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#include "InputReceiver.h"
//TOD add support for resigning without selfdestruction
class CQuitBox :
public CInputReceiver
{
public:
CQuitBox(void);
~CQuitBox(void);
void Draw(void);
bool IsAbove(int x, int y);
std::string GetTooltip(int x, int y);
bool MousePress(int x, int y, int button);
void MouseRelease(int x,int y,int button);
void MouseMove(int x, int y, int dx,int dy, int button);
bool KeyPressed(unsigned short key, bool isRepeat);
private:
ContainerBox box;
// in order of appereance ...
ContainerBox resignBox;
ContainerBox saveBox;
ContainerBox giveAwayBox;
ContainerBox teamBox;
ContainerBox quitBox;
ContainerBox cancelBox;
int shareTeam;
bool noAlliesLeft;
bool moveBox;
};
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