1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56
|
#ifndef LUA_FONTS_H
#define LUA_FONTS_H
// LuaFonts.h: interface for the LuaFonts class.
//
//////////////////////////////////////////////////////////////////////
#include "Rendering/GL/myGL.h"
#include "Rendering/glFont.h"
struct lua_State;
class LuaFonts {
public:
LuaFonts();
~LuaFonts();
const void* GetMetatable() const { return metatable; }
public:
static bool PushEntries(lua_State* L);
private:
const void* metatable;
private: // helpers
static bool CreateMetatable(lua_State* L);
private: // metatable methods
static int meta_gc(lua_State* L);
static int meta_index(lua_State* L);
private: // call-outs
static int LoadFont(lua_State* L);
static int DeleteFont(lua_State* L);
private: // userdata call-outs
static int Print(lua_State* L);
static int Begin(lua_State* L);
static int End(lua_State* L);
static int WrapText(lua_State* L);
static int GetTextWidth(lua_State* L);
static int GetTextHeight(lua_State* L);
static int SetTextColor(lua_State* L);
static int SetOutlineColor(lua_State* L);
static int SetAutoOutlineColor(lua_State* L);
static int BindTexture(lua_State* L);
};
#endif /* LUA_FONTS_H */
|