
Component comp = FindNextComponent(NULL, &desc);
if (comp == NULL) { printf ("FindNextComponent\n"); return; }
err = OpenAComponent(comp, &outau);
if (comp == NULL) { printf ("OpenAComponent=%ld\n", long(err)); return; }
// Set up render callback
AURenderCallbackStruct input;
input.inputProc = render_callback;
input.inputProcRefCon = NULL;
err = AudioUnitSetProperty (outau,
kAudioUnitProperty_SetRenderCallback,
kAudioUnitScope_Input,
0,
&input,
sizeof(input));
if (err) { printf ("AudioUnitSetProperty-CB=%ld\n", long(err)); return; }
}
int play_macosx_wave(EST_Wave &inwave, EST_Option &al)
{
OSStatus err;
AudioStreamBasicDescription waveformat, outformat;
UInt32 size = sizeof(AudioStreamBasicDescription);
UInt32 running;
CreateDefaultAU();
// The EST_Wave structure will allow us to access individula channels
// so this is set up using kAudioFormatFlagIsNonInterleaved format.
// Here the per packet and per frame info is per channel.
waveformat.mSampleRate = (Float64)inwave.sample_rate();
waveformat.mFormatID = kAudioFormatLinearPCM;
waveformat.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger
| kAudioFormatFlagsNativeEndian
| kLinearPCMFormatFlagIsPacked
| kAudioFormatFlagIsNonInterleaved;
waveformat.mFramesPerPacket = 1;
waveformat.mChannelsPerFrame = inwave.num_channels();
waveformat.mBytesPerPacket = 2;
waveformat.mBytesPerFrame = 2;
waveformat.mBitsPerChannel = 16;
err = AudioUnitSetProperty(outau,
kAudioUnitProperty_StreamFormat,
kAudioUnitScope_Input,
0,
&waveformat,
size);
if (err != noErr) {
cerr << "Error setting input audio stream format." << endl;
CloseComponent(outau);
return -1;
}
err = AudioUnitGetProperty(outau,
kAudioUnitProperty_StreamFormat,
kAudioUnitScope_Output,
0,
&outformat,
&size);
if (err != noErr) {
cerr << "Error getting output audio stream format." << endl;
CloseComponent(outau);
return -1;
}
err = AudioUnitInitialize(outau);
if (err) {
printf ("AudioUnitInitialize=%ld\n", long(err));
return -1;
}
// set up for playing
waveSize = inwave.num_samples()*sizeof(short);
waveMatrix = &inwave.values();
done = FALSE;
waveIndex = 0;
err = AudioOutputUnitStart(outau);
if (err != noErr) {
cerr << "Error starting audio outup: " << err << endl;
CloseComponent(outau);
return -1;
}
// Poll every 50ms whether the sound has stopped playing yet.
// Probably not the best way of doing things.
size = sizeof(UInt32);
do {
usleep(50 * 1000);
err = AudioUnitGetProperty(outau, kAudioOutputUnitProperty_IsRunning,
kAudioUnitScope_Global, 0, &running, &size);
} while (err == noErr && running && !done);
CloseComponent (outau);
return 1;
}
#else
int macosx_supported = FALSE;
int play_macosx_wave(EST_Wave &inwave, EST_Option &al)
{
(void)inwave;
(void)al;
cerr << "OS X Core Audio in not supported in this configuration." << endl;
return -1;
}
#endif
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