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/*
Copyright (C) 2009 Red Hat, Inc.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, see <http://www.gnu.org/licenses/>.
Author:
yhalperi@redhat.com
*/
#include <config.h>
#include "red-channel.h"
#include "red-channel-client.h"
#include "reds.h"
#include "red-stream.h"
#include "red-client.h"
#include "main-dispatcher.h"
#include "utils.h"
#include "utils.hpp"
/*
* Lifetime of RedChannel, RedChannelClient and RedClient:
* RedChannel is created and destroyed by the calls to
* red_channel_create.* and red_channel_destroy. The RedChannel resources
* are deallocated only after red_channel_destroy is called and no RedChannelClient
* refers to the channel.
* RedChannelClient is created and destroyed by the calls to xxx_channel_client_new
* and RedChannelClient::disconnect. RedChannelClient resources are deallocated only when
* its refs == 0. The reference count of RedChannelClient can be increased by routines
* that include calls that might destroy the red_channel_client. For example,
* red_peer_handle_incoming calls the handle_message proc of the channel, which
* might lead to destroying the client. However, after the call to handle_message,
* there is a call to the channel's release_msg_buf proc.
*
* Once RedChannelClient::disconnect is called, the RedChannelClient is disconnected and
* removed from the RedChannel clients list, but if rcc->refs != 0, it will still hold
* a reference to the Channel. The reason for this is that on the one hand RedChannel holds
* callbacks that may be still in use by RedChannel, and on the other hand,
* when an operation is performed on the list of clients that belongs to the channel,
* we don't want to execute it on the "to be destroyed" channel client.
*
* RedClient is created and destroyed by the calls to red_client_new and red_client_destroy.
* When it is destroyed, it also disconnects and destroys all the RedChannelClients that
* are associated with it. However, since part of these channel clients may still have
* other references, they will not be completely released, until they are dereferenced.
*
* Note: RedChannelClient::disconnect is not thread safe.
* If a call to RedChannelClient::disconnect is made from another location, it must be called
* from the channel's thread.
*/
struct RedChannelPrivate
{
SPICE_CXX_GLIB_ALLOCATOR
RedChannelPrivate(RedsState *init_reds, uint32_t init_type, uint32_t init_id,
RedChannel::CreationFlags flags,
SpiceCoreInterfaceInternal *init_core, Dispatcher *init_dispatcher):
type(init_type), id(init_id),
core(init_core ? init_core : reds_get_core_interface(init_reds)),
handle_acks(!!(flags & RedChannel::HandleAcks)),
parser(spice_get_client_channel_parser(init_type, nullptr)),
migration_flags(flags & RedChannel::MigrateAll),
dispatcher(init_dispatcher),
reds(init_reds)
{
thread_id = pthread_self();
}
~RedChannelPrivate()
{
red_channel_capabilities_reset(&local_caps);
}
const uint32_t type;
const uint32_t id;
/* "core" interface to register events.
* Can be thread specific.
*/
SpiceCoreInterfaceInternal *const core;
const bool handle_acks;
const spice_parse_channel_func_t parser;
// RedChannel will hold only connected channel clients
// (logic - when pushing pipe item to all channel clients, there
// is no need to go over disconnect clients)
// . While client will hold the channel clients till it is destroyed
// and then it will destroy them as well.
// However RCC still holds a reference to the Channel.
// Maybe replace these logic with ref count?
// TODO: rename to 'connected_clients'?
GList *clients;
RedChannelCapabilities local_caps;
const uint32_t migration_flags;
// TODO: when different channel_clients are in different threads
// from Channel -> need to protect!
pthread_t thread_id;
/* Setting dispatcher allows the channel to execute code in the right
* thread.
* thread_id will be used to check the channel thread and automatically
* use the dispatcher if the thread is different.
*/
const red::shared_ptr<Dispatcher> dispatcher;
RedsState *const reds;
RedStatNode stat;
};
RedChannel::RedChannel(RedsState *reds, uint32_t type, uint32_t id, CreationFlags flags,
SpiceCoreInterfaceInternal *core, Dispatcher *dispatcher):
priv(new RedChannelPrivate(reds, type, id, flags, core, dispatcher))
{
red_channel_debug(this, "thread_id %p", (void*) priv->thread_id);
set_common_cap(SPICE_COMMON_CAP_MINI_HEADER);
set_common_cap(SPICE_COMMON_CAP_PROTOCOL_AUTH_SELECTION);
}
RedChannel::~RedChannel() = default;
uint32_t RedChannel::id() const
{
return priv->id;
}
uint32_t RedChannel::type() const
{
return priv->type;
}
uint32_t RedChannel::migration_flags() const
{
return priv->migration_flags;
}
bool RedChannel::handle_acks() const
{
return priv->handle_acks;
}
uint8_t *RedChannel::parse(uint8_t *message, size_t message_size,
uint16_t message_type,
size_t *size_out, message_destructor_t *free_message) const
{
return priv->parser(message, message + message_size, message_type,
SPICE_VERSION_MINOR, size_out, free_message);
}
// utility to avoid possible invalid function cast
static void
red_channel_foreach_client(RedChannel *channel, void (RedChannelClient::*func)())
{
RedChannelClient *client;
GLIST_FOREACH(channel->priv->clients, RedChannelClient, client) {
(client->*func)();
}
}
void RedChannel::receive()
{
red_channel_foreach_client(this, &RedChannelClient::receive);
}
void RedChannel::add_client(RedChannelClient *rcc)
{
spice_assert(rcc);
priv->clients = g_list_prepend(priv->clients, rcc);
}
bool RedChannel::test_remote_cap(uint32_t cap)
{
RedChannelClient *rcc;
FOREACH_CLIENT(this, rcc) {
if (!rcc->test_remote_cap(cap)) {
return FALSE;
}
}
return TRUE;
}
bool RedChannel::is_waiting_for_migrate_data()
{
RedChannelClient *rcc;
guint n_clients = g_list_length(priv->clients);
if (!is_connected()) {
return FALSE;
}
if (n_clients > 1) {
return FALSE;
}
spice_assert(n_clients == 1);
rcc = static_cast<RedChannelClient *>(g_list_nth_data(priv->clients, 0));
return rcc->is_waiting_for_migrate_data();
}
void RedChannel::init_stat_node(const RedStatNode *parent, const char *name)
{
// TODO check not already initialized
stat_init_node(&priv->stat, priv->reds, parent, name, TRUE);
}
const RedStatNode *RedChannel::get_stat_node()
{
return &priv->stat;
}
static void add_capability(uint32_t **caps, int *num_caps, uint32_t cap)
{
int nbefore, n;
nbefore = *num_caps;
n = cap / 32;
*num_caps = MAX(*num_caps, n + 1);
*caps = spice_renew(uint32_t, *caps, *num_caps);
memset(*caps + nbefore, 0, (*num_caps - nbefore) * sizeof(uint32_t));
(*caps)[n] |= (1 << (cap % 32));
}
void RedChannel::set_common_cap(uint32_t cap)
{
add_capability(&priv->local_caps.common_caps,
&priv->local_caps.num_common_caps, cap);
}
void RedChannel::set_cap(uint32_t cap)
{
add_capability(&priv->local_caps.caps, &priv->local_caps.num_caps, cap);
}
void RedChannel::destroy()
{
red::shared_ptr<RedChannel> hold(this);
// prevent future connection, and remove a reference (possibly the only one)
reds_unregister_channel(priv->reds, this);
red_channel_foreach_client(this, &RedChannelClient::disconnect);
// WARNING, object maybe now deleted
}
void RedChannel::send()
{
red_channel_foreach_client(this, &RedChannelClient::send);
}
void RedChannel::push()
{
red_channel_foreach_client(this, &RedChannelClient::push);
}
void RedChannel::pipes_add(RedPipeItemPtr&& item)
{
RedChannelClient *rcc;
FOREACH_CLIENT(this, rcc) {
rcc->pipe_add(RedPipeItemPtr(item));
}
}
void RedChannel::pipes_add_type(int pipe_item_type)
{
auto item = red::make_shared<RedPipeItem>(pipe_item_type);
pipes_add(std::move(item));
}
void RedChannel::pipes_add_empty_msg(int msg_type)
{
pipes_add(RedChannelClient::new_empty_msg(msg_type));
}
int RedChannel::is_connected()
{
return priv->clients != nullptr;
}
const char *RedChannel::get_name() const
{
return red_channel_type_to_str(priv->type);
}
void RedChannel::remove_client(RedChannelClient *rcc)
{
GList *link;
g_return_if_fail(this == rcc->get_channel());
if (!pthread_equal(pthread_self(), priv->thread_id)) {
red_channel_warning(this,
"channel->thread_id (%p) != "
"pthread_self (%p)."
"If one of the threads is != io-thread && != vcpu-thread, "
"this might be a BUG",
(void*) priv->thread_id, (void*) pthread_self());
}
link = g_list_find(priv->clients, rcc);
spice_return_if_fail(link != nullptr);
priv->clients = g_list_delete_link(priv->clients, link);
// TODO: should we set rcc->channel to NULL???
}
void RedChannel::disconnect()
{
red_channel_foreach_client(this, &RedChannelClient::disconnect);
}
struct RedMessageConnect {
RedChannel *channel;
RedClient *client;
RedStream *stream;
int migration;
RedChannelCapabilities caps;
};
static void handle_dispatcher_connect(void *opaque, RedMessageConnect *msg)
{
RedChannel *channel = msg->channel;
channel->on_connect(msg->client, msg->stream, msg->migration, &msg->caps);
msg->client->unref();
red_channel_capabilities_reset(&msg->caps);
}
void RedChannel::connect(RedClient *client, RedStream *stream, int migration,
RedChannelCapabilities *caps)
{
if (!priv->dispatcher ||
pthread_equal(pthread_self(), priv->thread_id)) {
on_connect(client, stream, migration, caps);
return;
}
Dispatcher *dispatcher = priv->dispatcher.get();
// get a reference potentially the main channel can be destroyed in
// the main thread causing RedClient to be destroyed before using it
RedMessageConnect payload = {
.channel = this,
.client = red::add_ref(client),
.stream = stream,
.migration = migration
};
red_channel_capabilities_init(&payload.caps, caps);
dispatcher->send_message_custom(handle_dispatcher_connect, &payload, false);
}
GList *RedChannel::get_clients()
{
return priv->clients;
}
guint RedChannel::get_n_clients()
{
return g_list_length(priv->clients);
}
bool RedChannel::all_blocked()
{
RedChannelClient *rcc;
if (!priv->clients) {
return FALSE;
}
FOREACH_CLIENT(this, rcc) {
if (!rcc->is_blocked()) {
return FALSE;
}
}
return TRUE;
}
/* return TRUE if any of the connected clients to this channel are blocked */
static bool red_channel_any_blocked(RedChannel *channel)
{
RedChannelClient *rcc;
FOREACH_CLIENT(channel, rcc) {
if (rcc->is_blocked()) {
return TRUE;
}
}
return FALSE;
}
static bool red_channel_no_item_being_sent(RedChannel *channel)
{
RedChannelClient *rcc;
FOREACH_CLIENT(channel, rcc) {
if (!rcc->no_item_being_sent()) {
return FALSE;
}
}
return TRUE;
}
/*
* Functions to push the same item to multiple pipes.
*/
/*
* TODO: after convinced of correctness, add paths for single client
* that avoid the whole loop. perhaps even have a function pointer table
* later.
* TODO - inline? macro? right now this is the simplest from code amount
*/
/**
* red_channel_pipes_new_add:
* @channel: a channel
* @creator: a callback to create pipe item (not null)
* @data: the data to pass to the creator
*
* Returns: the number of added items
**/
int RedChannel::pipes_new_add(new_pipe_item_t creator, void *data)
{
RedChannelClient *rcc;
int num = 0, n = 0;
spice_assert(creator != nullptr);
FOREACH_CLIENT(this, rcc) {
auto item = (*creator)(rcc, data, num++);
if (item) {
rcc->pipe_add(std::move(item));
n++;
}
}
return n;
}
uint32_t RedChannel::max_pipe_size()
{
RedChannelClient *rcc;
uint32_t pipe_size = 0;
FOREACH_CLIENT(this, rcc) {
pipe_size = std::max(pipe_size, rcc->get_pipe_size());
}
return pipe_size;
}
uint32_t RedChannel::sum_pipes_size()
{
RedChannelClient *rcc;
uint32_t sum = 0;
FOREACH_CLIENT(this, rcc) {
sum += rcc->get_pipe_size();
}
return sum;
}
static void red_channel_disconnect_if_pending_send(RedChannel *channel)
{
RedChannelClient *rcc;
FOREACH_CLIENT(channel, rcc) {
if (rcc->is_blocked() || !rcc->pipe_is_empty()) {
rcc->disconnect();
} else {
spice_assert(rcc->no_item_being_sent());
}
}
}
bool RedChannel::wait_all_sent(int64_t timeout)
{
uint64_t end_time;
uint32_t max_pipe_size;
int blocked = FALSE;
if (timeout != -1) {
end_time = spice_get_monotonic_time_ns() + timeout;
} else {
end_time = UINT64_MAX;
}
push();
while (((max_pipe_size = this->max_pipe_size()) ||
(blocked = red_channel_any_blocked(this))) &&
(timeout == -1 || spice_get_monotonic_time_ns() < end_time)) {
spice_debug("pipe-size %u blocked %d", max_pipe_size, blocked);
usleep(CHANNEL_BLOCKED_SLEEP_DURATION);
receive();
send();
push();
}
if (max_pipe_size || blocked) {
spice_warning("timeout: pending out messages exist (pipe-size %u, blocked %d)",
max_pipe_size, blocked);
red_channel_disconnect_if_pending_send(this);
return FALSE;
}
spice_assert(red_channel_no_item_being_sent(this));
return TRUE;
}
RedsState* RedChannel::get_server()
{
return priv->reds;
}
SpiceCoreInterfaceInternal* RedChannel::get_core_interface()
{
return priv->core;
}
void RedChannel::reset_thread_id()
{
priv->thread_id = pthread_self();
}
const RedChannelCapabilities* RedChannel::get_local_capabilities()
{
return &priv->local_caps;
}
struct RedMessageMigrate {
RedChannelClient *rcc;
};
static void handle_dispatcher_migrate(void *opaque, RedMessageMigrate *msg)
{
msg->rcc->migrate();
shared_ptr_unref(msg->rcc); // XXX because we use raw pointers :-(
}
void RedChannel::migrate_client(RedChannelClient *rcc)
{
if (!priv->dispatcher ||
pthread_equal(pthread_self(), priv->thread_id)) {
rcc->migrate();
return;
}
shared_ptr_add_ref(rcc); // XXX
RedMessageMigrate payload = { .rcc = rcc };
priv->dispatcher->send_message_custom(handle_dispatcher_migrate,
&payload, false);
}
struct RedMessageDisconnect {
RedChannelClient *rcc;
};
static void handle_dispatcher_disconnect(void *opaque, RedMessageDisconnect *msg)
{
msg->rcc->disconnect();
shared_ptr_unref(msg->rcc); // XXX because we use raw pointers :-(
}
void RedChannel::disconnect_client(RedChannelClient *rcc)
{
if (!priv->dispatcher ||
pthread_equal(pthread_self(), priv->thread_id)) {
rcc->disconnect();
return;
}
// TODO: we turned it to be sync, due to client_destroy . Should we support async? - for this we will need ref count
// for channels
shared_ptr_add_ref(rcc); // XXX
RedMessageDisconnect payload = { .rcc = rcc };
priv->dispatcher->send_message_custom(handle_dispatcher_disconnect,
&payload, true);
}
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