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--
-- file: share_control.lua
-- brief: only allow sharing with allied teams
-- author: Dave Rodgers
--
-- Copyright (C) 2007.
-- Licensed under the terms of the GNU GPL, v2 or later.
--
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function gadget:GetInfo()
return {
name = "ShareControl",
desc = "Controls sharing of units and resources",
author = "trepan",
date = "Apr 22, 2007",
license = "GNU GPL, v2 or later",
layer = -5,
enabled = true -- loaded by default?
}
end
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local resShare = true -- allow sharing resources
local unitShare = true -- allow sharing units
local resShareEnemy = false -- allow sharing resources with enemies
local unitShareEnemy = false -- allow sharing units with enemies
--
-- A team indexed list of the last frames that a unit transfer was blocked.
-- This helps to avoid filling up the console with warnings when a user tries
-- to share multiple units.
--
--
local lastRefusals = {}
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local function AllowAction(playerID)
if (playerID ~= 0) then
Spring.SendMessageToPlayer(playerID, "Must be the host player")
return false
end
if (not Spring.IsCheatingEnabled()) then
Spring.SendMessageToPlayer(playerID, "Cheating must be enabled")
return false
end
return true
end
local function PrintState()
Spring.Echo('sharing units is '
.. (unitShare and 'enabled' or 'disabled'))
Spring.Echo('sharing resources is '
.. (resShare and 'enabled' or 'disabled'))
Spring.Echo('sharing units with enemies is '
.. (unitShare and unitShareEnemy and 'enabled' or 'disabled'))
Spring.Echo('sharing resources with enemies is '
.. (resShare and resShareEnemy and 'enabled' or 'disabled'))
return true
end
local function ChatControl(cmd, line, words, playerID)
if (not AllowAction(playerID)) then
PrintState()
return true
end
local count = #words
if (count == 0) then
unitShare = not unitShare
resShare = unitShare
elseif (count == 1) then
if ((words[1] == '0') or (words[1] == 'none')) then
resShare = false
unitShare = false
resShareEnemy = false
unitShareEnemy = false
elseif ((words[1] == '1') or (words[1] == 'ally')) then
resShare = true
unitShare = true
resShareEnemy = false
unitShareEnemy = false
elseif ((words[1] == '2') or (words[1] == 'full')) then
resShare = true
unitShare = true
resShareEnemy = true
unitShareEnemy = true
elseif (words[1] == 'r') then
resShare = not resShare
elseif (words[1] == 'u') then
unitShare = not unitShare
elseif (words[1] == 'e') then
resShareEnemy = not resShareEnemy
unitShareEnemy = not unitShareEnemy
end
elseif (count == 2) then
if (words[1] == 'e') then
if (words[2] == '0') then
resShareEnemy = false
unitShareEnemy = false
elseif (words[2] == '1') then
resShareEnemy = true
unitShareEnemy = true
end
elseif (words[1] == 'r') then
if (words[2] == '0') then
resShare = false
elseif (words[2] == '1') then
resShare = true
elseif (words[2] == 'e') then
resShareEnemy = not resShareEnemy
end
elseif (words[1] == 'u') then
if (words[2] == '0') then
unitShare = false
elseif (words[2] == '1') then
unitShare = true
elseif (words[2] == 'e') then
unitShareEnemy = not unitShareEnemy
end
end
elseif (count == 3) then
if (words[1] == 'r') then
if (words[2] == 'e') then
if (words[3] == '0') then
resShareEnemy = false
elseif (words[3] == '1') then
resShareEnemy = true
end
end
elseif (words[1] == 'u') then
if (words[2] == 'e') then
if (words[3] == '0') then
unitShareEnemy = false
elseif (words[3] == '1') then
unitShareEnemy = true
end
end
end
end
PrintState()
return true
end
function gadget:Initialize()
if (not gadgetHandler:IsSyncedCode()) then
gadgetHandler:RemoveGadget()
return
end
local cmd, help
cmd = "sharectrl"
local h = ''
h = h.. ' [ "none" | "ally" | "full"]: basic sharing modes\n'
h = h..cmd..' <"u"|"r"> ["e"] [0|1]: finer sharing control\n'
h = h..' u: unit sharing\n'
h = h..' r: resource sharing\n'
h = h..' e: enemy mode\n'
-- h = h..cmd..' [0|1]: control unit and resource sharing\n'
-- h = h..cmd..' res [0|1]: control resource sharing\n'
-- h = h..cmd..' unit [0|1]: control unit sharing\n'
-- h = h..cmd..' enemy [0|1]: control enemy unit and resource sharing\n'
-- h = h..cmd..' enemy res [0|1]: control enemy resource sharing\n'
help = h
gadgetHandler:AddChatAction(cmd, ChatControl, help)
Script.AddActionFallback(cmd .. ' ', help)
end
function gadget:Shutdown()
gadgetHandler:RemoveChatAction("sharectrl", ChatControl)
end
function gadget:AllowResourceTransfer(oldTeam, newTeam, type, amount)
if (resShare) then
if (resShareEnemy or Spring.AreTeamsAllied(oldTeam, newTeam)) then
return true
else
Spring.SendMessageToTeam(oldTeam, "Can not give resources to enemies")
end
else
Spring.SendMessageToTeam(oldTeam, "Resource sharing has been disabled")
end
return false
end
local function AddRefusal(team, msg)
local frameNum = Spring.GetGameFrame()
local lastRefusal = lastRefusals[team]
if ((not lastRefusal) or (lastRefusal ~= frameNum)) then
lastRefusals[team] = frameNum
Spring.SendMessageToTeam(team, msg)
end
end
function gadget:AllowUnitTransfer(unitID, unitDefID, oldTeam, newTeam, capture)
if (capture) then
return true
end
if (Spring.IsCheatingEnabled()) then
return true
end
if (not unitShare) then
AddRefusal(oldTeam, "Unit sharing has been disabled")
return false
end
if (unitShareEnemy or Spring.AreTeamsAllied(oldTeam, newTeam)) then
return true
end
AddRefusal(oldTeam, "Can not give units to enemies")
return false
end
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