File: LuaConstGL.h

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#ifndef LUA_CONST_GL_H
#define LUA_CONST_GL_H
// LuaConstGL.h: interface for the LuaConstGL class.
//
//////////////////////////////////////////////////////////////////////

struct lua_State;

class LuaConstGL {
	public:
		static bool PushEntries(lua_State* L);
};


#endif /* LUA_CONST_GL_H */