1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231
|
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
--
-- file: share_levels.lua
-- brief: control resource sharing
-- author: Dave Rodgers
--
-- Copyright (C) 2007.
-- Licensed under the terms of the GNU GPL, v2 or later.
--
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
function gadget:GetInfo()
return {
name = "ShareLevels",
desc = "Control resource sharing",
author = "trepan",
date = "Apr 22, 2007",
license = "GNU GPL, v2 or later",
layer = -5,
enabled = true -- loaded by default?
}
end
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
local metalForce = false
local metalLevel = 0.5
local energyForce = false
local energyLevel = 0.5
-- for toggling
local prevMetal = false
local prevEnery = false
local cmdName = "sharelevels"
local help = " <on|off|list|toggle|<<e|m|*> [<on|off|%>]>]>"
.. ": control automatic team resource sharing"
--------------------------------------------------------------------------------
local function AllowAction(playerID)
if (playerID ~= 0) then
Spring.SendMessageToPlayer(playerID, "Must be the host player")
return false
end
if (not Spring.IsCheatingEnabled()) then
Spring.SendMessageToPlayer(playerID, "Cheating must be enabled")
return false
end
return true
end
local function PrintHelp()
Spring.Echo(help)
return true
end
local function PrintState()
if (not metalForce) then
Spring.Echo('forced metal sharing is disabled')
else
Spring.Echo(string.format(
'forced metal sharing level set to: %i%%',
((1 - metalLevel) * 100)
))
end
if (not energyForce) then
Spring.Echo('forced energy sharing is disabled')
else
Spring.Echo(string.format(
'forced energy sharing level set to: %i%%',
((1 - energyLevel) * 100)
))
end
return true
end
local function ToggleBoth()
local hadPrev = (prevMetal or prevEnergy)
if (metalForce or energyForce) then
prevMetal = metalForce
prevEnergy = energyForce
metalForce = false
energyForce = false
elseif (hadPrev) then
metalForce = prevMetal
energyForce = prevEnergy
else
metalForce = true
energyForce = true
end
end
local function ChatControl(cmd, line, words, playerID)
if (not AllowAction(playerID)) then
PrintState()
return true
end
local w1, w2 = words[1], words[2]
if ((w1 == 'list') or (w1 == 'l')) then
return PrintState()
elseif ((w1 == 'toggle') or (w1 == 't')) then
ToggleBoth()
return PrintState()
elseif (w1 == 'on') then
metalForce = true
energyForce = true
return PrintState()
elseif (w1 == 'off') then
metalForce = false
energyForce = false
return PrintState()
end
if (not (w1 == 'e') and
not (w1 == 'm') and
not (w1 == '*')) then
return PrintHelp()
end
if (w2 == nil) then
if (w1 == 'm') then
metalForce = not metalForce
return PrintState()
elseif (w1 == 'e') then
energyForce = not energyForce
return PrintState()
else
ToggleBoth()
return PrintState()
end
end
if ((w2 == 'on') or (w2 == 'off')) then
local state = (w2 == 'on')
if (w1 == 'm') then
metalForce = state
return PrintState()
elseif (w1 == 'e') then
energyForce = state
return PrintState()
else
metalForce = state
energyForce = state
return PrintState()
end
return PrintHelp()
end
local level = tonumber(w2)
if (level == nil) then
PrintHelp()
Spring.Echo("bad sharing level: " .. w2)
return true
end
level = (100 - level) * 0.01
if (level < 0) then level = 0 end
if (level > 1) then level = 1 end
if ((w1 == 'm') or (w1 == '*')) then
metalLevel = level
metalForce = true
end
if ((w1 == 'e') or (w1 == '*')) then
energyLevel = level
energyForce = true
end
return PrintState()
end
--------------------------------------------------------------------------------
function gadget:Initialize()
if (not gadgetHandler:IsSyncedCode()) then
gadgetHandler:RemoveGadget()
return
end
gadgetHandler:AddChatAction(cmdName, ChatControl, help)
Script.AddActionFallback(cmdName .. ' ', help)
end
function gadget:Shutdown()
gadgetHandler:RemoveChatAction(cmdName, ChatControl)
end
--------------------------------------------------------------------------------
local GetTeamList = Spring.GetTeamList
local SetTeamShareLevel = Spring.SetTeamShareLevel
function gadget:GameFrame()
if (not (metalForce or energyForce)) then
return
end
for _,team in ipairs(GetTeamList()) do
if (metalForce) then SetTeamShareLevel(team, 'm', metalLevel) end
if (energyForce) then SetTeamShareLevel(team, 'e', energyLevel) end
end
return false
end
function gadget:AllowResourceLevel(teamID, type, level)
if (type == 'm') then
return not metalForce
elseif (type == 'e') then
return not energyForce
end
return true
end
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
|