File: NoMapDamage.h

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#ifndef __NOMAPDAMAGE_H__
#define __NOMAPDAMAGE_H__

#include "MapDamage.h"

class CNoMapDamage : public IMapDamage
{
public:
	CNoMapDamage(void);
	~CNoMapDamage(void);

	void Explosion(const float3& pos, float strength,float radius);
	void RecalcArea(int x1, int x2, int y1, int y2);
	void Update(void);
};

#endif // __NOMAPDAMAGE_H__