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/*
Copyright (c) 2008 Robin Vobruba <hoijui.quaero@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "AIInterfaceKey.h"
CR_BIND(AIInterfaceKey, );
CR_REG_METADATA(AIInterfaceKey, (
CR_MEMBER(shortName),
CR_MEMBER(version)
));
AIInterfaceKey::AIInterfaceKey(
const std::string& shortName,
const std::string& version)
: shortName(shortName),
version(version) {}
AIInterfaceKey::AIInterfaceKey(const AIInterfaceKey& toCopy)
: shortName(toCopy.shortName),
version(toCopy.version) {}
AIInterfaceKey::~AIInterfaceKey() {}
bool AIInterfaceKey::isEqual(const AIInterfaceKey& otherKey) const {
if (shortName == otherKey.shortName) {
return version == otherKey.version;
} else {
return false;
}
}
bool AIInterfaceKey::isLessThen(const AIInterfaceKey& otherKey) const {
if (shortName == otherKey.shortName) {
return version < otherKey.version;
} else {
return shortName < otherKey.shortName;
}
}
const std::string& AIInterfaceKey::GetShortName() const {
return shortName;
}
const std::string& AIInterfaceKey::GetVersion() const {
return version;
}
bool AIInterfaceKey::IsUnspecified() const {
return shortName == "";
}
bool AIInterfaceKey::operator==(const AIInterfaceKey& otherKey) const {
return isEqual(otherKey);
}
bool AIInterfaceKey::operator!=(const AIInterfaceKey& otherKey) const {
return !isEqual(otherKey);
}
bool AIInterfaceKey::operator<(const AIInterfaceKey& otherKey) const {
return isLessThen(otherKey);
}
bool AIInterfaceKey::operator>(const AIInterfaceKey& otherKey) const {
return !isLessThen(otherKey) && !isEqual(otherKey);
}
bool AIInterfaceKey::operator<=(const AIInterfaceKey& otherKey) const {
return isLessThen(otherKey) || isEqual(otherKey);
}
bool AIInterfaceKey::operator>=(const AIInterfaceKey& otherKey) const {
return !isLessThen(otherKey);
}
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