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#include "StdAfx.h"
// LuaVFS.cpp: implementation of the LuaVFS class.
//
//////////////////////////////////////////////////////////////////////
#include <set>
#include <list>
#include <cctype>
#include <limits.h>
#include <boost/regex.hpp>
using namespace std;
#include "mmgr.h"
#include "LuaVFS.h"
#include "LuaInclude.h"
#include "LuaHandle.h"
#include "LuaHashString.h"
#include "LuaIO.h"
#include "LuaUtils.h"
#include "LogOutput.h"
#include "FileSystem/FileHandler.h"
#include <FileSystem/ArchiveScanner.h>
#include "FileSystem/VFSHandler.h"
#include "FileSystem/FileSystem.h"
#include "Util.h"
/******************************************************************************/
/******************************************************************************/
bool LuaVFS::PushCommon(lua_State* L)
{
HSTR_PUSH_STRING(L, "RAW", SPRING_VFS_RAW);
HSTR_PUSH_STRING(L, "MOD", SPRING_VFS_MOD);
HSTR_PUSH_STRING(L, "MAP", SPRING_VFS_MAP);
HSTR_PUSH_STRING(L, "BASE", SPRING_VFS_BASE);
HSTR_PUSH_STRING(L, "ZIP", SPRING_VFS_ZIP);
HSTR_PUSH_STRING(L, "RAW_FIRST", SPRING_VFS_RAW_FIRST);
HSTR_PUSH_STRING(L, "ZIP_FIRST", SPRING_VFS_ZIP_FIRST);
HSTR_PUSH_STRING(L, "RAW_ONLY", SPRING_VFS_RAW); // backwards compatibility
HSTR_PUSH_STRING(L, "ZIP_ONLY", SPRING_VFS_ZIP); // backwards compatibility
HSTR_PUSH_CFUNC(L, "PackU8", PackU8);
HSTR_PUSH_CFUNC(L, "PackU16", PackU16);
HSTR_PUSH_CFUNC(L, "PackU32", PackU32);
HSTR_PUSH_CFUNC(L, "PackS8", PackS8);
HSTR_PUSH_CFUNC(L, "PackS16", PackS16);
HSTR_PUSH_CFUNC(L, "PackS32", PackS32);
HSTR_PUSH_CFUNC(L, "PackF32", PackF32);
HSTR_PUSH_CFUNC(L, "UnpackU8", UnpackU8);
HSTR_PUSH_CFUNC(L, "UnpackU16", UnpackU16);
HSTR_PUSH_CFUNC(L, "UnpackU32", UnpackU32);
HSTR_PUSH_CFUNC(L, "UnpackS8", UnpackS8);
HSTR_PUSH_CFUNC(L, "UnpackS16", UnpackS16);
HSTR_PUSH_CFUNC(L, "UnpackS32", UnpackS32);
HSTR_PUSH_CFUNC(L, "UnpackF32", UnpackF32);
HSTR_PUSH_CFUNC(L, "ZlibDecompress", ZlibDecompress);
return true;
}
bool LuaVFS::PushSynced(lua_State* L)
{
PushCommon(L);
HSTR_PUSH_CFUNC(L, "Include", SyncInclude);
HSTR_PUSH_CFUNC(L, "LoadFile", SyncLoadFile);
HSTR_PUSH_CFUNC(L, "FileExists", SyncFileExists);
HSTR_PUSH_CFUNC(L, "DirList", SyncDirList);
HSTR_PUSH_CFUNC(L, "SubDirs", SyncSubDirs);
return true;
}
bool LuaVFS::PushUnsynced(lua_State* L)
{
PushCommon(L);
HSTR_PUSH_CFUNC(L, "Include", UnsyncInclude);
HSTR_PUSH_CFUNC(L, "LoadFile", UnsyncLoadFile);
HSTR_PUSH_CFUNC(L, "FileExists", UnsyncFileExists);
HSTR_PUSH_CFUNC(L, "DirList", UnsyncDirList);
HSTR_PUSH_CFUNC(L, "SubDirs", UnsyncSubDirs);
HSTR_PUSH_CFUNC(L, "UseArchive", UseArchive);
HSTR_PUSH_CFUNC(L, "MapArchive", MapArchive);
HSTR_PUSH_CFUNC(L, "ZlibCompress", ZlibCompress);
return true;
}
/******************************************************************************/
/******************************************************************************/
const string LuaVFS::GetModes(lua_State* L, int index, bool synced)
{
const int args = lua_gettop(L);
if (index < 0) {
index = (args + index + 1);
}
if ((index < 1) || (index > args)) {
if (synced && !CLuaHandle::GetDevMode()) {
return SPRING_VFS_ZIP;
}
return SPRING_VFS_RAW_FIRST;
}
if (!lua_israwstring(L, index)) {
luaL_error(L, "Bad VFS access mode");
}
string modes = lua_tostring(L, index);
if (synced && !CLuaHandle::GetDevMode()) {
modes = CFileHandler::ForbidModes(modes, SPRING_VFS_RAW);
}
return modes;
}
/******************************************************************************/
static bool LoadFileWithModes(const string& filename, string& data,
const string& modes)
{
CFileHandler fh(filename, modes);
if (!fh.FileExists()) {
return false;
}
data.clear();
if (!fh.LoadStringData(data)) {
return false;
}
return true;
}
/******************************************************************************/
/******************************************************************************/
int LuaVFS::Include(lua_State* L, bool synced)
{
const int args = lua_gettop(L);
if ((args < 1) || !lua_isstring(L, 1) ||
((args >= 2) && !lua_istable(L, 2) && !lua_isnil(L, 2))) {
luaL_error(L, "Incorrect arguments to Include()");
}
const string filename = lua_tostring(L, 1);
if (!LuaIO::IsSimplePath(filename)) {
//FIXME return 0;
}
const string modes = GetModes(L, 3, synced);
string code;
if (!LoadFileWithModes(filename, code, modes)) {
char buf[1024];
SNPRINTF(buf, sizeof(buf),
"Include() could not load '%s'", filename.c_str());
lua_pushstring(L, buf);
lua_error(L);
}
int error = luaL_loadbuffer(L, code.c_str(), code.size(), filename.c_str());
if (error != 0) {
char buf[1024];
SNPRINTF(buf, sizeof(buf), "error = %i, %s, %s",
error, filename.c_str(), lua_tostring(L, -1));
lua_pushstring(L, buf);
lua_error(L);
}
// set the chunk's fenv to the current fenv, or a user table
if ((args >= 2) && lua_istable(L, 2)) {
lua_pushvalue(L, 2); // user fenv
} else {
LuaUtils::PushCurrentFuncEnv(L, __FUNCTION__);
}
// set the include fenv to the current function's fenv
if (lua_setfenv(L, -2) == 0) {
luaL_error(L, "Include(): error with setfenv");
}
const int paramTop = lua_gettop(L) - 1;
error = lua_pcall(L, 0, LUA_MULTRET, 0);
if (error != 0) {
char buf[1024];
SNPRINTF(buf, sizeof(buf), "error = %i, %s, %s",
error, filename.c_str(), lua_tostring(L, -1));
lua_pushstring(L, buf);
lua_error(L);
}
// FIXME -- adjust stack?
return lua_gettop(L) - paramTop;
}
int LuaVFS::SyncInclude(lua_State* L)
{
return Include(L, true);
}
int LuaVFS::UnsyncInclude(lua_State* L)
{
return Include(L, false);
}
/******************************************************************************/
int LuaVFS::LoadFile(lua_State* L, bool synced)
{
const int args = lua_gettop(L); // number of arguments
if ((args < 1) || !lua_isstring(L, 1)) {
luaL_error(L, "Incorrect arguments to LoadFile()");
}
const string filename = lua_tostring(L, 1);
if (!LuaIO::IsSimplePath(filename)) {
//FIXME return 0;
}
const string modes = GetModes(L, 2, synced);
string data;
if (LoadFileWithModes(filename, data, modes)) {
lua_pushlstring(L, data.c_str(), data.size());
return 1;
}
return 0;
}
int LuaVFS::SyncLoadFile(lua_State* L)
{
return LoadFile(L, true);
}
int LuaVFS::UnsyncLoadFile(lua_State* L)
{
return LoadFile(L, false);
}
/******************************************************************************/
int LuaVFS::FileExists(lua_State* L, bool synced)
{
const int args = lua_gettop(L); // number of arguments
if ((args < 1) || !lua_isstring(L, 1)) {
luaL_error(L, "Incorrect arguments to FileExists()");
}
const string filename = lua_tostring(L, 1);
if (!LuaIO::IsSimplePath(filename)) {
//FIXME return 0;
}
const string modes = GetModes(L, 2, synced);
CFileHandler fh(filename, modes);
lua_pushboolean(L, fh.FileExists());
return 1;
}
int LuaVFS::SyncFileExists(lua_State* L)
{
return FileExists(L, true);
}
int LuaVFS::UnsyncFileExists(lua_State* L)
{
return FileExists(L, false);
}
/******************************************************************************/
int LuaVFS::DirList(lua_State* L, bool synced)
{
const int args = lua_gettop(L); // number of arguments
if ((args < 1) || !lua_isstring(L, 1) ||
((args >= 2) && !lua_isstring(L, 2))) {
luaL_error(L, "Incorrect arguments to DirList()");
}
const string dir = lua_tostring(L, 1);
// keep searches within the Spring directory
if (!LuaIO::IsSimplePath(dir)) {
//FIXME return 0;
}
const string pattern = luaL_optstring(L, 2, "*");
const string modes = GetModes(L, 3, synced);
LuaUtils::PushStringVector(L, CFileHandler::DirList(dir, pattern, modes));
return 1;
}
int LuaVFS::SyncDirList(lua_State* L)
{
return DirList(L, true);
}
int LuaVFS::UnsyncDirList(lua_State* L)
{
return DirList(L, false);
}
/******************************************************************************/
int LuaVFS::SubDirs(lua_State* L, bool synced)
{
const int args = lua_gettop(L); // number of arguments
if ((args < 1) || !lua_isstring(L, 1) ||
((args >= 2) && !lua_isstring(L, 2)) ||
((args >= 4) && !lua_isstring(L, 4))) {
luaL_error(L, "Incorrect arguments to SubDirs()");
}
const string dir = lua_tostring(L, 1);
// keep searches within the Spring directory
if (!LuaIO::IsSimplePath(dir)) {
//FIXME return 0;
}
const string pattern = luaL_optstring(L, 2, "*");
const string modes = GetModes(L, 3, synced);
LuaUtils::PushStringVector(L, CFileHandler::SubDirs(dir, pattern, modes));
return 1;
}
int LuaVFS::SyncSubDirs(lua_State* L)
{
return SubDirs(L, true);
}
int LuaVFS::UnsyncSubDirs(lua_State* L)
{
return SubDirs(L, false);
}
/******************************************************************************/
/******************************************************************************/
int LuaVFS::UseArchive(lua_State* L)
{
const string filename = luaL_checkstring(L, 1);
if (!LuaIO::IsSimplePath(filename)) {
//FIXME return 0;
}
int funcIndex = 2;
if (CLuaHandle::GetActiveHandle()->GetSynced()) {
return 0;
}
if (!lua_isfunction(L, funcIndex)) {
return 0;
}
string fileData;
CFileHandler f(filename, SPRING_VFS_RAW);
if (!f.FileExists()) {
return 0;
}
CVFSHandler* oldHandler = vfsHandler;
vfsHandler = new CVFSHandler;
vfsHandler->AddArchive(filename, false);
const int error = lua_pcall(L, lua_gettop(L) - funcIndex, LUA_MULTRET, 0);
delete vfsHandler;
vfsHandler = oldHandler;
if (error != 0) {
lua_error(L);
}
return lua_gettop(L) - funcIndex + 1;
}
int LuaVFS::MapArchive(lua_State* L)
{
if (CLuaHandle::GetActiveHandle()->GetSynced()) // only from unsynced
{
return 0;
}
const int args = lua_gettop(L); // number of arguments
const string filename = archiveScanner->ModNameToModArchive(luaL_checkstring(L, 1));
if (!LuaIO::IsSimplePath(filename))
{
//FIXME return 0;
}
CFileHandler f(filename, SPRING_VFS_RAW);
if (!f.FileExists())
{
std::ostringstream buf;
buf << "Achive not found: " << filename;
lua_pushboolean(L, false);
lua_pushstring(L, buf.str().c_str());
return 0;
}
if (args >= 2)
{
const std::string checksumBuf = lua_tostring(L, 2);
int checksum = 0;
std::istringstream buf(checksumBuf);
buf >> checksum;
const int realchecksum = archiveScanner->GetArchiveChecksum(filename);
if (checksum != realchecksum)
{
std::ostringstream buf;
buf << "Bad archive checksum, got: " << realchecksum << " expected: " << checksum;
lua_pushboolean(L, false);
lua_pushstring(L, buf.str().c_str());
return 0;
}
}
if (!vfsHandler->AddArchive(filename, false))
{
std::ostringstream buf;
buf << "Failed to load archive: " << filename;
lua_pushboolean(L, false);
lua_pushstring(L, buf.str().c_str());
}
else
{
lua_pushboolean(L, true);
}
return 0;
}
/******************************************************************************/
/******************************************************************************/
//
// Zlib compression
//
int LuaVFS::ZlibCompress(lua_State* L)
{
return LuaUtils::ZlibCompress(L);
}
int LuaVFS::ZlibDecompress(lua_State* L)
{
return LuaUtils::ZlibDecompress(L);
}
/******************************************************************************/
/******************************************************************************/
//
// NOTE: Endianess should be handled
//
template <typename T>
int PackType(lua_State* L)
{
vector<T> vals;
if (lua_istable(L, 1)) {
for (int i = 1;
lua_rawgeti(L, 1, i), lua_isnumber(L, -1);
lua_pop(L, 1), i++) {
vals.push_back((T)lua_tonumber(L, -1));
}
}
else {
const int args = lua_gettop(L);
for (int i = 1; i <= args; i++) {
if (!lua_isnumber(L, i)) {
break;
}
vals.push_back((T)lua_tonumber(L, i));
}
}
if (vals.empty()) {
return 0;
}
const int bufSize = sizeof(T) * vals.size();
char* buf = new char[bufSize];
for (int i = 0; i < (int)vals.size(); i++) {
memcpy(buf + (i * sizeof(T)), &vals[i], sizeof(T));
}
lua_pushlstring(L, buf, bufSize);
delete[] buf;
return 1;
}
int LuaVFS::PackU8(lua_State* L) { return PackType<boost::uint8_t>(L); }
int LuaVFS::PackU16(lua_State* L) { return PackType<boost::uint16_t>(L); }
int LuaVFS::PackU32(lua_State* L) { return PackType<boost::uint32_t>(L); }
int LuaVFS::PackS8(lua_State* L) { return PackType<boost::int8_t>(L); }
int LuaVFS::PackS16(lua_State* L) { return PackType<boost::int16_t>(L); }
int LuaVFS::PackS32(lua_State* L) { return PackType<boost::int32_t>(L); }
int LuaVFS::PackF32(lua_State* L) { return PackType<float>(L); }
/******************************************************************************/
template <typename T>
int UnpackType(lua_State* L)
{
if (!lua_isstring(L, 1)) {
return 0;
}
size_t len;
const char* str = lua_tolstring(L, 1, &len);
if (lua_isnumber(L, 2)) {
const int pos = lua_toint(L, 2);
if ((pos < 1) || ((size_t)pos >= len)) {
return 0;
}
const int offset = (pos - 1);
str += offset;
len -= offset;
}
const size_t eSize = sizeof(T);
if (len < eSize) {
return 0;
}
if (!lua_isnumber(L, 3)) {
const T value = *((T*)str);
lua_pushnumber(L, value);
return 1;
}
else {
const size_t maxCount = (len / eSize);
int tableCount = lua_toint(L, 3);
if (tableCount < 0) {
tableCount = maxCount;
}
tableCount = min((int)maxCount, tableCount);
lua_newtable(L);
for (int i = 0; i < tableCount; i++) {
const T value = *(((T*)str) + i);
lua_pushnumber(L, value);
lua_rawseti(L, -2, (i + 1));
}
lua_pushstring(L, "n");
lua_pushnumber(L, tableCount);
lua_rawset(L, -3);
return 1;
}
return 0;
}
int LuaVFS::UnpackU8(lua_State* L) { return UnpackType<boost::uint8_t>(L); }
int LuaVFS::UnpackU16(lua_State* L) { return UnpackType<boost::uint16_t>(L); }
int LuaVFS::UnpackU32(lua_State* L) { return UnpackType<boost::uint32_t>(L); }
int LuaVFS::UnpackS8(lua_State* L) { return UnpackType<boost::int8_t>(L); }
int LuaVFS::UnpackS16(lua_State* L) { return UnpackType<boost::int16_t>(L); }
int LuaVFS::UnpackS32(lua_State* L) { return UnpackType<boost::int32_t>(L); }
int LuaVFS::UnpackF32(lua_State* L) { return UnpackType<float>(L); }
/******************************************************************************/
/******************************************************************************/
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