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--
-- file: messages.lua
-- brief: messages.tdf lua parser
-- author: Craig Lawrence, Dave Rodgers
--
-- Copyright (C) 2007.
-- Licensed under the terms of the GNU GPL, v2 or later.
--
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local TDF = VFS.Include('gamedata/parse_tdf.lua')
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if (not VFS.FileExists('gamedata/messages.tdf')) then
return false
end
local tdfMsgs, err = TDF.Parse('gamedata/messages.tdf')
if (tdfMsgs == nil) then
error('Error parsing messages.tdf: ' .. err)
end
if (type(tdfMsgs.messages) ~= 'table') then
error('Missing "messages" table')
end
local luaMsgs = {}
for label, msgs in pairs(tdfMsgs.messages) do
if ((type(label) == 'string') and
(type(msgs) == 'table')) then
local msgArray = {}
for _, msg in pairs(msgs) do
if (type(msg) == 'string') then
table.insert(msgArray, msg)
end
end
luaMsgs[label:lower()] = msgArray -- lower case keys
end
end
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return luaMsgs
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