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spellcast 1.0-21
  • links: PTS
  • area: non-free
  • in suites: etch, etch-m68k, jessie, jessie-kfreebsd, lenny, squeeze, wheezy
  • size: 768 kB
  • ctags: 834
  • sloc: ansic: 7,660; makefile: 128; sh: 11
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This package was debianized by Ben Gertzfield che@debian.org on
Wed, 23 Sep 1998 18:43:26 -0700.

It was downloaded from 
http://www.eblong.com/zarf/spellcast.html


Original Copyright:

The original paper-and-pencil version of this game was
created by Richard Bartle (76703.3042@compuserve.com). 
This implementation is by Andrew Plotkin 
(ap1i+@andrew.cmu.edu). It is copyright 1993 by Andrew 
Plotkin. The source code may be freely copied, distributed, 
and modified, as long as this copyright notice is retained. The
source code and any derivative works may not be sold for
profit without the permission of Andrew Plotkin and Richard
Bartle.

After discussion with Richard Bartle and Andrew Plotkin via email,
they decided it was okay to charge a nominal copying fee if Spellcast
was sold as part of a CD set. Here's the relevant emails:

From: RBartle@aol.com 
Subject: Re: spellcast 
To: che@debian.org 
Date: 06 Oct 1998 02:42:27 -0700 
 
BEN    - 

 >The license of a Debian component may not restrict any party from 
 >selling or giving away the software as a component of an aggregate 
 >software distribution containing programs from several different 
 >sources. The license may not require a royalty or other fee for such 
 >sale. 
I have no problem with this. What I don't want is for some commercial game 
company to produce a version of my game and not pay me royalties for it. 
If it's part of a general collection of games, and it's OK by Andrew, then 
yes, 
his implementation can go on your distribution disc. 

 >I believe the intention of the license to Spellcast as it is intends to make 
it free 
 >software 
Yes, but the intention was that it be TOTALLY free. If people sell it for 
profit, then it's not totally free; if they charge for it to cover 
distribution costs, 
well, OK.