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/*
Copyright (c) 2008 Robin Vobruba <hoijui.quaero@gmail.com>
This program is free software {} you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation {} either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY {} without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "SkirmishAI.h"
#include "IAILibraryManager.h"
#include "SkirmishAILibrary.h"
#include "TimeProfiler.h"
#include "Util.h"
CSkirmishAI::CSkirmishAI(int teamId, const SkirmishAIKey& key,
const SSkirmishAICallback* c_callback) :
teamId(teamId),
key(key),
timerName("AI t:" + IntToString(teamId) + " " +
key.GetShortName() + " " + key.GetVersion()),
dieing(false)
{
SCOPED_TIMER(timerName.c_str());
library = IAILibraryManager::GetInstance()->FetchSkirmishAILibrary(key);
initOk = library->Init(teamId, c_callback);
}
CSkirmishAI::~CSkirmishAI() {
SCOPED_TIMER(timerName.c_str());
if (initOk) {
library->Release(teamId);
}
IAILibraryManager::GetInstance()->ReleaseSkirmishAILibrary(key);
}
void CSkirmishAI::Dieing() {
dieing = true;
}
int CSkirmishAI::HandleEvent(int topic, const void* data) const {
SCOPED_TIMER(timerName.c_str());
if (!dieing) {
return library->HandleEvent(teamId, topic, data);
} else {
// to prevent log error spam, signal: OK
return 0;
}
}
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