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/* -*- Mode: C; c-basic-offset: 4; indent-tabs-mode: nil -*- */
/*
Copyright (C) 2009 Red Hat, Inc.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, see <http://www.gnu.org/licenses/>.
*/
#include <config.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <spice/macros.h>
#include "region.h"
#include "rect.h"
#include "mem.h"
/* true iff two Boxes overlap */
#define EXTENTCHECK(r1, r2) \
(!( ((r1)->x2 <= (r2)->x1) || \
((r1)->x1 >= (r2)->x2) || \
((r1)->y2 <= (r2)->y1) || \
((r1)->y1 >= (r2)->y2) ) )
/* true iff Box r1 contains Box r2 */
#define SUBSUMES(r1, r2) \
( ((r1)->x1 <= (r2)->x1) && \
((r1)->x2 >= (r2)->x2) && \
((r1)->y1 <= (r2)->y1) && \
((r1)->y2 >= (r2)->y2) )
void region_init(QRegion *rgn)
{
pixman_region32_init(rgn);
}
void region_clear(QRegion *rgn)
{
pixman_region32_fini(rgn);
pixman_region32_init(rgn);
}
void region_destroy(QRegion *rgn)
{
pixman_region32_fini(rgn);
}
void region_clone(QRegion *dest, const QRegion *src)
{
pixman_region32_init(dest);
pixman_region32_copy(dest, (pixman_region32_t *)src);
}
#define FIND_BAND(r, r_band_end, r_end, ry1) \
do { \
ry1 = r->y1; \
r_band_end = r + 1; \
while ((r_band_end != r_end) && (r_band_end->y1 == ry1)) { \
r_band_end++; \
} \
} while (0)
static int test_band(int query,
int res,
pixman_box32_t *r1,
pixman_box32_t *r1_end,
pixman_box32_t *r2,
pixman_box32_t *r2_end)
{
int x1;
int x2;
do {
x1 = MAX(r1->x1, r2->x1);
x2 = MIN(r1->x2, r2->x2);
/*
* Is there any overlap between the two rectangles?
*/
if (x1 < x2) {
res |= REGION_TEST_SHARED;
if (r1->x1 < r2->x1 || r1->x2 > r2->x2) {
res |= REGION_TEST_LEFT_EXCLUSIVE;
}
if (r2->x1 < r1->x1 || r2->x2 > r1->x2) {
res |= REGION_TEST_RIGHT_EXCLUSIVE;
}
} else {
/* No overlap at all, the leftmost is exclusive */
if (r1->x1 < r2->x1) {
res |= REGION_TEST_LEFT_EXCLUSIVE;
} else {
res |= REGION_TEST_RIGHT_EXCLUSIVE;
}
}
if ((res & query) == query) {
return res;
}
/*
* Advance the pointer(s) with the leftmost right side, since the next
* rectangle on that list may still overlap the other region's
* current rectangle.
*/
if (r1->x2 == x2) {
r1++;
}
if (r2->x2 == x2) {
r2++;
}
} while ((r1 != r1_end) && (r2 != r2_end));
/*
* Deal with whichever band (if any) still has rectangles left.
*/
if (r1 != r1_end) {
res |= REGION_TEST_LEFT_EXCLUSIVE;
} else if (r2 != r2_end) {
res |= REGION_TEST_RIGHT_EXCLUSIVE;
}
return res;
}
static int test_generic (pixman_region32_t *reg1,
pixman_region32_t *reg2,
int query)
{
pixman_box32_t *r1; /* Pointer into first region */
pixman_box32_t *r2; /* Pointer into 2d region */
pixman_box32_t *r1_end; /* End of 1st region */
pixman_box32_t *r2_end; /* End of 2d region */
int ybot; /* Bottom of intersection */
int ytop; /* Top of intersection */
pixman_box32_t * r1_band_end; /* End of current band in r1 */
pixman_box32_t * r2_band_end; /* End of current band in r2 */
int top; /* Top of non-overlapping band */
int bot; /* Bottom of non-overlapping band*/
int r1y1; /* Temps for r1->y1 and r2->y1 */
int r2y1;
int r1_num_rects;
int r2_num_rects;
int res;
r1 = pixman_region32_rectangles(reg1, &r1_num_rects);
r1_end = r1 + r1_num_rects;
r2 = pixman_region32_rectangles(reg2, &r2_num_rects);
r2_end = r2 + r2_num_rects;
res = 0;
/*
* Initialize ybot.
* In the upcoming loop, ybot and ytop serve different functions depending
* on whether the band being handled is an overlapping or non-overlapping
* band.
* In the case of a non-overlapping band (only one of the regions
* has points in the band), ybot is the bottom of the most recent
* intersection and thus clips the top of the rectangles in that band.
* ytop is the top of the next intersection between the two regions and
* serves to clip the bottom of the rectangles in the current band.
* For an overlapping band (where the two regions intersect), ytop clips
* the top of the rectangles of both regions and ybot clips the bottoms.
*/
ybot = MIN(r1->y1, r2->y1);
do {
/*
* This algorithm proceeds one source-band (as opposed to a
* destination band, which is determined by where the two regions
* intersect) at a time. r1_band_end and r2_band_end serve to mark the
* rectangle after the last one in the current band for their
* respective regions.
*/
FIND_BAND(r1, r1_band_end, r1_end, r1y1);
FIND_BAND(r2, r2_band_end, r2_end, r2y1);
/*
* First handle the band that doesn't intersect, if any.
*
* Note that attention is restricted to one band in the
* non-intersecting region at once, so if a region has n
* bands between the current position and the next place it overlaps
* the other, this entire loop will be passed through n times.
*/
if (r1y1 < r2y1) {
top = MAX (r1y1, ybot);
bot = MIN (r1->y2, r2y1);
if (top != bot) {
res |= REGION_TEST_LEFT_EXCLUSIVE;
if ((res & query) == query) {
return res & query;
}
}
ytop = r2y1;
} else if (r2y1 < r1y1) {
top = MAX (r2y1, ybot);
bot = MIN (r2->y2, r1y1);
if (top != bot) {
res |= REGION_TEST_RIGHT_EXCLUSIVE;
if ((res & query) == query) {
return res & query;
}
}
ytop = r1y1;
} else {
ytop = r1y1;
}
/*
* Now see if we've hit an intersecting band. The two bands only
* intersect if ybot > ytop
*/
ybot = MIN (r1->y2, r2->y2);
if (ybot > ytop) {
res = test_band(query, res,
r1, r1_band_end,
r2, r2_band_end);
if ((res & query) == query) {
return res & query;
}
}
/*
* If we've finished with a band (y2 == ybot) we skip forward
* in the region to the next band.
*/
if (r1->y2 == ybot) {
r1 = r1_band_end;
}
if (r2->y2 == ybot) {
r2 = r2_band_end;
}
}
while (r1 != r1_end && r2 != r2_end);
/*
* Deal with whichever region (if any) still has rectangles left.
*/
if (r1 != r1_end) {
res |= REGION_TEST_LEFT_EXCLUSIVE;
} else if (r2 != r2_end) {
res |= REGION_TEST_RIGHT_EXCLUSIVE;
}
return res & query;
}
int region_test(const QRegion *_reg1, const QRegion *_reg2, int query)
{
int res;
pixman_region32_t *reg1 = (pixman_region32_t *)_reg1;
pixman_region32_t *reg2 = (pixman_region32_t *)_reg2;
query = (query) ? query & REGION_TEST_ALL : REGION_TEST_ALL;
res = 0;
if (!pixman_region32_not_empty(reg1) || !pixman_region32_not_empty(reg2) ||
!EXTENTCHECK (®1->extents, ®2->extents)) {
/* One or more regions are empty or they are disjoint */
if (pixman_region32_not_empty(reg1)) {
res |= REGION_TEST_LEFT_EXCLUSIVE;
}
if (pixman_region32_not_empty(reg2)) {
res |= REGION_TEST_RIGHT_EXCLUSIVE;
}
return res & query;
} else if (!reg1->data && !reg2->data) {
/* Just two rectangles that intersect */
res |= REGION_TEST_SHARED;
if (!SUBSUMES(®1->extents, ®2->extents)) {
res |= REGION_TEST_RIGHT_EXCLUSIVE;
}
if (!SUBSUMES(®2->extents, ®1->extents)) {
res |= REGION_TEST_LEFT_EXCLUSIVE;
}
return res & query;
} else if (!reg2->data && SUBSUMES (®2->extents, ®1->extents)) {
/* reg2 is just a rect that contains all of reg1 */
res |= REGION_TEST_SHARED; /* some piece must be shared, because reg is not empty */
res |= REGION_TEST_RIGHT_EXCLUSIVE; /* reg2 contains all of reg1 and then some */
return res & query;
} else if (!reg1->data && SUBSUMES (®1->extents, ®2->extents)) {
/* reg1 is just a rect that contains all of reg2 */
res |= REGION_TEST_SHARED; /* some piece must be shared, because reg is not empty */
res |= REGION_TEST_LEFT_EXCLUSIVE; /* reg1 contains all of reg2 and then some */
return res & query;
} else if (reg1 == reg2) {
res |= REGION_TEST_SHARED;
return res & query;
} else {
/* General purpose intersection */
return test_generic (reg1, reg2, query);
}
}
int region_is_valid(const QRegion *rgn)
{
return pixman_region32_selfcheck((pixman_region32_t *)rgn);
}
int region_is_empty(const QRegion *rgn)
{
return !pixman_region32_not_empty((pixman_region32_t *)rgn);
}
SpiceRect *region_dup_rects(const QRegion *rgn, uint32_t *num_rects)
{
pixman_box32_t *boxes;
SpiceRect *rects;
int n, i;
boxes = pixman_region32_rectangles((pixman_region32_t *)rgn, &n);
if (num_rects) {
*num_rects = n;
}
rects = spice_new(SpiceRect, n);
for (i = 0; i < n; i++) {
rects[i].left = boxes[i].x1;
rects[i].top = boxes[i].y1;
rects[i].right = boxes[i].x2;
rects[i].bottom = boxes[i].y2;
}
return rects;
}
void region_ret_rects(const QRegion *rgn, SpiceRect *rects, uint32_t num_rects)
{
pixman_box32_t *boxes;
unsigned int n, i;
boxes = pixman_region32_rectangles((pixman_region32_t *)rgn, (int *)&n);
for (i = 0; i < n && i < num_rects; i++) {
rects[i].left = boxes[i].x1;
rects[i].top = boxes[i].y1;
rects[i].right = boxes[i].x2;
rects[i].bottom = boxes[i].y2;
}
if (i && i != n) {
unsigned int x;
for (x = 0; x < (n - num_rects); ++x) {
rects[i - 1].left = MIN(rects[i - 1].left, boxes[i + x].x1);
rects[i - 1].top = MIN(rects[i - 1].top, boxes[i + x].y1);
rects[i - 1].right = MAX(rects[i - 1].right, boxes[i + x].x2);
rects[i - 1].bottom = MAX(rects[i - 1].bottom, boxes[i + x].y2);
}
}
}
void region_extents(const QRegion *rgn, SpiceRect *r)
{
pixman_box32_t *extents;
extents = pixman_region32_extents((pixman_region32_t *)rgn);
r->left = extents->x1;
r->top = extents->y1;
r->right = extents->x2;
r->bottom = extents->y2;
}
int region_is_equal(const QRegion *rgn1, const QRegion *rgn2)
{
return pixman_region32_equal((pixman_region32_t *)rgn1, (pixman_region32_t *)rgn2);
}
int region_intersects(const QRegion *rgn1, const QRegion *rgn2)
{
int test_res;
if (!region_bounds_intersects(rgn1, rgn2)) {
return FALSE;
}
test_res = region_test(rgn1, rgn2, REGION_TEST_SHARED);
return !!test_res;
}
int region_bounds_intersects(const QRegion *rgn1, const QRegion *rgn2)
{
pixman_box32_t *extents1, *extents2;
extents1 = pixman_region32_extents((pixman_region32_t *)rgn1);
extents2 = pixman_region32_extents((pixman_region32_t *)rgn2);
return EXTENTCHECK(extents1, extents2);
}
int region_contains(const QRegion *rgn, const QRegion *other)
{
int test_res;
test_res = region_test(rgn, other, REGION_TEST_RIGHT_EXCLUSIVE);
return !test_res;
}
int region_contains_point(const QRegion *rgn, int32_t x, int32_t y)
{
return pixman_region32_contains_point((pixman_region32_t *)rgn, x, y, NULL);
}
void region_or(QRegion *rgn, const QRegion *other_rgn)
{
pixman_region32_union(rgn, rgn, (pixman_region32_t *)other_rgn);
}
void region_and(QRegion *rgn, const QRegion *other_rgn)
{
pixman_region32_intersect(rgn, rgn, (pixman_region32_t *)other_rgn);
}
void region_xor(QRegion *rgn, const QRegion *other_rgn)
{
pixman_region32_t intersection;
pixman_region32_init(&intersection);
pixman_region32_copy(&intersection, rgn);
pixman_region32_intersect(&intersection,
&intersection,
(pixman_region32_t *)other_rgn);
pixman_region32_union(rgn, rgn, (pixman_region32_t *)other_rgn);
pixman_region32_subtract(rgn, rgn, &intersection);
pixman_region32_fini(&intersection);
}
void region_exclude(QRegion *rgn, const QRegion *other_rgn)
{
pixman_region32_subtract(rgn, rgn, (pixman_region32_t *)other_rgn);
}
void region_add(QRegion *rgn, const SpiceRect *r)
{
pixman_region32_union_rect(rgn, rgn, r->left, r->top,
r->right - r->left,
r->bottom - r->top);
}
void region_remove(QRegion *rgn, const SpiceRect *r)
{
pixman_region32_t rg;
pixman_region32_init_rect(&rg, r->left, r->top,
r->right - r->left,
r->bottom - r->top);
pixman_region32_subtract(rgn, rgn, &rg);
pixman_region32_fini(&rg);
}
void region_offset(QRegion *rgn, int32_t dx, int32_t dy)
{
pixman_region32_translate(rgn, dx, dy);
}
void region_dump(const QRegion *rgn, const char *prefix)
{
pixman_box32_t *rects, *extents;
int n_rects, i;
printf("%sREGION: %p, ", prefix, rgn);
if (!pixman_region32_not_empty((pixman_region32_t *)rgn)) {
printf("EMPTY\n");
return;
}
extents = pixman_region32_extents((pixman_region32_t *)rgn);
rects = pixman_region32_rectangles((pixman_region32_t *)rgn, &n_rects);
printf("num %u bounds (%d, %d, %d, %d)\n",
n_rects,
extents->x1,
extents->y1,
extents->x2,
extents->y2);
for (i = 0; i < n_rects; i++) {
printf("%*s %12d %12d %12d %12d\n",
(int)strlen(prefix), "",
rects[i].x1,
rects[i].y1,
rects[i].x2,
rects[i].y2);
}
}
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