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#include <assert.h>
#include <stdlib.h>
#include <unistd.h>
#include "events.h"
#include "network.h"
#include "queue.h"
#include "sock.h"
#include "warnp.h"
#include "simple_server.h"
#define BUFLEN 8192
struct accept_state {
int s;
int conndone;
int shutdown_requested;
size_t shutdown_after;
size_t shutdown_current;
size_t nconn;
size_t nconn_max;
void * accept_cookie;
LIST_HEAD(conn_head, conn_list_node) conn_cookies;
void * caller_cookie;
int (* callback_nc_message)(void *, uint8_t *, size_t, int);
};
/* Doubly linked list. */
struct conn_list_node {
/* General "dispatch"-level info. */
LIST_ENTRY(conn_list_node) entries;
struct accept_state * A;
/* Reading a network message. */
int sock_read;
uint8_t buf[BUFLEN];
void * network_read_cookie;
};
/* Forward definitions. */
static int callback_read(void *, ssize_t);
static int callback_gotconn(void *, int);
static int conndied(struct conn_list_node *);
static int doaccept(struct accept_state *);
static int drop(struct conn_list_node *);
static void simple_server_shutdown(void * cookie);
/* Non-blocking accept, if we can have more connections. */
static int
doaccept(struct accept_state * A)
{
int rc = 0;
/* If we can, accept a new connection. */
if ((A->nconn < A->nconn_max) && (A->accept_cookie == NULL) &&
!A->shutdown_requested) {
if ((A->accept_cookie =
network_accept(A->s, callback_gotconn, A)) == NULL) {
warnp("network_accept");
rc = -1;
}
}
/* Return success/fail status. */
return (rc);
}
/* A connection has closed. Accept more if necessary. */
static int
conndied(struct conn_list_node * node_ptr)
{
struct accept_state * A = node_ptr->A;
/* We should always have a non-empty list of conn_cookies. */
assert(!LIST_EMPTY(&A->conn_cookies));
/* We've lost a connection. */
A->nconn -= 1;
/* Adjust shutdown counter, if relevant. */
if (A->shutdown_after > 0) {
A->shutdown_current++;
if (A->shutdown_current >= A->shutdown_after)
A->shutdown_requested = 1;
}
/* Remove the closed connection from the list of conn_cookies. */
LIST_REMOVE(node_ptr, entries);
/* Clean up the now-unused node. */
free(node_ptr);
/* If requested to do so, indicate that all connections are closed. */
if (A->shutdown_requested && (A->nconn == 0))
A->conndone = 1;
/* Maybe accept more connections. */
return (doaccept(A));
}
/* Handle an incoming connection. */
static int
callback_gotconn(void * cookie, int s)
{
struct accept_state * A = cookie;
struct conn_list_node * node_new;
/* This accept is no longer in progress. */
A->accept_cookie = NULL;
/* If we got a -1 descriptor, something went seriously wrong. */
if (s == -1) {
warnp("network_accept");
goto err0;
}
/* We have gained a connection. */
A->nconn += 1;
/* Create new conn_list_node. */
if ((node_new = malloc(sizeof(struct conn_list_node))) == NULL) {
warn0("Out of memory");
goto err1;
}
node_new->A = A;
node_new->sock_read = s;
/* Schedule reading from this connection. */
if ((node_new->network_read_cookie = network_read(node_new->sock_read,
node_new->buf, BUFLEN, 1, callback_read, node_new)) == NULL) {
warnp("network_read");
goto err2;
}
/* Insert node_new to the beginning of the conn_cookies list. */
LIST_INSERT_HEAD(&A->conn_cookies, node_new, entries);
/* Accept another connection if we can. */
if (doaccept(A)) {
warn0("doaccept");
goto err0;
}
/* Success! */
return (0);
err2:
free(node_new);
err1:
A->nconn -= 1;
if (close(s))
warnp("close");
err0:
/* Failure! */
return (-1);
}
/* We received a message. */
static int
callback_read(void * cookie, ssize_t lenread)
{
struct conn_list_node * R = cookie;
struct accept_state * A = R->A;
int sock = R->sock_read;
/* Cookie is no longer valid. */
R->network_read_cookie = NULL;
/* If we have a message. */
if (lenread > 0) {
/* Handle it with the parent code. */
if (A->callback_nc_message(A->caller_cookie, R->buf,
(size_t)lenread, sock))
goto err0;
/* Try to read some more data. */
if ((R->network_read_cookie = network_read(R->sock_read,
R->buf, BUFLEN, 1, callback_read, R)) == NULL) {
warnp("network_read");
goto err0;
}
} else if (lenread == 0) {
if (drop(R)) {
warn0("drop");
goto err0;
}
} else {
warn0("Failed to read from network");
A->conndone = 1;
goto err0;
}
/* Success! */
return (0);
err0:
/* Failure! */
return (-1);
}
/* Drop connection. */
static int
drop(struct conn_list_node * node_ptr)
{
/* If we still have an active read cookie, cancel it. */
if (node_ptr->network_read_cookie != NULL)
network_read_cancel(node_ptr->network_read_cookie);
/* Close the incoming connection. */
if (close(node_ptr->sock_read) == -1) {
warnp("close");
goto err0;
}
/* Clean up the node. */
conndied(node_ptr);
/* Success! */
return (0);
err0:
/* Failure! */
return (-1);
}
/**
* simple_server_shutdown(cookie):
* Stop and free memory associated with the ${cookie}.
*/
static void
simple_server_shutdown(void * cookie)
{
struct accept_state * A = cookie;
struct conn_list_node * node_ptr;
/* Cancel any further accepts. */
if (A->accept_cookie != NULL)
network_accept_cancel(A->accept_cookie);
/*
* Shut down any open connections. drop() will call
* conndied(), which removes the relevant conn_list_node
* from the list of conn_cookies.
*/
while ((node_ptr = LIST_FIRST(&A->conn_cookies)) != NULL) {
/* Remove nodes from the list. */
if (drop(LIST_FIRST(&A->conn_cookies)))
warn0("drop");
/*
* Force the clang static analyzer to realize that
* the A->conn_cookies pointer changed.
*/
assert(node_ptr != LIST_FIRST(&A->conn_cookies));
}
/* Close socket and free memory. */
if (close(A->s) == -1)
warnp("close");
free(A);
}
/**
* simple_server(addr, nconn_max, shutdown_after, callback, caller_cookie):
* Run a server which accepts up to ${nconn_max} connections to socket
* ${addr}. After receiving a message, call ${callback} and pass it the
* ${caller_cookie}, along with the message. Automatically shut down
* after ${shutdown_after} connections have been dropped.
*/
int
simple_server(const char * addr, size_t nconn_max, size_t shutdown_after,
int (* callback_nc_message)(void *, uint8_t *, size_t, int),
void * caller_cookie)
{
struct accept_state * A;
struct sock_addr * sa;
int sock;
/* Resolve the address. */
if ((sa = sock_resolve_one(addr, 0)) == NULL) {
warn0("sock_resolve_one");
goto err0;
}
/* Create a socket, bind it, mark it as listening. */
if ((sock = sock_listener(sa)) == -1) {
warn0("sock_listener");
goto err1;
}
/* Bake a cookie for the server. */
if ((A = malloc(sizeof(struct accept_state))) == NULL) {
warnp("Out of memory");
goto err2;
}
A->s = sock;
A->conndone = 0;
A->shutdown_requested = 0;
A->shutdown_after = shutdown_after;
A->shutdown_current = 0;
A->nconn = 0;
A->nconn_max = nconn_max;
A->accept_cookie = NULL;
A->callback_nc_message = callback_nc_message;
A->caller_cookie = caller_cookie;
LIST_INIT(&A->conn_cookies);
/* Accept a connection. */
if (doaccept(A)) {
warn0("doaccept");
goto err3;
}
/* Loop until we die. */
if (events_spin(&A->conndone)) {
warnp("Error running event loop");
goto err4;
}
/* Clean up. */
sock_addr_free(sa);
simple_server_shutdown(A);
/* Success! */
return (0);
err4:
if (A->accept_cookie != NULL)
network_accept_cancel(A->accept_cookie);
err3:
free(A);
err2:
if (close(sock))
warnp("close");
err1:
sock_addr_free(sa);
err0:
/* Failure! */
return (-1);
}
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