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/*
Copyright (c) 2008 Robin Vobruba <hoijui.quaero@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "AIGlobalAICallback.h"
#include "AIAICallback.h"
#include "AIAICheats.h"
CAIGlobalAICallback::CAIGlobalAICallback()
: IGlobalAICallback(), sAICallback(NULL), teamId(-1),
wrappedAICallback(NULL), wrappedAICheats(NULL) {}
CAIGlobalAICallback::CAIGlobalAICallback(const SSkirmishAICallback* sAICallback,
int teamId) :
IGlobalAICallback(), sAICallback(sAICallback), teamId(teamId),
wrappedAICallback(NULL), wrappedAICheats(NULL) {}
CAIGlobalAICallback::~CAIGlobalAICallback() {}
IAICallback* CAIGlobalAICallback::GetAICallback() {
if (wrappedAICallback == NULL) {
wrappedAICallback = new CAIAICallback(teamId, sAICallback);
}
return wrappedAICallback;
}
IAICheats* CAIGlobalAICallback::GetCheatInterface() {
if (wrappedAICheats == NULL) {
// to initialize
this->GetAICallback();
wrappedAICheats =
new CAIAICheats(teamId, sAICallback, wrappedAICallback);
}
return wrappedAICheats;
}
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